![]() A pair of S/A-6E Intruders on patrol over Terra. |
Fuselage- Cockpit- Radar Pod- | 15Ø 1ØØ | Landing Struts (3)- Thrusters- Full-Force Barrier Field- | 2Ø each 5ØØ |
Speed and Statistical Data: Weapons Systems: 2. 2Ø Medium-Range Missiles: Mounted on the wing in pairs; There are a total of 5 mounts on the inboard wings. Either the pilot OR the Weapons Officer can use this weapon. 3. 48 SRM’s: Each wing has 16 triple SRM launcher pods, 8 in front, 8 behind. They are located on the outboard underside wing. Only the pilot can use this weapon. 5. Forward Laser Cannon: Basically a cut-down version of the Raidar X Laser Cannon; The damage is SIGNIFICANTLY lower (because there's only ONE cannon), and the range is MUCH shorter, but the weapon does add to the craft's abilities.
Features:In space: 6ØØ knots
Range: 6ØØ,ØØØ. Can be refueled in the air.
On the Ground: .1 MPH
Range on the Ground: 1 mile max.
Operational Ceiling: Transatmospheric.
Height: 15 feet 6 inches.
Wingspan:
Wings Up: 53 feet.
Wings Down: 27 feet 8 inches.
Length: 54 feet 8 inchesWeight: 6Ø,4ØØ pounds
Cargo: Pilot and crew supplies only.
Power System: Twin Pratt & Whitney JR25-P8B Dual-Phase Aeration Hydrogen Thrusters;
Flight System:
Thrust System: Bleed off from power plant.
Cost and Availability: 43,ØØØ€; Regularly available.1. Ø4 Long-Range Missiles: Mounted on the fuselage. Only the Weapons Officer (bomber) can use this weapon.
Purpose: Assault
Missile Type: Any long range EXCEPT Nuclear or Anti-Matter.
MD and Range: Varies by type used.
Rate of Fire: Volleys of 1, 2, or 4 per bomber's attacks per melee.
Payload: 4 total
Cost: 1ØØ,ØØØ€ each.
Availability: Commonly available
Purpose: Assault
Missile Type: Any Medium or Long Range.
MD and Range: Varies by type used.
Rate of Fire: Volleys of 1, 2, 5, or 1Ø per pilot OR bomber's attacks per melee.
Payload: Ø2 per mount (2Ø total)
Cost: 5,ØØØ€ each.
Availability: Commonly available
Purpose: Defense/Offense
Missile Type: Any Short Range.
MD and Range: Varies by type used
Rate of Fire: Volleys of 2, 4, 6, or 8 per pilots attacks per melee. Firing any more than that will damage the wing; Missiles MUST be fired in pairs to keep the plane properly balanced.
Payload: 16 triple launchers (48 total).
Cost: 3,ØØØ€ each.
Availability: Routinely available4. Optional Alternate Weapon: Extra LDP's or AMC/FD's: Up to and including ALL of the SRM's can be switched out with extra LDP's or AMC/FD's; This is a popular option, as the craft has limited dogfighting ability, but usually only between ½ and ¾ the missiles are so replaced.
Purpose: Defense
Effect: See Features: Anti-Missile Chaff/Flare Dispensers and Features: Launched Decoy Pod.
Rate of Fire: Any number can be released per melee; The pods are released, then activate, so they don't harm the wings.
Payload: Up to 16 triple launchers (48 total).
Cost: 3,ØØØ€ each.
Availability: Routinely available
MD: Per barrel: Short Blast: 1D6; Long Blast: 3D6; Maximum Blast: 2D1Ø.
Range: Ø4 miles (double in space)
Rate of Fire: Per pilots attacks per melee.
Payload: Effectively Unlimited.