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Weapons

 

 

 

CJ has access to various weapons: Uzis, Shotgun, M16, Pistol (Similar to the May Payne Double-Pistol).

Manhunt-style gun targeting system.

Wielding two weapons at once is now confirmed.

One of the strongest weapons in the game will be the Deagle (Desert Eagle), which will prove a challenge to shoot and aim at first, but your accuracy will improve with practice.

One other new weapon mentioned is a shovel.

The Desert Eagle is one of the new weapons featured in the game. It has more stopping power per round than any other weapon in the game, besides sniper rifles.

R1 targets your enemy. CJ will aim at the closest hostile. If there isn't a hostile in the area at all, he'll target the closest person. If there still isn't a target in sight, CJ will switch to free-aim mode. In this mode, the camera rests behind your character, and you can move CJ using the left analog stick, whilst changing the camera with the right. L1 now acts as the firing button, although Circle can be used when not using the new targetting system.

Reload Time: The more improved CJ becomes at this skill, the fewer seconds he'll need when reloading. This is extremely important when involved in large-group firefights.

Fire Rate: This skill dictates how many bullets CJ can spray in a certain amount of time. The better the skill, the more ammo he can unload in shorter instances.

Accuracy: When players improve this skill, the circle outside of their reticule will expand and contract for better a visual representation of your target lock. As always, crouching also improves the precision of your shots.

Weapon Stance and Movement: Each weapon has a different ability relative to that weapon type that can be unlocked. This means that some weapons, for instance, can earn the ability to allow CJ to move while firing. While others improve your character's weapon stance so that he has faster strafe speeds or uninhibited backwards movement when firing.

Dual Weapons: What Rockstar is calling "The Ultimate Upgrade," this skill allows CJ to handle two weapons at a time. This effectively doubles CJ's firing rate and length of time between reloads.

 

 

 

 

 

 

 

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