Hideworkers Guild

 

 

The Hideworkers’ Guild has a monopoly on the

curing and working of all types of animal hides for

profit. A master’s establishment may be a tannery

(located on the downwind outskirts of a settlement)

and/or a workshop where cured hides are worked

into leather goods. A tannery purchases raw hides

from anyone, although its principal source will be

local manors and mercantylers. Leathercrafting

which involves horses is a monopoly of the Ostlers’

Guild and leather armour is made by weaponcrafters. Some hideworkers specialize in

the art of the shoemaker, although a master hideworker is skilled in all branches of

hideworking.