RTNP SP (Currently Unnamed)
      This level will be a 1-2 map level for RTNP only. It will feature the RTNP weapons and pawns, along with some of RTNP's Engine's newer features.

                                          
   Screenshot
    
Note: I did NOT make this ship. It is the UMS-Prometheus from RTNP That I reassembled in the editor.

       
STORYLINE: A UMS starship, known as the UMS-Star Blazer, was lost to the Skaarj in a battle about three weeks ago. The ship was sent to supply missiles to an attack crew that had invaded one of the Na Pali Haven sky islands. That team is currently fighting the Skaarj off of that particular island, and plan to have a reinforcement backup sent soon. The UMS-Slar Blazer was going to deliever missiles to the team, but was attacked by a squadron of Skaarj fighters on the other side of the planet in space, before it could get all the way around and deliver the supplies. The Skaarj boarded the ship and slaughtered the crew as we know it.

        Your ship, the ISV-Leviathan, has just returned from it's attack on Tropherous (In
Attacked!) to eliminate any Skaarj installations on that planet. The crew is exhausted, after many many hours of communicating with the lone survivor of the IRDC-Renegade, and bombing countless areas where humans once lived. Now the Skaarj are supposedly gone (but aren't really; look here), and the other Hemilogan Destroyers have returned to the UDI Earth Perimeter Defense Blockade. The Leviathan was the only ship that was still outside of the blockade when the distress call from the UMS-StarBlazer reached the Central Earth Comm Center, and was thus sent to assist any survivors, eliminate any Skaarj, and finish the job of supplying the attack crew on the sky Island with more cruise missiles. But something went wrong...

        You arrive with your ship fully armed and ready to fire at any Skaarj fighters, but none are detected. The docking bay opens, and you and your marine escort prep your shuttle for it's mission. Everything seems fine, so your massive Hemilogan warship relaxes it's shields and weapons, which also saves power.

        Suddenly, without warning, the UMS-Star Blazer opens fire. A large missile, a cruise missile, flies straight into the docking bay. You leap into the shuttle, and barely escape the blast. All the marines in the Docking Bay have been killed, and your attack shuttle's engine hulls were ruptured. More missiles pound your ship, as most of the crew evacuates and heads for Earth. A distress call is sent out... and the Skaarj climb aboard the Leviathan, slaughtering any humans they find.

        You have a new mission now: Survive. Take back over your ship... get the Skaarj off, somehow. Then you have to board the UMS-Star Blazer and get rid of any Skaarj on board that ship! But how can one person with only a CAR, a Flak Cannon, and a Grenade Launcher possibly take out all the new Skaarj? It's your only chance, and you know it's a long-shot, but you go for it...

        The Skaarj were smart this time, very smart. They waited until everyone thought it was safe. They hid in the Star Blazer, watching the other ship. Then they fired when the other ship was off guard, and then boarded the ship, killing anyone they found. Not only did they capture two ships, but they also hampered the attackers down on the surface's efforts by intercepting the ship with the missiles. It's up to you to reclaim your ships, and to resupply the attackers. If you can pull it off, you'll be as big of a hero as the survivor of Tropherous.... and the rewards will be endless.