Index
Lawful Good
Lawful Neutral
Lawful Evil
Neutral Good
True Neutral
Neutral Evil
Chaotic Good
Chaotic Neutral
Chaotic Evil
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Law, Neutrality and Chaos
Attitudes towards order and chaos are divided into three opposing beliefs. Picture these beliefs as the three points of a triangle, all pulling away from each other. The three beliefs are Law, Chaos and Neutrality. One of these represents each character's ethos, or ethical beliefs - his understanding of society and relationships.
Neutral people follow those rules they find convenient or obviously necessary. They tend to take a more balanced view of things. They hold that for every force in the universe, there is an opposite force somewhere. Where there is lawfulness, there is also chaos; where there is neutrality, there is also partisanship. The same is true of good and evil, life and death. What is important is that all these forces remain in balance with each other. If one factor becomes ascendant over its opposite, the universe becomes unbalanced. If enough of these polarities go out of balance, the fabric of reality could pull itself apart. For example, if death became ascendant over life, the universe would become a barren wasteland.
Philosophers of neutrality not only presuppose the existence of opposites, but they also theorize that the universe would vanish should one opposite completely destroy the other (since nothing can exist without its opposite). Fortunately for these philosophers (and all sentient life), the universe seems to be efficient at regulating itself. Only when a powerful, unbalancing force appears (which almost never happens) need the defenders of neutrality become seriously concerned.
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Good, Neutrality, and Evil
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Like law and order, the second set of attitudes is divided into three parts. These parts describe, more or less, a character's moral outlook; they are his internal guideposts to what is right or wrong.
Evil is the antithesis of good and appears in many ways, some overt and others subtle. Only a few people of evil nature actively seek to cause harm or destruction. Most simply do not recognize that what they do is destructive or disruptive. People and things that obstructthe evil character's plans are mere hindrances that must be overcome. If someone is harmed in the process... well, that's too bad. Remember that evil, like good, is interpreted differently in different societies.
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Neutral Evil
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Neutral evil characters are primarily concerned with themselves and their own advancement. They have no particular objection to working with others or, for that matter, going it on their own. Their only interest is in getting ahead. If there is a quick and easy way to gain a profit, whether it be legal, questionable, or obviously illegal, they take advantage of it. Although neutral evil characters do not have the every-man-for-himself attitude of chaotic characters, they have no qualms about betraying their friends and companions for personal gain. They typically base their allegiance on power and money, which makes them quite receptive to bribes. An unscrupulous mercenary, a common thief, and a double-crossing informer who betrays people to the authorities to protect and advance himself are typical examples of neutral evil characters.
- Will not necessarily keep his word to anyone.
- Lies and cheats indiscriminately.
- Will happily kill an unarmed foe.
- Will harm and use an innocent, killing if necessary.
- Uses torture to extract information. (And enjoys it! May torture for pleasure).
- May kill for sheer pleasure.
- Feels no compulsion to help others without some sort of tangible reward.
- Works with others if it will help achieve his personal goals.
- Will take dirty money, etc. without hesitation.
- Will betray a friend if it serves his needs.
- Has little respect for others' lives.
Found the above guidelines on another page by another author.
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Wizard's of the Coast have put together a neat
"D&D Online Alignment Test".

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