Description:
The classic
white mage returns! Most of the magic should seem pretty familar,
everything from Cure to Reflect and Esuna. If you like to play
defensively, you'll certainly enjoy the white mage dress sphere.
How
Aquired: Beat the Flame Dragon
at Besaid Island in Chapter I.
Ability
Highlights: Support your party
members by healing them! Strengthening them with support magic, such as
Protect, Shell, and Reflect may help a lot in a battle! These spells
could prove useful in many boss fights later in the game.
Ability |
Description |
Pray
|
Restores
a small amount of HP to entire party. |
Vigor |
Restores
some HP to user. |
Cure |
Restores
some HP to party, or one party member. Stronger than Pray. |
Cura |
Restores
some HP to party, or one party member. Stronger than Cure. |
Curaga |
Restores
some HP to party, or one party member. Stronger than Cura. |
Regen |
Restores
HP to one user over time. |
Esuna
|
Cures
one party member of status effects. |
Dispel |
Removes
any spell effects from party member. |
Life |
Revives
a party member. |
Full-life
|
Revives
a party member to full HP. |
Shell |
Cuts
down on magic damage to the party. |
Protect |
Cuts
down on damage from physical attacks. |
Reflect |
Sends
spells cast at party back at the enemy. |
Full-cure |
Fully
restores the HP of one party member and removes any status. |
White
Magic Level 2 |
Reduces
cast time by 30%. |
White
Magic Level 3 |
Reduces
cast time by 50% |
|