Character Sheet (now with helpful notes)
Description-
-Species: (choose anything, that is what Species you are)
-Occupation: (optional, not every cartoon character has a job)
-Description: (notable clothing, height, weight, age, etc.)
-Mannerisms: (how your character usually acts)
Beliefs & Goals: (What your character wants to accomplish - make it silly)
Problems: (You must have one "Problem" - something that is detrimental - make is funny)
-Speech Impediments: (cartoon characters usually have funny voices; what's yours like?)
-See/Hear/Smell: (myoptic, anosmia, smells with feet, etc.)
-Food: (insatiable hunger for...?)
Hit Points = (MUSCLE+6)
Fight Damage = (based on MUSCLE; see table at end of page)
Attributes & Skills
[2] MUSCLE
2: Break Down Door
2: Climb
2: Fight
2: Jump
2: Pick Up Heavy Thing
2: Swim
[2] ZIP
2: Dodge
2: Operate Machine (originally "Drive Vehicle")
2: Fire Gun
2: Hide/Sneak (originally "Hide/Spot Hidden")
2: Prestidigitation (originally "Sleight of Hand")
2: Ride Animal
2: Run
2: Throw/Drop Object
[2] SMARTS
2: Fast-Talk
2: Identify Danger (originally "Identify Dangerous Thing")
2: Read/Write
2: Resist Fast-Talk
2: Search/Scrounge (originally "See/Hear/Smell")
2: Traps (originally "Set/Disarm Traps")
2: Track/Cover Tracks
Shticks:
(Check the List of Shticks for names and cost)
Name:
Cost:
Level: 5
Back Pockets:
(All characters start with ƒ$500. See your Animator for prices and availability of Items)
MUSCLE | Whamage Dealt |
2 | 1d-1 |
3 | 1d |
4 | 1d |
5 | 1d+1 |
6 | 1d+1 |
7 | 1d+2 |
8 | 1d+2 |
9 | 1d+3 |
Note: Using a "Weapon" adds +1 to damage |