Access Codes
Access to all Starfleet computer systems is highly regulated.
A standard set of authorization codes have been programmed into the starboard
and engineering computer cores of all ships in order to stop any undesired
access to the systems.
Alpha-Two
Unlimited access to all ship's records, systems, commands and computers.
Alpha-One
Unlimited access to all ship's records, systems and computers. No access to
ship localized command functions.
Beta-Two
Unlimited access to all ship's records, systems and computers. Limited access
to command functions (except if stated otherwise by Commanding Officer).
Beta-One
Unlimited access to all ship's records, and computers. Limited access to command
functions (except if stated otherwise by Commanding Officer). Access to ship
systems is limited to duty related functions.
Delta-Two
Limited access to all ship's records, systems, commands and computers. Access
Limited to duty related functions.
Delta-One
Limited access to all ship's records, and computers. Access limited to job
related functions.
Different officers on a Starfleet vessel, have varying levels of security
access, depending on their level of authority or their duties. The following
common positions, have been assigned standard levels of security access. The
final decision on an officers level of security access, however, is decided
by that officer's Commanding Officer.
The Commanding Officer reserves the privilege of permitting limited access
to any unspecified section of the ship to any personnel whose functions, in
the eyes of the CO, require it.
Position | Access Level |
Commanding Officer | Alpha-Two |
Executive Officer | Alpha-One |
Chief Operations Officer | Alpha-One |
Intelligence Officer | Beta-Two |
Tactical Officers (All) | Beta-Two |
Mission Operations officer | Beta-Two |
Chief Engeneering Officer | Beta-One |
Chief Medical Officer | Beta-One |
Flight Control/CONN/Helm officers | Beta-One |
Data Access Levels
Access to all Starfleet data is highly regulated. A standard set of access levels have been programmed into the starboard and engineering computer cores of all ships in order to stop any undesired access to confidential data.
The access levels are as follows:
Level 5
Unlimited access to all classified, secret, top-secret, ultra-secret Starfleet
or Federation documents and records.
Level 4
Limited access to all classified, secret, top-secret Starfleet or Federation
documents and records. Access is limited on a 'need to know' basis.
Level 3
Limited access to all classified and secret Starfleet or Federation documents
and records. Access is limited on a 'need to know' basis.
Level 2
Limited access to all Starfleet or Federation documents and records. Access
is limited on a 'need to know' basis.
Level 1
Limited access to Starfleet or Federation documents and records. Access is
limited to job related elements, or infomation released for specific reasons.
The following guidelines have been set as standard, by Starfleet Command:
Starfleet Rank | Access Level |
Admirals And Commondores | Level 5 |
Captains. Commanders and certain specific personnel (duty related) | Level 4 |
Lieutenants. Lieutenants (jg) and certain specific personnel (duty related) | Level 3 |
All personnel in operational duties | Level 2 |
All personnel and civilians in Starfleet service | Level 1 |
Other Starfleet Security Codes & Protocols
Alpha Four Seven Authorization
Security code required to access Starfleet subspace secured channels aboard
the Enterprise-D on Stardate 47653.
Blue Alert
Aboard Federation starships with the ability of planet fall, blue alert is
a state of readiness for landing operations. Blue alert notifies the ship's
crew to occupy Code Blue stations, and is ordered prior to the starships landing
on a planet and prior to lift off. A starship commander should not order the
start of descent until all decks report that condition blue has been set.
Code 1
Starfleet designation for a declaration of war. In 2267 the Enterprise received
a Code 1 message from Starfleet Command stating they were at war with the
Klingon Empire. The starship then proceeded to Organia, where the Klingons
were expected to strike. See also: Code Factor 1
Code 1 Emergency
Federation signal for a total disaster, requiring an immediate response, also
designated as a Priority 1 call.
Code 2
Starfleet encryption protocol.
Code 47
Term designating a Starfleet subspace communiqué of extremely high
sensitivity or secrecy.
Code 710
Interstellar code prohibiting a spacecraft from approaching a planet.
Code Factor 1
Starfleet code meaning invasion status.
Code One Alpha Zero
Signal indicating the discovery of a space vehicle in distress.
Coded Transponder Frequency
A specific subspace frequency and code that activated a starships transponder
to send back its identifying code, permitting allied vessels and authorities
to accurately track the ship.
Condition Green
Covert Starfleet code used to secretly indicate on a clear channel that the
speaker is being held captive. usually it is a common phrase like 'everything
is ok' or 'hows Harry?' followed by a physical signal.
Fractal Encryption
Very sophisticated, virtually unbreakable computer encryption technique. Used
by Data, and the Enterprise-E, during the borg incursion, even the borg were
unable to break the Fractal encryption.
Level 1 personnel sweep
Scan protocol on DS9 initiated to locate any personnel in an area of the station.
Phase 1 Search
Standard Starfleet procedure for a painstaking search aboard a ship for an
individual presumed injured and unable to respond.
Prefix Code
In a Federation starships computer systems, the prefix code was a security
pass code appended to computer commands to prevent unauthorized activation
or control of key systems.
Red Alert
Aboard Federation starships and other vessels, a state of maximum crew and
systems readiness, generally used when a hostile threat is detected.
Transporter Code 14
Command for an object to be dematerialized, then immediately re-materialized
in a dissociated condition, effectively destroying the object.
User Code Clearance
A code required to access the control systems of a starship.
Yellow Alert
A state of significantly increased readiness aboard Federation starships and
other vessels.