Welcome to Neo 2 Pokemon Translations
About the Translation
I upgraded this neo 2 translation by fixing some of the mistakes on it. I got some of these translations from other sites. I did upgrade it by the names of the pokemon from #152-251 I changed their names to English names. I also changed Metal from Steel, and Darkness from Evil. If you see any other mistakes on this translation, E-Mail me about me
Pokemon NEO 2 Translations

I.
Energy List
---------------------------------------------------------------------------------------------
Energy Requirements and Costs have coded references (rather than
the symbols printed on the card). Energy will be referenced as: 
F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water),
L (Lighting), D (Darkness), M (Metal), and C (Colorless).
---------------------------------------------------------------------------

Note: The Ultra Rare Holo Card Dark Raichu in Japanness

POKEMON CARD NEO LIST

Total Cards in the Set:        55
---------------------------------
Ultra Rare Holo Cards (URH):   01
Rare Hologram Cards (RH):      19
Uncommon Cards (U):            18
Common Cards (C):              17

Card Name                Type                Number
---------------------------------------------------------------------------------
Caterpie (LV.16)         Grass Pokemon       No. 010 (C)
Metapod (LV.23)          Grass Pokemon       No. 011 (U)
Butterfree (LV.38)       Grass Pokemon       No. 012 (RH)
Kakuna (LV.22)           Grass Pokemon       No. 014 (U)
Beedrill (LV.36)         Grass Pokemon       No. 015 (RH)
Dark Raichu (LV.31)      Lightning Pokemon   No. 026 (URH)
Poliwag (LV.14)          Water Pokemon       No. 060 (C)
Poliwhirl (LV.35)        Water Pokemon       No. 061 (U)
Poliwrath (LV.45)        Fighting Pokemon    No. 062 (RH)
Magnemite (LV.16)        Steel Pokemon       No. 081 (RH)
Scyther (LV.24)          Grass Pokemon       No. 123 (U)
Eevee (LV.14)            Colorless Pokemon   No. 133 (U)
Omanyte (LV.21)          Fighting Pokemon    No. 138 (C)
Omastar (LV.29)          Fighting Pokemon    No. 139 (U)
Kabuto (LV.21)           Water Pokemon       No. 140 (C)
Kabutops (LV.42)         Water Pokemon       No. 141 (RH)
Sentret (LV.18)          Colorless Pokemon   No. 161 (C)
Spinarak (LV.19)         Grass Pokemon       No. 167 (C)
Igglybuff (LV.6)         Colorless Pokemon   No. 174 (U)
Natu (LV.13)             Psychic Pokemon     No. 177 (C)
Xatu (LV.38)             Psychic Pokemon     No. 178 (U)
Mareep (LV.18)           Lightning Pokemon   No. 179 (C)
Politoed (LV.53)         Water Pokemon       No. 186 (RH)
Hoppip (LV.8)            Grass Pokemon       No. 187 (C)
Yanma (LV.32)            Grass Pokemon       No. 193 (RH)
Wooper (LV.17)           Water Pokemon       No. 194 (C)
Espeon (LV.45)           Psychic Pokemon     No. 196 (RH)
Umbreon (LV.40)          Evil Pokemon        No. 197 (RH)
Unown A (LV.15)          Psychic Pokemon     No. 201 (RH)
Unown D (LV.14)          Psychic Pokemon     No. 201 (U)
Unown F (LV.16)          Psychic Pokemon     No. 201 (U)
Unown I (LV.10)          Psychic Pokemon     No. 201 (C)
Unown M (LV.14)          Psychic Pokemon     No. 201 (U)
Unown U (LV.16)          Psychic Pokemon     No. 201 (U)
Woobbuffet (LV.46)       Psychic Pokemon     No. 202 (RH)
Pineco (LV.15)           Grass Pokemon       No. 204 (C)
Forrestress (LV.80)      Steel Pokemon       No. 205 (RH)
Dunsparce (LV.9)         Colorless Pokemon   No. 206 (C)
Scizor (LV.43)           metal Pokemon       No. 212 (RH)
Teddiursa (LV.12)        Colorless Pokemon   No. 216 (C)
Ursaring (LV.47)         Colorless Pokemon   No. 217 (RH)
Corsola (LV.27)          Water Pokemon       No. 222 (U)
Houndour (LV.15)         Darkness Pokemon    No. 228 (U)
Houndour (LV.22)         Fire Pokemon        No. 228 (RH)
Houndoom (LV.37)         Darkness Pokemon    No. 229 (RH)
Smeargle (LV.27)         Colorless Pokemon   No. 235 (RH)
Tyroque (LV.7)           Fighting Pokemon    No. 236 (U)
Hitmontop (LV.31)        Fighting Pokemon    No. 237 (RH)
Lurvitar (LV.10)         Fighting Pokemon    No. 246 (C)
Pupitar (LV.32)          Fighting Pokemon    No. 247 (U)
Tyranitar (LV.54)        Darkness Pokemon    No. 248 (RH)

Ancient Puzzle           Trainer             No number (C)
Energy Arc               Trainer             No number (C)
Evolution Egg            Trainer             No number (U)
Hyper Devolution Spray   Trainer             No number (U)

----------|  POKEMON CARD NEO SPOILERS

POKEMON

Caterpie
Type: Basic Grass Pokemon
LV.16, HP 50
C: Smash Tackle: 20
  Effect: This Pokemon does 10 damage to itself.
-C Retreat
R Weakness
(No) Resistance
No. 010 (Common)

Metapod
Type: Stage 1 Grass Pokemon (Evolves from Caterpie)
LV.23, HP 70
CC: Harden
  Effect: During your opponent's next turn, whenever 20 or less
    damage is done to this Pokemon (after applying Weakness and
    Resistance), prevent that damage. (Any other effects of
    attacks still happen.)
GG: Metamorphosis
  Effect: Flip a coin.  If heads, remove all damage counters from
    this Pokemon.  Afterward, search your deck for an Evolution
    card that evolve from Metapod, and attach it to this Pokemon.
    Shuffle your deck afterward.
-CC Retreat
R Weakness
(No) Resistance
No. 011 (Uncommon)

Butterfree
Type: Stage 2 Grass Pokemon (Evolves from Metapod)
LV.38, HP 80
GC: Miracle Pollen: 20
  Effect: Flip a coin.  If heads, choose Asleep, Confused,
    Paralyzed or Poisoned.  The Defending Pokemon now becomes
    that status ailment.
GGC: Hyper Reverse
  Effect: This attack does 10 damage times the number of Energy
    attached to the Defending Pokemon.  Remove an equal amount
    of damage counters from this Pokemon.
(No) Retreat
R Weakness
F Resistance (Damage -30)
No. 012 (Rare Hologram)

Kakuna
Type: Stage 1 Grass Pokemon (Evolves from Weedle)
LV.22, HP 70
GG: Spread Poison
  Effect: During your opponent's next turn, if damage is done to
    this Pokemon by an attack (even if this Pokemon is Knocked
    Out), the Attacking Pokemon is now Poisoned, and this attack
    does 10 damage to each of your opponent's Benched Pokemon
    (Don't apply Weakness and Resistance).
-CC Retreat
R Weakness
(No) Resistance
No. 014 (Uncommon)

Beedrill
Type: Stage 2 Grass Pokemon (Evolves from Kakuna)
LV.36, HP 80
G: Cutting Poison: 10
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.  It now takes 30 Poison damage instead of 10 after
    each player's turn (even if it was already Poisoned).
GGC: Pin Missile: 20x
  Effect: Flip 4 coins.  This attack does 20 damage times the
    number of heads.
(No) Retreat
R Weakness
F Resistance (Damage -30)
No. 015 (Rare Hologram)

Dark Raichu
[Identical to the English Team Rocket version].
No. 026 (Ultra Rare Hologram)

Poliwag
Type: Basic Water Pokemon
LV.14, HP 40
C: Roll: 10
W: Hypnosis
  Effect: This Defending Pokemon is now Asleep.
-C Retreat
G Weakness
(No) Resistance
No. 060 (Common)

Poliwhirl
Type: Stage 1 Water Pokemon (Evolves from Poliwag)
LV.35, HP 70
C: (Haradaiko)
  Effect: Put 3 damage counters on this Pokemon.  Then search
    your deck for 2 W Energy cards and attached them to this
    Pokemon.  Shuffle your deck afterward.
WWC: Water Gun: 30+
  Effect: This attack does 10 more damage for each W Energy
    attached to this Pokemon but not used to pay for this
    attack's Energy cost.  You can't add more than 20 damage in
    this way.
-C Retreat
G Weakness
(No) Resistance
No. 061 (Uncommon)

Poliwrath
Type: Stage 2 Fighting Pokemon (Evolves from Poliwhirl)
LV.45, HP 90
FC: (Dotsuku): 30
FFCC: Submission: 70
  Effect: This Pokemon does 20 damage to itself.
-CC Retreat
P Weakness
(No) Resistance
No. 062 (Rare Hologram)

Magnemite
Type: Basic Steel Pokemon
LV.16, HP 40
C: Lock On
  Effect: During your next turn, if this Pokemon used Thunder
    Sound, both coins must be tails for the attack to do
    nothing.
LC: Thunder Sound: 50
  Effect: The Defending Pokemon is now Paralyzed.  Flip 2 coins,
    if either is tails, this attack does nothing.
-C Retreat
R Weakness
G Resistance (Damage -30)
No. 081 (Rare Hologram)

Scyther
Type: Basic Grass Pokemon
LV.24, HP 60
GG: Power Slash: 10+
  Effect: Flip 4 coins.  If 1 is heads, this attack does 10 more
    damage; if 2 are heads, this attack does 20 more damage; if
    3 are heads, this attack does 40 more damage; if 4 are heads,
    this attack does 80 more damage.
-C Retreat
R Weakness
F Resistance (Damage -30)
No. 123 (Uncommon)

Eevee
Type: Basic Colorless Pokemon
LV.14, HP 50
[Pokemon Power] Energy Evolution
  Effect: Once during your turn, before your attack, you may
    flip a coin.  If heads, choose 1 type of Energy attached to
    this Pokemon, and search your deck for an Evolution card of
    that type that Evolves from this Pokemon.  Attach that card
    to this Pokemon.  Shuffle your deck afterward.  This power
    can't be used if this Pokemon is Asleep, Confused or
    Paralyzed.
C: (Ketobasu): 10
-C Retreat
F Weakness
P Resistance (Damage -30)
No. 133 (Uncommon)

Omanyte
Type: Stage 1 Fighting Pokemon (Evolves from Mysterious Fossil)
LV.21, HP 50
[Pokemon Power] Fossil Revival
  Effect: Once during your turn (before your attack), you may
    flip a coin.  If heads, search your deck for an Evolution
    card that can be evolved from a Mysterious Fossil, and put
    it on your Bench.  (An evolution card played in this way is
    considered a Basic Pokemon.)  This power can't be used if
    this Pokemon is Asleep, Confused or Paralyzed, or your Bench
    is full.
W: Wrap: 10
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
G Weakness
No. 138 (Common)

Omastar
Type: Stage 1 Fighting Pokemon (Evolves from Omanyte)
LV.29, HP 80
W: (Shimeageru): 10+
  Effect: Flip a coin.  If heads, this attack does 20 more damage
    and the Defending Pokemon is now Paralyzed.
WWW: Thorn MAX: 20+
  Effect: Flip 1 coin for each W Energy attached to this Pokemon.
  This attack does 20 more damage times the number of heads.
-CC Retreat
G Weakness
(No) Resistance
No. 139 (Uncommon)

Kabuto
Type: Stage 1 Water Pokemon (Evolves from Mysterious Fossil)
LV.21, HP 50
[Pokemon Power] Family Revival
  Effect: Once during your turn (before your attack), you may
    flip a coin.  If heads, search your deck for a card named
    Kabuto and put it on your Bench.  (A Kabuto played in this
    way is considered a Basic Pokemon).  This power can't be used
    if this Pokemon is Asleep, Confused or Paralyzed, or your
    Bench is full.
FC: Combine Power: 10+
  Effect: Flip a coin.  If heads, this attack does 10 more damage
    times the number of Omanyte, Omastar, Kabuto and Kabutops in
    play.
-C Retreat
G Weakness
(No) Resistance
No. 140 (Common)

Kabutops
Type: Stage 2 Water Pokemon (Evolves from Kabuto)
LV.42, HP 90
C: Slash: 20
F: Hydro Cutter: 40x
  Effect: Flip a coin for each Energy card attached to this
    Pokemon.  This attack does 40 damage times the number of
    heads.  You cannot flip more than 3 coins in this way.
-CC Retreat
G Weakness
(No) Resistance
No. 141 (Rare Hologram)

Sentret
Type: Basic Colorless Pokemon
LV.18, HP 50
C: Search
  Effect: Look at your opponent's hand.
CC: Tackle: 20
-C Retreat
F Weakness
P Resistance (Damage -30)
No. 161 (Common)

Spinarak
Type: Basic Grass Pokemon
LV.19, HP 50
GC: Poison Sting: 20
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.
-C Retreat
R Weakness
(No) Resistance
No. 167 (Common)

Igglybuff
Type: Colorless Baby Pokemon
LV.6, HP 30
[Standard Baby Rule.]
[Pokemon Power] (Jittomiru)
  Effect: Choose 1 of your opponent's Benched Pokemon with a
    Pokemon Power.  Until the end of the turn, that Pokemon
    Power stops working.
(No) Retreat
(No) Weakness
(No) Resistance
No. 174 (Uncommon)

Natu
Type: Basic Psychic Pokemon
LV.13, HP 40
P: Confuse Ray: 10
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Confused.
-C Retreat
P Weakness
F Resistance (Damage -30)
No. 177 (Common)

Xatu
Type: Stage 1 Psychic Pokemon (Evolves from Natu)
LV.38, HP 70
P: Energy Cycle
  Effect: You can't use this attack unless your opponent has a
    Benched Pokemon.  Choose 1 Energy card attached to the
    Defending Pokemon, and attach it to 1 of your opponent's
    Benched Pokemon.
PPC: Super Psy: 50
-C Retreat
P Weakness
F Resistance (Damage -30)
No. 178 (Uncommon)

Mareep
Type: Basic Lightning Pokemon
LV.18, HP 50
LC: Thunder Jolt: 30
  Effect: Flip a coin.  If tails, this Pokemon does 10 damage to
    itself.
-C Retreat
F Weakness
(No) Resistance (Damage -30)
No. 179 (Common)

Politoed
Type: Stage 2 Water Pokemon
LV.53, HP 100
[Pokemon Power] Call Home Song
  Effect: You can only use this Power if you have a combination
    of least 3 Poliwag, Poliwhirl, Poliwrath and Nyorotons in
    play.  This Pokemon's attacks do 40 more damage.  This power
    can't be used if this Pokemon is Asleep, Confused or
    Paralyzed.
WWCC: Double Slap: 40x
  Effect: Flip 2 coins.  This attack does 40 damage times the
    number of heads.
-CCC Retreat
G Weakness
(No) Resistance
No. 186 (Rare Hologram)

Hoppip
Type: Basic Grass Pokemon
LV.8, HP 30
G: Rolling Tackle: 20
-(No) Retreat
R Weakness
F Resistance (Damage -30)
No. 187 (Common)

Yanma
Type: Basic Grass Pokemon
LV.32, HP 60
G: Shockwave
  Effect: Flip a coin.  If heads, this attack does 10 damage to
    each of your opponent's Pokemon (Don't apply Weakness and
    Resistance.)  Afterward, if your opponent has any Benched
    Pokemon, he or she chooses 1 of them and switches it with
    the Defending Pokemon.
GGG: Swift: 30
  Effect: This damage ignores the Defending Pokemon's Weakness,
    Resistance, Pokemon Powers and other effects.
(No) Retreat
R Weakness
F Resistance
No. 193 (Rare Hologram)

Wooper
Type: Basic Water Pokemon
LV.17, HP 50
W: (Nurunuru)
  Effect: During your opponent's next turn, if damage is done to
    this Pokemon by an attack, your opponent flips a coin.  If
    tails, that attack does no damage.  (Other effects are
    unchanged.)
CC: Tail Attack: 20
-C Retreat
G Weakness
L Resistance (Damage -30)
No. 194 (Common)

Espeon
Type: Stage 1 Psychic Pokemon (Evolves from Eevee)
LV.45, HP 80
CC: Bite: 20
PPC: Psychic: 30+
  Effect: This attack does 10 more damage for each Energy card
    attached to the Defending Pokemon.
(No) Retreat
P Weakness
(No) Resistance
No 196 (Rare Hologram))

Umbreon
Type: Stage 1 Darkness Pokemon (Evolves from Eevee)
LV.40, HP 80
CC: Bite: 20
DDC: Cheat
  Effect: Choose 1 of your opponent's Pokemon and this attack
    does 30 damage to it (don't apply Weakness, Resistance,
    Pokemon Powers or other effects).
(No) Retreat
(No) Weakness
P Resistance (Damage -30)
No. 197 (Rare Hologram)

Unown A
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.15, HP 40
[Pokemon Power] ANGER
  Effect: You may use this power only when one of your Unown
    Pokemon uses its Awakening Power.  That attack does 10 more
    damage for each damage counter on this Pokemon.  If another
    Unown A is using ANGER, you cannot use this Power.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Rare Hologram)

Unown D
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.14, HP 40
[Pokemon Power] DARK df
  Effect: Whenever damage is done to 1 of your Unown Pokemon by
    an Darkness Pokemon, that damage is reduced by 30.  If another
    Unown Pokemon is using DARK df, you can't use this Power.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Uncommon)

Unown F
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.16, HP 40
[Pokemon Power] FIND
  Effect: Once during your turn (before your attack), if this
    Pokemon and Unown Pokemon [I], [N] and [D] are on your
    Bench, you may search your deck for a Trainer card, show it
    to your opponent, then put it into your hand.  Shuffle your
    deck afterward.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Uncommon)

Unown I
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.10, HP 40
[Pokemon Power] INCREASE
  Effect: This Power is used once when this Pokemon is played
    from your hand.  Search your deck for a Pokemon named Unown,
    and put it on your Bench.  Shuffle your deck afterward.  If
    your Bench is full, you can't use this Power.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Common)

Unown M
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.14, HP 40
[Pokemon Power] METAL df
  Effect: Whenever damage is done to your Unown Pokemon by a
    Metal Pokemon, that damage is reduced by 30.  If another of
    your Unown M Pokemon is already using METAL df, you can't
    use this Power.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Common)

Unown U
[You can only have up to 4 Unowns in your deck.]
(Im not sure about this rule yet!)
Type: Basic Psychic Pokemon
LV.16, HP 40
[Pokemon Power] UNDO
  Effect: Once per game during your turn (before your attack), if
    this Pokemon and Unown Pokemon [N], [E] and [O] are on your
    Bench, return your Active Pokemon and all cards attached to
    it to your hand.
P: Awakening Power: 10
-C Retreat
P Weakness
(No) Resistance
No. 201 (Uncommon)

Woobbuffet
Type: Basic Psychic Pokemon
LV.46, HP 90
P: Counter
  Effect: During your opponent's next turn, if damage is done to
    this Pokemon by an attack, flip a coin.  If heads, this
    attack does the same damage to the Pokemon that did damage
    to it.  (Other effects of that attack don't happen.)
-CCC Retreat
P Weakness
(No) Resistance
No. 202 (Rare Hologram)

Pineco
Type: Basic Grass Pokemon
LV.15, HP 40
G: Sudden Explosion: 40
  Effect: This Pokemon does 40 damage to itself.  This attack
    does 10 damage to each Pokemon on each player's Bench (Don't
    apply Weakness and Resistance).  Flip a coin.  If tails, this
    attack does nothing.
-CC Retreat
R Weakness
(No) Resistance
No. 204 (Common)

Forrestress
Type: Stage 1 Metal Pokemon (Evolves from Pineco)
LV.40, HP 80
[Pokemon Power] (Makibishi)
  Effect: Whenever your opponent Retreats his or her Active
    Pokemon, this Power does 10 damage to that Pokemon.  This
    power stops working if this Pokemon is Asleep, Confused or
    Paralyzed.
MCC: High Speed Spin: 50
  Effect: If your opponent has any Benched Pokemon, he or she
    chooses 1 of them and switches it with the Defending Pokemon.
    If you have any Benched Pokemon, choose 1 of them and switch
    it with this Pokemon.  (Do the damage before switching
    Pokemon.)
-CCC Retreat
R Weakness
G Resistance
No. 205 (Rare Hologram)

Dunsparce
Type: Basic Colorless Pokemon
LV.9, HP 30
C: Snake Charm: 10
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Paralyzed.
(No) Retreat
F Weakness
P Resistance (Damage -30)
No. 206 (Common)

Scizor
Type: Stage 1 Metal Pokemon (Evolves from Scyther)
LV.42, HP 80
M: (Mineuchi)
  Effect: This attack does damage equal to the half of the
    Defending Pokemon's remaining HP (round up).
CCC: Double Claw: 20+
  Effect: Flip 2 coins.  This attack does 20 more damage for each
    heads.
-CC Retreat
R Weakness
G Resistance (Damage -30)
No. 212 (Rare Hologram)

Teddiursa
Type: Basic Colorless Pokemon
LV.12, HP 40
C: Scratch: 10
CC: Rest
  Effect: Remove all damage counters from this Pokemon, then
    this Pokemon is Asleep.
-C Retreat
F Weakness
P Resistance (Damage -30)
No. 216 (Common)

Ursaring
Type: Stage 1 Colorless Pokemon (Evolves from Teddiursa
LV.47, HP 80
CC: Head Press: 20
  Effect: The Defending Pokemon is now Paralyzed.  Flip a coin.
    If tails, this attack does nothing.
CCCC: Double Lariat: 40x
  Effect: Flip 2 coins.  This attack does 40 damage times the
    number of heads.
-CCC Retreat
F Weakness
P Resistance (Damage -30)
No. 217 (Rare Hologram)

Corsola
Type: Basic Water Pokemon
LV.27, HP 50
W: Recover
  Effect: Discard 1 W Energy card attached to this Pokemon in
    order to remove all damage counters from it.
FF: Thorn Cannon: 30x
  Effect: Flip 2 coins.  This attack does 30 damage times the
    number of heads.
-C Retreat
G Weakness
(No) Resistance
No. 222 (Uncommon)

Houndour
Type: Basic Darkness Pokemon
LV.15, HP 40
C: Bite: 10
DC: (Goudatsu): 20
  Effect: Before damage is done, discard all Trainer cards
    attach to the Defending Pokemon.
-C Retreat
(No) Weakness
P Resistance (Damage -30)
No. 228 (Uncommon)

Houndour
Type: Basic Fire Pokemon
LV.22, HP 50
R: Smog: 10
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.
RR: Gather Flames: 20
  Effect: Choose 1 R Energy card in your discard pile and
    attach it to this Pokemon.
-C Retreat
W Weakness
No. 228 (Rare Hologram)

Houndour
Type: Stage 1 Darkness Pokemon (Evolves from Houndour)
LV.37, HP 70
DCC: Jaw Smash: 30
  Effect: During your opponent's next turn, and your next turn,
    damage done by attacks of the Defending Pokemon and this
    Pokemon are increased by 20.
RRC: Flamethrower: 50
  Effect: Discard 1 R Energy card attached to this Pokemon in
    order to use this attack.
-C Retreat
(No) Weakness
P Resistance (Damage -30)
No. 229 (Rare Hologram)

Smeargle
Type: Basic Colorless Pokemon
LV.27, HP 50
CC: Sketch
  Effect: This attack copies the attack that the Defending
    Pokemon used during your opponent's last turn except for its
    Energy costs and anything else required in order to that
    attack, such as discarding Energy cards.  (No matter what
    type that Pokemon is, this Pokemon's type is still
    Colorless.)  If the Defending Pokemon didn't attack during
    your opponent's last turn, you can't use this attack.
-C Retreat
F Weakness
P Resistance (Damage -30)
No. 235 (Rare Hologram)

Tyroque
Type: Baby Fighting Pokemon (Evolves into Hitmonchan, Hitmonlee,
      or Hitmontop)
LV.7, HP 30
[Standard Baby Rule.]
C: Smash Punch: 30
  Effect: Flip a coin.  If tails, this attack does nothing.
(No) Retreat
(No) Weakness
(No) Resistance
No. 236 (Uncommon)

Hitmontop
Type: Basic Fighting Pokemon
LV.31, HP 60
F: Abandonment
  Effect: Flip a coin.  If heads, during your opponent's next
    turn, prevent all damage and effects by attacks done to
    this Pokemon.
FFF: Triple Kick: 30x
  Effect: Flip 3 coins.  This attack does 30 damage times the
    number of heads.
-C Retreat
P Weakness
(No) Resistance
No. 237 (Rare Hologram)

Lurvitar
Type: Basic Fighting Pokemon
LV.10, HP 40
C: Bite: 10
-C Retreat
G Weakness
L Resistance (Damage -30)
No. 246 (Common)

Pupitar
Type: Stage 1 Fighting Pokemon (Evolves from Lurvitar)
LV.32, HP 70
CC: Rocket Headbutt: 20
FF: Sandstorm
  Effect: This attack does 10 damage to each Pokemon (yours
    and your opponent's) that is not a Fighting Pokemon.  (Don't
    apply Weakness and Resistance.)
-C Retreat
G Weakness
L Resistance (Damage -30)
No. 247 (Uncommon)

Tyranitar
Type: Stage 2 Darkness Pokemon (Evolves from Pupitar)
LV.54, HP 100
CCC: Slam: 30x
  Effect: Flip 2 coins.  This attack does 30 damage times the
    number of heads.
DDCC: (Nagitaosu): 50
  Effect: Flip a coin for each Pokemon on each player's Bench.
    If heads, this attack does 30 damage to that Pokemon (don't
    apply Weakness and Resistance).
No. 248 (Rare Hologram)

TRAINERS

Ancient Puzzle
Type: Trainer
Effect: Search your deck for a Pokemon named Unown, and put it
  on your Bench.  Shuffle your deck afterward.  You can't play
  this card if your Bench is full.
No number (Common)

Energy Arc
Type: Trainer
Effect: Flip 2 coins.  Search your deck for a number of Basic
  Energy cards equal to the number of heads, show them to your
  opponent, then put them into your hand.  Shuffle your deck
  afterward.
No number (Common)

Evolution Egg
Type: Trainer
Effect: Flip a coin.  If heads, search your deck for an Evolution
  card that Evolves from a Mysterious Fossil, and put it on your
  Bench.
  An Evolution card played in this way is considered a Basic
  Pokemon.
  You can't play this card if your Bench is full.
No number (Uncommon)

Hyper Devolution Spray
Type: Trainer
Effect: Choose 1 of your Evolved Pokemon and return the top
  Evolution card to your hand.  (You cannot evolve that Pokemon
  during this turn.)
No number (Uncommon)

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Fin.