<%@LANGUAGE="JAVASCRIPT" CODEPAGE="1252"%> Projects
Home Link - Links to main page of website Picture Link - Links to several different pictures I have taken Journal Link - Links to my web journal Archives Links - Holds past updates and web journal entries Projects Link - Link to all current and past projects that I have worked on Extras Link - Anything else that wouldn't fit in any other category Current Links - Holds a set of links that I frequent on the Internet About Me Link - Describes who I am and what I do
Projects...
  • RPG Game Version 0.1   (Executable + data files needed to run game)
    • This is the first version of the 2D role playing game that I am creating. Right now, the collision detection seems to be working. The dialog and status bars are not up yet, however, you can walk around the island. As of right now, you can not enter any of the castles or towns since I have not created maps for these areas yet. These will be implemented in future releases. Only the fighter sprite model has been finished. Future models will be done later.
      • F1 key: Toggles Full Screen
      • Esc key: Quits program
      • Directional arrows: Moves character.
  • How to create Processes and Use Shared Memory in C++ (Files are here, but it needs to be compiled to run)
    • In this tutorial, you will see how to create a process in Windows and how to make all processes communicate with each other through the use of shared memory. This is a simulation of a presidential conference which will take in <M> reporters and <N> questions in the command arguments.
      • Knowledge on how to use program arguments
      • How to Create a Process and what a Process is
      • How to use shared memory to make processes talk to each other
  • How to use Mutexes and Semaphores when using Threads in C++ (Files are here, but needs to be compiled to run)
    • In this tutorial, you will learn how to create a thread, a mutex, and a semaphore.
      • To learn more about a threads and how to use multithreading in your applications, click here.
      • To learn more about mutexes and how they relate to threads, click here.
      • To learn more about critical sections and how they relate to mutexes and threads, click here.
      • To learn more about semaphores and how to use them in multithreading, click here.
  • How to use Events and WaitForMultipleObjects(...) in System Programming (Files are here, but needs to be compiled to run)
    • In this tutorial, you will learn how to use events and the WaitForMultipleObjects(...) command
      • To learn more about events, click here.
      • To learn more about the different wait functions you can use on processes, events, and threads, click here.

 

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