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Night Elf Units
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HP/MP: 225/200
Armor: 0
Armor Type: Light
Damage: 10-12
Damage Type: Piercing
Speed: Average
Range: 60
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Druid of the Talon
The Druid of the Talon's primary function is as both a scout and a spellcaster. Following the totem of the Crow, they are given the ability to transform into this form. In Storm Crow form, the Druid of the Talon can scout out far off areas, gather intellegence information about the enemy, and generally transport himself to a location at swift speeds. When not in Crow form, it can also conjure up some useful spells. The Druid of the Talon can be built from the Ancient of Wind.
Spells:
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Faerie Fire - Reduces the armor of an enemy unit by -5 and grants the player that unit's vision. Lasts for 120 seconds.[autocast]
750
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Cyclone - Throws a unit in the air for 10 seconds.
150
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Crow Form - Changes the Druid of the Talon into a Storm Crow. This drains all of his mana. He cannot cast spells in this form, and can only attack air units.
50
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Upgrades:
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Druid of the Talon Adept Training - Increases the Druid of the Talon's HP to 300, MP to 300, attack damage to 11-15, and mana regeneration. Also teachs him Crow Form.
150
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Druid of the Talon Master Training - Increases the Druid of the Talon's HP to 375, MP to 400, attack damage to 12-18, and mana regeneration. Also teachs him Cyclone.
250 100
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Ultravision - Allows Night Elves to see as far at night as they do during the day.
75 25
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[Summoned]
HP: 300
Armor: 0
Armor Type: Normal
Damage: 16
Damage Type: Medium
Speed: Slow
Range: Melee
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Treant
Summoned by the Keeper of the Grove, the Treant is a tree-like being with incredible power. Formed from the trees of the forest, Treants resemble Ancients in many ways, although as a much lesser form. They possess deadly claws which can deal a considerable amount of damage in battle, and serve as a decent melee attacker for the Night Elves. For each level that Force of Nature is upgraded, one additional Treant may be summoned at a time.
125 |
Spell Levels:
(Level 1) - 2 Treant Summoned for 60 seconds.
(Level 2) - 3 Treants Summoned for 60 seconds.
(Level 3) - 4 Treants Summoned for 60 seconds.
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