
Selecting a FuselageI get allot of questions asking about certain fuselages. What I tell people is that if you are a first time scale builder, and you have a set of mechanics to put into your future fuse, then look to the manufacturer of the mechanics to see what they offer. The reason is simple, everything will be made for the mechanics to fit into the fuse. This may not give you many choices for fuselage's, but you will stand a much better chance of being successful on your first project. If your mechanics manufacturer does not offer the fuse you want, and another one does, take these things into consideration. Will your mechanics fit into the fuse and have the tail drive line up without the mechanics being up to high, or too low into the fuse that the head will look stupid? If the mechanics will fit OK with the mainshaft in the correct spot, are the servo's of your mechanics going to foul on a part of the fuselage because the mechanics are set too high? How about the exhaust system for the mechanics. Are you going to be able to put that muffler you are using now in the fuse without it cooking the side of it? I think you get the idea, that it will take allot of preparation on your part to match one set of mechanics to another fuse. Some manufacturer's of fuselages say that they will fit all. Be ready for some retrofitting and ingenuity on your part. Also keep in mind that allot of mechanics for pod and boom heli's are not really made to go into a fuse because cooling is an issue. You may end up putting in a stronger engine and running 30% nitro just to get the heli to fly decent when it is in a fuse. Look at all the options, and if you do not have a set of mechanics already, or are not sure whether they will work or not, look into a line of heli's which offer the fuse you want and use their mechanics. You will be sure that they will work in that case. |
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