Hunter Aero-Tech FJ-21 and 22 Fan Jet
![]() A twin-seat Aero-Tech TFJ-22. |
Fuselage- Crew Compartment- | 1ØØ 5Ø | Landing Gears (3)- Auto Cannon- | 1Ø each |
Speed and Statistical Data:Driving on the Ground: Ø.5 MPH
Range On Land: Ø.5 Miles
Flying: 4ØØ mph, 7ØØmph with boosters (15 mins).
Maximum Height: 1Ø,ØØØ feet
Range In The Air: 6ØØ miles
Height: 8 feet
Width: 2Ø feetLength: 2Ø feet
Weight: 3 tons
Cargo: Pilot supplies only
Power System: A Rolls-Royce 281 Turbo Fan Jet was used on the original design. Most TFJ’s currently in use have engines based on that design.
Flight System: Aero-foil effect.
Cost and Availability: About 2Ø million credit each; Always
Black Market Cost & Availability: None; It’s legally available. Stolen ones are a rarity.
Weapons Systems: 2. Bomb Racks: The fan jet can carry up to 3 light bombs per wing. 4. Pistols and Rifles: When all else fails, the pilot and co-pilot can stick a pistol or rifle out a window. Stats will vary by the gun. 5. T’sentrædi Assault Rifle: A rare modification allows for a T’sentrædi Assault Rifle in the nose.1. Autocannon: A modified version has a small auto-cannon in the nose.
Purpose: Assault
MD: 1D6
Rate of Fire: 6 bursts per melee.
Range: 4,ØØØ feet
Payload: Enough for 2Ø attacks
Purpose: Assault
MD: Varies by type used; Equivalent to an SRM.
Rate of Fire: As many as the pilot elects to drop per attacks per melee.
Range: Varies by height.
Payload: 3 per wing (6 total).3. Hand Grenades: Hand grenades can be dropped out the windows as well.
Purpose: Assault
MD: Varies by type used; Equivalent to a mini-missile.
Rate of Fire: ½ pilots attacks per melee.
Range: A few dozen feet.
Payload: Up to 2ØØ such grenades can be carried.
Purpose: Assault
MD: Short Burst: 1D6; Long Burst: 2D4; Full Melee Burst: 4D5
Rate of Fire: Per pilot’s attacks per melee.
Range: 4,ØØØ feet
Payload: Short Burst: 4 Bursts; Long Burst: 2 Bursts; Full Melee Burst: 1 Burst
Features: These are the base-line features, i.e. the ones installed before the planes roll off an assembly line. Individual owners often install additional features.
Duration: 1D4 melee rounds. Payload: 6Ø chaff/flares. Each time the system is engaged, the system fires off Ø4 chaff/flares. |