Neutral Good

Index

Lawful Good
Lawful Neutral
Lawful Evil

Neutral Good
True Neutral
Neutral Evil

Chaotic Good
Chaotic Neutral
Chaotic Evil


Law, Neutrality and Chaos

Attitudes towards order and chaos are divided into three opposing beliefs. Picture these beliefs as the three points of a triangle, all pulling away from each other. The three beliefs are Law, Chaos and Neutrality. One of these represents each character's ethos, or ethical beliefs - his understanding of society and relationships.

Neutral people follow those rules they find convenient or obviously necessary. They tend to take a more balanced view of things. They hold that for every force in the universe, there is an opposite force somewhere. Where there is lawfulness, there is also chaos; where there is neutrality, there is also partisanship. The same is true of good and evil, life and death. What is important is that all these forces remain in balance with each other. If one factor becomes ascendant over its opposite, the universe becomes unbalanced. If enough of these polarities go out of balance, the fabric of reality could pull itself apart. For example, if death became ascendant over life, the universe would become a barren wasteland.

Philosophers of neutrality not only presuppose the existence of opposites, but they also theorize that the universe would vanish should one opposite completely destroy the other (since nothing can exist without its opposite). Fortunately for these philosophers (and all sentient life), the universe seems to be efficient at regulating itself. Only when a powerful, unbalancing force appears (which almost never happens) need the defenders of neutrality become seriously concerned.

Good, Neutrality, and Evil

Like law and order, the second set of attitudes is divided into three parts. These parts describe, more or less, a character's moral outlook; they are his internal guideposts to what is right or wrong.

Good characters are just that. They try to be honest, charitable, and forthright. They generally care about the welfare of others. People are not perfect, however, so few are good all the time. There are always occasional failings and weaknesses. A good person, however, worries about his errors and normally tries to correct any damage done.

Remember, however, that goodness has no absolute values. Although many things are commonly accepted as good (helping those in need, protecting the weak), different cultures impose their own interpretations on what is good and what is evil.

Neutral Good

These characters believe that a balance of forces is important, but that the concerns of law and chaos do not moderate the need for good. Since the universe is vast and contains many creatures striving for deifferent goals, a determined persuit of good will not upset the balance; it may even maintain it. If fostering good means supporting organized society, then that is what must be done. If good can only come about through the overthrow of existing social order, so be it. Social structure itself has no innate value to them. A baron who violates the orders of his king to destroy something he sees as evil is a good example of a neutral good character.

  1. Always keeps his word.
  2. Is VERY unlikely to lie, expept perhaps to an evil person.
  3. Never attacks or kills an unarmed foe.
  4. Never harms an innocent.
  5. Never tortures for any reason. Is very unlikely to allow torture for any reason.
  6. Never kills for pleasure.
  7. Always tries to help others.
  8. Works well in groups.
  9. Never takes dirty money or items.
  10. Never betrays a friend.

Found these guidelines on another page by another author.


Wizard's of the Coast have put together a neat
"D&D Online Alignment Test".


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