UNDEROCEAN TIMELINE

By Aaron Nowack

 

[AC 1010] [AC 1011] [AC 1012] [AC 1013] [AC 1014] [AC 1015]

 

  

AC 1010

 

Nuwmont 1: New Year's Day

Underocean celebrates the year AC 1010.

 

Nuwmont 1: Juliast Crowned

Juliast is officially crowned King of Underocean.

 

Nuwmont 12: Capital Construction Begins

Work on Underocean's capital begins. As none can think of a name, it is unofficially called the Capital. It is located 100 miles N of the Sundsvall Maelstrom.

 

Vatermont 15: Reactions to Zandor

Spies in Aquas report Zandor's declaration of New Empire. Some worry Zandor will discover Underocean.

 

Thaumont 14: Rescue

A patrol rescues the crew of a submersile shortly before its engines explode (see PWA1, p. 180)

 

Thaumont 20: Maelstrom Founded

The village of Maelstrom, located 25 miles W of the Sundsvall Maelstrom is founded.

 

Flaurmont 16: Monster Encounter

A patrol of merrows runs into an Eye of the Deep, an aquatic beholder (previously unknown to the tritons). They slay the beast and bring it back to the Capital.

 

Yarthmont 7: Census Begins

King Juliast orders a census of Underocean.

 

Klarmont 20: Exploratory Team Organized

King Juliast organizes a team to explore the Alphatian Sea.

NOTE: This is a good way to start off an Underocean campaign.

 

Felmont 9: Treasure-hunters Discovered

Treasure hunters from Aquas are discovered. Juliast orders that they be watched. (See PWA1, p. 203)

 

Fyrmont 18: Ruins Discovered

A patrol discovers strange ruins in the Alphatian Sea.

NOTE: The ruins' content is left up to the DM.

 

Sviftmont 22: Behemoth Released

The Behemoth leaves its lair. The triton do their best to stay out of its way.

 

Kaldmont 28: Day of Dread

Magic fails all over Mystara. As all triton are spellcasters, the loss of magic is quite noticeable.

 

 

AC 1011

 

Nuwmont 1: New Year

Underocean celebrates a new year.

 

Nuwmont 1: Reactions to Day of Dread

Underocean recovers from the Day of Dread. Juliast organizes some of Underocean's best clerics and mages to investigate.

 

Nuwmont 12: Village Destroyed

A small triton village is found empty. No bodies are found.

 

Vatermont 7: Unrest in Underocean

Some triton call for a check on the King's power, much like the Council of Barons in Undersea.

 

Vatermont 18: Explorers Return

The exploratory party sent by Juliast returns.

 

Thaumont 23: Patrols Disappear

Several patrols vanish.

 

Flaurmont 26: Hearing Held

Juliast holds hearings on whether or not to create a balance on the King's power.

 

Yarthmont 5: More Disappearances

More triton continue to disappear.

 

Klarmont 28: Hearings Completed

Hearings on the proposed Council of Advisors close.

 

Felmont 8: Vote Planned

Juliast decides to initiate a referendum on the Council of Advisors. Two "parties", the Monarchists and the Populars, begin to campaign for votes. The vote will be held on Fyrmont 8.

 

Felmont 13: Kelp Forests Destroyed

12 acres of carefully cultivated kelp forest outside of the Capital is found demolished. The tritons who were working in the forests cannot be found, alive or dead.

 

Fyrmont 8: Voting Day

The referendum on the Council of Advisors is voted on today.

 

Fyrmont 10: Votes Tabulated

The breakdown is as follows:

 

The Capital

Monarchists (anti-Council): 47%

Populars (pro-Council): 53%

 

Maelstrom

Monarchists: 23%

Populars: 87%

 

Southern Area (south of the Maelstrom)

Monarchists: 58%

Populars: 42%

 

Western Area (W of the Maelstrom)

Monarchists: 46%

Populars: 54%

 

Eastern Area (E of the Maelstrom)

Monarchists: 86%

Populars: 14%

 

Northern Area (N of the Maelstrom)

Monarchists: 36%

Populars: 64%

 

Overall

Monarchists: 38%

Populars: 62%

 

Fyrmont 14: New Hearings

Hearings on the structure of the Council of Advisors begin.

 

Ambyrmont 19: Maelstrom Guards Form

A group called the Maelstrom Guards forms. Their stated purpose is to protect Underocean from the attacks it has suffered throughout the year. Many believe them to be little more than the Popular Party's private army.

 

Sviftmont 7: Hearings Conclude

The hearing on the Council of Advisors concludes. The Council will have six seats. Members will be elected yearly. The six areas that have seats on the Council, with current party leaning:

 

The Capital (Monarchist)

Maelstrom (Popular)

Southern Area (Monarchist)

Western Area (Popular)

Eastern Area (Monarchist)

Northern Area (Popular)

 

The King will have the tie breaking vote. Votes will be held on Fyrmont 8.

 

Sviftmont 10: Campaigning Begins

Members of both parties begin to campaign for Council seats.

 

Eirmont 28: Preparations for Day of Dread

The tritons begin to prepare for the Day of Dread.

 

Kaldmont 28: Day of Dread

Magic fails all over Mystara

 

Kaldmont 28: Attacks!

Unknown enemies taking advantage of the loss of magic, systematically attack and destroy many villages. As with previous attacks, no bodies are left behind.

 

 

AC 1012

 

Nuwmont 1: New Year

Underocean's celebrations for the New Year are saddened by the discovery of more dead among the population. The Army begins to investigate yesterday's attacks. The mage Aharon prepares his report on the DoD.

 

Nuwmont 18 Report Filed

The mage Aharon files his report on the Day of Dread.

 

Vatermont 11: Clashes with Zandor

Some patrols are attacked by submesiles from Aquas. Many of the soldiers in the patrols die. Juliast orders that patrols keep their distance from Aquas submersiles.

 

Thaumont 8: Spies Sent

Juliast sends spies to Aquas.

 

Flaurmont 23: Attack Repulsed

A patrol repulses an attack by aquatic beholders.

Editor's Note: These aquatic beholders' large eye has a undead beholder's spell reflection power, instead of the ability to flash brightly.

 

Yarthmont 15: City Found

Patrols discover a city of Aquatic beholders. They immediatly return to the capital.

 

Yarthmont 17: Ambassadors Sent

Juliast sends ambassadors to Abhash, the aquatic beholders' city.

 

Klarmont 6: Spies Report

Spies in Aquas report of a growing resitance to Zandor's rule. Juliast orders the spies to aid the resistance, without letting them learn of Underocean.

 

Felmont 7: Ambassadors Report

The ambasadorrs to the Aquatic beholder city report that the attacks have been due to enchroachment on territory claimed by the beholders. Juliast orders withdrawal from any disputed territory.

 

Felmont 11: Attacks Cease

Aquatic beholders cease to attack the nation of Underocean after the tritons left the disputed territories.

 

Fyrmont 8: Votes Held

Elections for the Council of Advisors are held. The members of the council:

 

The Capital: Aharon (triton mage, Monarchist)

Maestrom: Maed, commander of the Maelstrom Guards (Popular)

S Area: Arantria (Aquarendi, Monarchist)

W Area: Atrori, triton cleric (Popular)

E Area: Tehar, triton mage (Monarchist)

N Area: Gehan, triton cleric/mage (Popular)

 

Ambyrmont 23: Troops Sent

The Council unanimously votes to secretly send troops to Aquas to aid the resistance.

 

Kaldmont 12: Coup in Aquas

Zandor is deposed today. Underocean troops aid in fighting off loyalist soldiers, without revealing their identities.

 

Kaldmont 13: Alphatain Council Formed

The Alphatain Council is formed. The Council of Advisors votes not to establish relations.

 

Kaldmont 28: Day of Dread

Magic fails all over Mystara.

 

 

AC 1013

 

Nuwmont 1: A New Year

The tritons celebrate the new year while cleaning up from the Day of Dread.

 

Nuwmont 18: Ambassadors Report

The ambassadors to the aquatic beholders report that the leader of the beholders has died and that a new leader has been chosen. This new leader seems to be opposed to Underocean.

 

Vatermont 15: Ambassadors Slain

The ambassadors to the aquatic beholder city are murdered. A single guard escapes and carries word of the trechary to Underocean.

 

Vatermont 17: War Declared

Juliast asks the Council of Advisors to declare war on the aquatic beholders. The Council approves on a vote of 5-1.

 

Vatermont 20: Underocean Needs You!

Juliast begins an advertisment campaign to entice young triton into joining the army.

 

Thaumont 3: Campaign Begins

Juliast leads the army, including the Maelstrom Guards, west towards the aquatic beholder city.

 

Thaumont 10: Resistance Met

As the invasion force enters the territory ceded to the aquatic beholders last year, the aquatic beholders put up sporadic resistance.

Fortunately, casualties are light.

 

Flaurmont 15: Borders Reached

The army reaches the former borders of Underocean. The aquatic beholders put up the first serious resistance, but are defeated.

 

Flaurmont 24: Battle of Aalsa

Amoung the sunken ruins of Aalsa, the army deals a major defeat to the aquatic beholders.

 

Yarthmont 17: Underocean Invaded

The aquatic beholders send an army around the invading triton, and through the Strait of Aalsa into Underocean. Juliast is forced to send half the army to Underocean to protect it.

 

Klarmont 5: Defeat in Underocean

The army that Juliast sent to protect Underocean is ambushed and wiped out.

 

Klarmont 9: Betrayl and Defeat

As the Underocean army approaches the city of the aquatic beholders, the aquatic beholders launch an attack. At the same time the Maelstrom Guards turn on their former comrades, and then flee back to Underocean.

Juliast is captured by the aquatic beholders.

 

Klarmont 10: Coup in Underocean

Maed, Commander of the Maelstrom Guards, seizes power. The other members of the Council flee north.

 

Klarmont 13: Civil War Begins

The Council members launch an offensive against Maed, self-proclaimed King of Underocean, begining a civil war. The aquatic beholders seize the western portion of Underocean, while the retreating army arrives in the south.

 

Felmont 9: A New Royal Claimant

Gehan, General of the Underocean army and former Council member, proclaims himself King of Underocean.

 

Felmont 16: Aquatic Beholders Stopped

"King" Gehan defeats the aquatic beholders, stopping their advance.

 

Fyrmont 13: Fighting Stops

Without a truce, the fighting stops in Underocean. The Council holds the north, Maed controls the Capital, Maelstrom, and the east, the aquatic beholders hold the west, and Gehan the south.

 

Fyrmont 25: Thyatain Explorers

Thyatain explorers begin to explore the New Alphatain Sea. Fortunatly for Underocean this exploration takes place further north.

 

Ambyrmont 23: Gehan Killed

Gehan is murdered in his sleep. The demoralized army disbands, and Maed and the aquatic beholders begin to clash over the south.

 

Sviftmont 11: Maed Pushed Back

The aquatic beholders push Maed out of Southern Underocean, but local resistance forces them to withdraw as well.

 

Eirmont 19: Devilfish Sighted

Kelp farmers in the South report sightings of Devilfish.

 

Kaldmont 28: The Day of Dread

Magic fails all over Mystara.

 

 

AC 1014

 

Nuwmont 1: The New Year

Description: As the new year begins, the conflict in Underocean continues. The aquatic beholders continue to raid southern and central Underocean, and the Council forces are slowly being pushed north by Maed, "King" of Underocean.

 

Nuwmont 12: More Devilfish Sightings

Description: In southern Underocean, kelp farmers continue to report sightings of devilfish.

What This Means: The devilfish have finally eliminated most of the resistance in Undersea, and are now sending their forces to eliminate the refugees.

 

Vatermont 23: Council Staves Off Attack

Description: Maed launches a major assualt on the remaining Council holdings. However, the outnumbered defenders manage to fight off his forces... for now.

 

Thaumont 6: Devilfish Invade

Description: Thousands of devilfish pour into southern Underocean, slaughtering the resident triton and merrow. The devilfish horde then moves north and west. Refugees flee to central Underocean.

 

Yarthmont 26: Devilfish and Beholders Clash

Description: In southern Underocean, the devilfish and the aquatic beholders begin to fight for control. The beholders, weakened by last year's campaign, are unable to defeat the devilfish, and southern and western Underocean falls to the devilfish, who begin raids into northern and central Underocean.

 

Klarmont 3: Alliance Offered

Description: The Council offers a temporary alliance to Maed for the purpose of fighting off the devilfish. He refuses.

 

Felmont 9: Maed Pushed Back

Description: Confronted on two fronts by the devilfish and the Council, Maed is pushed back. He retains control of the capital, Maelstrom, and eastern Underocean.

 

Sviftmont 12: Aquatic Beholders Attacked

Description: The devilfish assualt the aquatic beholder city. Though they are eventually defeated, Juliast, who has been held prisoner since last year, escapes in the confusion. He begins to make his way back to Underocean.

 

Kaldmont 28: The Day of Dread

Description: Magic fails all over Mystara. The devilfish, taking advantage of this, attack and destroy the town of Maelstrom.

 

 

AC 1015

 

Nuwmont 1: The New Year

Description: The new year begins. Maed leads an army to retake the ruins of Maelstrom and suceeds.

 

Nuwmont 23: Council Attacks

Description: Taking advantage of Maed's weakness, the Council attempts to take the capital. After four hours of bloody fighting, they are forced to retreat northward once more.

 

Vatermont 4: Juliast Finds Alphatian Artifact

Description: Hiding in a ruined mage's tower from devilfish patrols, Juliast is found and attacked. He stumbles upon a staff, and picks it up to use against his enemies. However, the devilfish then flee. Juliast determines that the staff is magical.

What This Means: The staff is an Alphatian Artifact (see Mystaran Almanac 1015). It is inhabited by the spirit of an Alphatian mage, who was disturbed by the devilfish descrating his tower, and saw to it that they were defeated. He was able to temporarily take control of Juliast and activate the staff. The staff has the following powers:

 

*A mirror image of all friendly combatants.

*Enemies must make a morale check or suffer from the effects of a fear spell.

* +2 bonus to weapons and armor of all friendly combatants.

 

It works at half effectiveness more than 1000 miles from the Maelstrom, and not at all more than 2000.

 

Thaumont 11: Juliast meets Council

Description: Juliast meets up with the Council, which informs him of recent events. He declares that he will depose Maed and drive out the beholders and the devilfish.

 

Flaurmont 2: Juliast Attacks

Description: Juliast assaults the Capital. The powers of his staff wreck havoc with the defender's morale. Maed is unable to hold him off and flees to eastern Underocean, leaving Juliast in control of north and central Underocean.

 

Yarthmont 17: Maed Captured

Description: Maed's forces revolt and turn him over to Juliast in return for amnesty. The civil war is over, but the devilfish still control south and west Underocean.

 

Klarmont 5: Maed Executed

Description: Maed is executed for treason.

 

Klarmont 15: Juliast Combines Armies

Description: Juliast begins to combine the Council's and Maed's army into a force capable of driving out the devilfish.

 

Felmont 20: Juliast Pushes South

Description: Juliast moves south, forcing the devilfish before him. His staff once again proves its usefulness, making his army seem twice as big.

 

Ambyrmont 16: Second Battle of Aalsa

Description: Fighting among the ruins of Aalsa, Juliast deals the devilfish a major defeat. Several undead are spotted, but whether they were raised by the devilfish or some other force is unknown. The remaining devilfish begin to flee south, toward Aquas...

 

Eirmont 17: Beholders Leave

Description: With the devilfish defeated, Juliast issues an ultimatum to the beholders: leave Underocean or else. Not wishing to fight Juliast's magicaly enhanced army, they leave Underocean, heading north.

 

Kaldmont 28: Day of Dread

Description: Magic fails all over Mystara. Juliast hears a voice coming from his staff. He also begins to feel weakened and drained. He begins to have doubts about keeping the artifact.

What This Means: The mage that inhabits the staff is attempting to take control of Juliast's body.

 

BACK