Runes
"Futhark" is Scandinavian runic alphabet, so in this mod you see present Scandinavian runes.
"Aett” is logical division of elder Futhark into four groups of runes, 8 runes in each group.
Each aett has own color of rune in game.
Note that an effect of runes has changed.

Name of rune: Feoh
Global order: 1
Aett: 1
Number in aett: 1
Effect in weapon, gloves, rings: +2 to Light Radius, +5 to Throw Damage
Effect in armor, belts, amulets: +2 to Light Radius, +50 to AC vs. Melee attacks
Effect in shields, boots: +2 to Light Radius, +50 to AC vs. Melee attacks

Name of rune: Ur
Global order: 2
Aett: 1
Number in aett: 2
Effect in weapon, gloves, rings: +100 to AR vs. Undead, +30 to Kick Damage
Effect in armor, belts, amulets: +30% to Reduce Stamina Drain
Effect in shields, boots: +15% Chance to Block

Name of rune: Thorn
Global order: 3
Aett: 1
Number in aett: 3
Effect in weapon, gloves, rings: +4 to Mana after each Kill
Effect in armor, belts, amulets: +4 to Mana after each Kill
Effect in shields, boots: +4 to Mana after each Kill

Name of rune: As
Global order: 4
Aett: 1
Number in aett: 4
Effect in weapon, gloves, rings: Knockback
Effect in armor, belts, amulets: +60 to AC vs. Missiles
Effect in shields, boots: +60 to AC vs. Missiles

Name of rune: Rad
Global order: 5
Aett: 1
Number in aett: 5
Effect in weapon, gloves, rings: Reduces Enemy AC by 50%
Effect in armor, belts, amulets: +2 to Mana per Character Level
Effect in shields, boots: +1 to Mana per Character Level

Name of rune: Ken
Global order: 6
Aett: 1
Number in aett: 6
Effect in weapon, gloves, rings: Slows Enemy by 15%
Effect in armor, belts, amulets: 20% Damage taken goes to Mana
Effect in shields, boots: 20% Damage taken goes to Mana

Name of rune: Gyfu
Global order: 7
Aett: 1
Number in aett: 7
Effect in weapon, gloves, rings: +300 to Poison Damage over 5 seconds
Effect in armor, belts, amulets: +2 to HP per Character Level
Effect in shields, boots: +1 to HP per Character Level

Name of rune: Wyn
Global order: 8
Aett: 1
Number in aett: 8
Effect in weapon, gloves, rings: + 10-60 to Fire Damage
Effect in armor, belts, amulets: Attacker takes 20 Fire Damage
Effect in shields, boots: Attacker takes 35 Fire Damage

Name of rune: Hagal
Global order: 9
Aett: 2
Number in aett: 1
Effect in weapon, gloves, rings: + 2-100 to Lightning Damage
Effect in armor, belts, amulets: Attacker takes 20 Lightning Damage
Effect in shields, boots: Attacker takes 35 Lightning Damage

Name of rune: Nyd
Global order: 10
Aett: 2
Number in aett: 2
Effect in weapon, gloves, rings: + 6-28 to Cold Damage
Effect in armor, belts, amulets: Attacker takes 20 Cold Damage
Effect in shields, boots: Attacker takes 35 Cold Damage

Name of rune: Is
Global order: 11
Aett: 2
Number in aett: 3
Effect in weapon, gloves, rings: +10 to HP after each Kill
Effect in armor, belts, amulets: Attacker takes 28 Physical Damage
Effect in shields, boots: Attacker takes 30 Physical Damage

Name of rune: Jera
Global order: 12
Aett: 2
Number in aett: 4
Effect in weapon, gloves, rings: Adds additional blood
Effect in armor, belts, amulets: Reduces Damage taken by 15
Effect in shields, boots: Reduces Damage taken by 15

Name of rune: Eihwaz
Global order: 13
Aett: 2
Number in aett: 5
Effect in weapon, gloves, rings: +40% Increased Attack Speed
Effect in armor, belts, amulets: +30% to Hit Recovery
Effect in shields, boots: +40% to Block Speed

Name of rune: Peorth
Global order: 14
Aett: 2
Number in aett: 6
Effect in weapon, gloves, rings: +60% Chance to make Enemies Flee
Effect in armor, belts, amulets: +30% Increased Cast Rate
Effect in shields, boots: +1 to Magic Skills

Name of rune: Elhaz
Global order: 15
Aett: 2
Number in aett: 7
Effect in weapon, gloves, rings: -40% to Item Requirements
Effect in armor, belts, amulets: -30% to Item Requirements
Effect in shields, boots: -30% to Item Requirements

Name of rune: Sigel
Global order: 16
Aett: 2
Number in aett: 8
Effect in weapon, gloves, rings: Reduces Enemy's Poison resistance by 30%
Effect in armor, belts, amulets: Reduces Enemy's Poison resistance by 15%
Effect in shields, boots: Reduces Enemy's Poison resistance by 15%

Name of rune: Tyr
Global order: 17
Aett: 3
Number in aett: 1
Effect in weapon, gloves, rings: Reduces Enemy's Cold resistance by 30%
Effect in armor, belts, amulets: Reduces Enemy's Cold resistance by 15%
Effect in shields, boots: Reduces Enemy's Cold resistance by 15%

Name of rune: Beorc
Global order: 18
Aett: 3
Number in aett: 2
Effect in weapon, gloves, rings: Reduces Enemy's Lightning resistance by 30%
Effect in armor, belts, amulets: Reduces Enemy's Lightning resistance by 15%
Effect in shields, boots: Reduces Enemy's Lightning resistance by 15%

Name of rune: Ehwaz
Global order: 19
Aett: 3
Number in aett: 3
Effect in weapon, gloves, rings: Reduces Enemy's Fire resistance by 30%
Effect in armor, belts, amulets: Reduces Enemy's Fire resistance by 15%
Effect in shields, boots: Reduces Enemy's Fire resistance by 15%

Name of rune: Man
Global order: 20
Aett: 3
Number in aett: 4
Effect in weapon, gloves, rings: +75% Increased Gold Drop
Effect in armor, belts, amulets: +50% Increased Gold Drop
Effect in shields, boots: +50% Increased Gold Drop

Name of rune: Lagu
Global order: 21
Aett: 3
Number in aett: 5
Effect in weapon, gloves, rings: +200% to AR vs. Demons, +150% to Damage vs. Demons
Effect in armor, belts, amulets: +60% to AC
Effect in shields, boots: +60% to AC

Name of rune: Ing
Global order: 22
Aett: 3
Number in aett: 6
Effect in weapon, gloves, rings: +40% Chance to Open Wounds
Effect in armor, belts, amulets: Reduces Magic Damage taken by 20
Effect in shields, boots: Reduces Magic Damage taken by 40

Name of rune: Odal
Global order: 23
Aett: 3
Number in aett: 7
Effect in weapon, gloves, rings: Prevents Monster Heal
Effect in armor, belts, amulets: +10% to Magic Resist
Effect in shields, boots: +20% to Magic Resist

Name of rune: Dag
Global order: 24
Aett: 3
Number in aett: 8
Effect in weapon, gloves, rings: +20% Chance to Find Magic Items, +50% to Pierce (missiles only)
Effect in armor, belts, amulets: +25% Chance to Find Magic Items
Effect in shields, boots: +25% Chance to Find Magic Items

Name of rune: Ac
Global order: 25
Aett: 4
Number in aett: 1
Effect in weapon, gloves, rings: +40% to AR
Effect in armor, belts, amulets: +10% to Maximum Poison Resistance
Effect in shields, boots: +10% to Maximum Poison Resistance

Name of rune: Os
Global order: 26
Aett: 4
Number in aett: 2
Effect in weapon, gloves, rings: Makes Item Throwable
Effect in armor, belts, amulets: +10% to Maximum Fire Resistance
Effect in shields, boots: +10% to Maximum Fire Resistance

Name of rune: Yr
Global order: 27
Aett: 4
Number in aett: 3
Effect in weapon, gloves, rings: Fires Explosive Arrows (bows and crossbows only)
Effect in armor, belts, amulets: +10% to Maximum Cold Resistance
Effect in shields, boots: +10% to Maximum Cold Resistance

Name of rune: Ior
Global order: 28
Aett: 4
Number in aett: 4
Effect in weapon, gloves, rings: +40% to Deadly Strike
Effect in armor, belts, amulets: +10% to Maximum Lightning Resistance
Effect in shields, boots: +10% to Maximum Lightning Resistance

Name of rune: Ear
Global order: 29
Aett: 4
Number in aett: 5
Effect in weapon, gloves, rings: Blinds Target +2
Effect in armor, belts, amulets: +10% to Maximum Mana
Effect in shields, boots: +10% to Maximum Magic Resistance

Name of rune: Cweorth
Global order: 30
Aett: 4
Number in aett: 6
Effect in weapon, gloves, rings: +40% to Crashing Blow
Effect in armor, belts, amulets: Reduces Damage taken by 15%
Effect in shields, boots: Reduces Damage taken by 15%

Name of rune: Calc
Global order: 31
Aett: 4
Number in aett: 7
Effect in weapon, gloves, rings: Ignores Target Defense
Effect in armor, belts, amulets: +30% to Maximum HP
Effect in shields, boots: +30% to Maximum HP

Name of rune: Stan
Global order: 32
Aett: 4
Number in aett: 8
Effect in weapon, gloves, rings: Freezes Target +6
Effect in armor, belts, amulets: Cannot be Frozen
Effect in shields, boots: Cannot be Frozen

Name of rune: Gar
Global order: 33
Aett: --
Number in aett: --
Effect in weapon, gloves, rings: Indestructible, Increased Stack Size +250 (throwable weapon only)
Effect in armor, belts, amulets: Indestructible, Level 5-10 Holy Freeze Aura when Equipped
Effect in shields, boots: Indestructible, Level 5-10 Holy Shock Aura when Equipped
Rune word s
The only item classes for what runewords is allowed is the Weapon and Torso Armor excluding class-oriented runewords.
The only item quality for what runewords is allowed is the normal (white) items (no magic, no rare, no unique, no set).
Bonuses for runewords are based on "Accented Runes" ( underlined ) and correlate with item type.
All weapon runewords grants "+X to Life after Each Kill" and "+Y to All Statistics" in addition.
All torso armor runewords grants "+X% Enhanced Defense" and "Damage Reduced by Y%" in addition.
Remember that perfect gems in 3-letter and 5-letter runewords increases bonuses of "Accented Runes".
2-letter runewords:
First rune of any aett + Last rune of same aett
3-letter runewords:
First rune of any aett + any perfect gem + Last rune of same aett
4-letter runewords:
First rune of any aett + third rune of same aett + sixth rune of same aett + Last rune of same aett
5-letter runewords:
First rune of any aett + third rune of same aett + perfect gem + sixth rune of same aett + Last rune of same aett
6-letter runewords:
Variant 1: First rune of any aett + third rune of same aett + fourth rune of same aett + fifth rune of same aett + sixth rune of same aett + Last rune of same aett
Variant 2: First rune of any aett + second rune of same aett + fourth rune of same aett + fifth rune of same aett + seventh rune of same aett + Last rune of same aett
Blank Stones, Class Runes and Class Runewords

Blank Stone is stone on which you can engrave class rune. It is only way you can to do this. See Cube Recipe section to know how to make class runes with Blank Stone and perfect gems.
The only item class for what class runewords is allowed is the Helm. So you can to make class runewords in helms only. Also remember that you always need a helm with four sockets and four same class runes to make class runeword.
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