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Weapons
CJ has
access to various weapons: Uzis, Shotgun, M16, Pistol (Similar to the May
Payne Double-Pistol).
Manhunt-style
gun targeting system.
Wielding
two weapons at once is now confirmed.
One of
the strongest weapons in the game will be the Deagle (Desert Eagle), which
will prove a challenge to shoot and aim at first, but your accuracy will
improve with practice.
One
other new weapon mentioned is a shovel.
The
Desert Eagle is one of the new weapons featured in the game. It has more
stopping power per round than any other weapon in the game, besides sniper
rifles.
R1
targets your enemy. CJ will aim at the closest hostile. If there isn't a
hostile in the area at all, he'll target the closest person. If there still
isn't a target in sight, CJ will switch to free-aim mode. In this mode, the
camera rests behind your character, and you can move CJ using the left
analog stick, whilst changing the camera with the right. L1 now acts as the
firing button, although Circle can be used when not using the new
targetting system.
Reload
Time: The more improved CJ becomes at this skill, the fewer seconds he'll
need when reloading. This is extremely important when involved in
large-group firefights.
Fire
Rate: This skill dictates how many bullets CJ can spray in a
certain amount of time. The better the skill, the more ammo he can unload
in shorter instances.
Accuracy: When players
improve this skill, the circle outside of their reticule will expand and
contract for better a visual representation of your target lock. As always,
crouching also improves the precision of your shots.
Weapon
Stance and Movement: Each weapon has a different ability relative to that
weapon type that can be unlocked. This means that some weapons, for
instance, can earn the ability to allow CJ to move while firing. While
others improve your character's weapon stance so that he has faster strafe
speeds or uninhibited backwards movement when firing.
Dual
Weapons: What Rockstar is calling "The Ultimate Upgrade,"
this skill allows CJ to handle two weapons at a time. This effectively
doubles CJ's firing rate and length of time between reloads.
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