THE SCOUT PROGRAMME REQUIREMENTS
2001

Index:


Troop Membership

Those who do not hold the Link Badge must complete the following requirements before being invested as a Scout:

  1. Repeat from memory the Scout Promise and Law and, in accordance with your age, explain their meaning and how to carry them out.

  2. Demonstrate correctly the Scout Salute, Scout Sign and the left handshake, and explain when each is used. 

  3. Know the Scout Motto.

  4. Show a general knowledge of the life of the Founder, Lord- Baden-Powell of Gilwell, and the spread of scouting world-wide.

  5. Understand the relevance of the South African Anthem, Flag, Flower & Coat of Arms.

Notes:

a)       These requirements must be completed with the Troop Scouter as soon as possible and preferably within three weeks of the boy joining the Scout Troop.

b)      Once a Scout has been invested he may complete any requirement of any advancement badge, subject to Rule 1111.3, and earn any Scout Interest Badge.

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Pathfinder

MAP READING

 1.        Direction:

a)       Be able to orientated a map using a compass or natural features.

b)      Understand the relationship between True North and Magnetic North.

c)       Make a simple compass, including a rose marked with 16 points, and use it to find Magnetic North.

 

CAMPING

 2.       Have camped away from the Scout Hall at least 5 nights as a Scout.

3.       Take part in:

a)       Pitching and striking a tent or making and dismantling a weatherproof shelter.

b)      Sleep in it for one night, including making a bed on the ground.

c)       Use a kit list to correctly check & pack any personal kit required.

4.     While on camp, maintain personal hygiene and explain the need for it.

5.       Lay and light a fire and use it to cook  raw ingredients to serve as a meal for you. Discuss the dangers of fires and the necessary precautions to prevent an accident.

 

PIONEERING

 6.       Know how to care for, store and hank ropes.

7.       Demonstrate an ability to tie the Six Basic Knots (Reef knot, Clove hitch, Sheet bend, Sheepshank, Round turn and two half hitches, and Bowline ) and the Fishermen’s knot, and know what they are used for. Demonstrate the Simple Whipping.

8.       Demonstrate the safety rules, care and sharpening of a pocket knife and hand axe or panga.

 

FIRST AID AND EMERGENCIES

 9.       At a mock up situation staged by your Scouter demonstrate that you know what to do at the scene of an emergency, including how to report fires, accidents and crimes to the relevant emergency services.

10.    Wounds and bleeding:

a)       Demonstrate how to clean and dress a wound.

b)      Explain the dangers of a dirty wound and the potential HIV & Hepatitis B risk caused by exposure to other people’s blood. Understand the importance of the correct use and disposal of latex gloves.

c)       Demonstrate how to maintain an open airway and control bleeding.

11.    With another Scout, stage a role-play that demonstrates the principle of the buddy system.

 

OBSERVATION

 12.    Play Kim’s Game and, after one minute, remember correctly 18 out of 24 well-assorted articles.

13.    Follow a nature trail of at least 20 woodcraft signs.

 

BACKWOODSMAN

 14.    Environmental Awareness

a)       Explore a local natural area and keep a journal of plants and animals observed at different times of the day over 5 X 20 minute visits between sunrise and sunset.

b)      Write up your conclusions as an interpretation of what is happening in this area and how Scouts could care for it.

HIKING

 15.    Prepare for and take part in a cross-country hike of not less that 10KM and explain your choice of equipment, if any. Give a short verbal report on the hike a week later to your Patrol. Half of the distance may be done on water.

 

PERSONAL AND INTERPERSONAL DEVELOPMENT

 16.    Conduct the Troop flag ceremony and in your own words, give the opening or closing prayer.

17.    Over a one week period record ways that you have used the Promise and Law in your daily life and discuss your examples with your Troop Scouter.

18.    Attend a camp fire and participate in a Patrol Skit.

19.    Display an understanding of the relationship between your local community and the wider community by being able to describe with the aid of simple sketch maps:

a)       The position of local schools, police stations, medical centres and community centres,

b)      The location of your community within your Province and South Africa,

c)       The position of South Africa on the African continent, including identifying our neighbouring countries.

20.    Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

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Adventurer

MAP READING

  1. Contribute to the route planning of a Patrol hike of not less than 10KM by being able to read a 1 : 50000 map to describe the terrain in detail indicating best routes, obstacles, sources of water, emergency escape routes and possible night stops. Be able to estimate hiking speeds over different types of ground and gradient. If no map is available, draw your own sketch map of the Patrol route, to the above scale and details.

 

CAMPING

2.       Have camped away from the Scout Hall at least 10 nights as a Scout.

3.       Produce a scale drawing of a standing Patrol campsite and explain reasons for the layout Assist in the construction of a Patrol campsite.

4.       Demonstrate the safety requirements and be able to maintain all forms of lighting and cooking equipment used in your Patrol.

 

PIONEERING

5.       In a practical exercise determined by the Troop Scouter, demonstrate the ability to perform and put into use:

a)       Sailmaker’s and West Country whipping’s

b)      Diagonal, square,round and Sheer lashing’s

c)       Prussik knot, Marlinspike, Taut-Line and Rolling hitches

 

FIRST AID AND EMERGENCIES

6.       Demonstrate knowledge of methods of drawing attention to you in an emergency:

a)       Ground to Air signals, using body and panel methods

b)      Whistle and smoke signals

7.       Demonstrate your knowledge of health hazards caused by extreme weather conditions, including the causes, symptoms, signs, prevention and treatment of the following:

a)       Hypothermia

b)      Hyperthermia

c)       Sunburn/Sunstroke

d)      Dehydration

8.       Explain the signs, symptoms and treatment of shock, sprains, epilepsy, choking and fainting .

 

OBSERVATION

9.       Prepare a list of the dominant five bird species in your local area. Sketch a map of a local place and prepare a bird streak map at morning and evening for five days. Tell the story of why the birds behave as they do.

10.    Stalking and tracking:

a)       Be able to demonstrate the progression of stalking

b)      Camouflage yourself and take part in a stalking wide game.

c)       Take part in solving a tracking story.

 

BACKWOODSMAN

11.    Cook a simple but balanced supper, backwoods style, on an open fire without the use of utensils or foil. Explain how balance has been achieved in the nutritional value of the ingredients.

12.    Visit a waterhole, beach or similar environment to make negative and positive castings of a variety of impressions:

a)       Develop a bird or animal list from the spoor prints

b)      Interpret any human imprints as well.

c)       Tell the story of what is happening in this area from these prints.

 

HIKING

13.    Present and demonstrate the personal equipment required for an overnight hike and show how to pack it.

14.    Act as the second in charge on a Patrol hike of not less than 15KM including taking effective responsibility for those duties delegated to you by the Scout leading the hike, including item 1 above. Half of the distance may be done on water.

 

PERSONAL AND INTERPERSONAL DEVELOPMENT

15.    In a skit with another Scout or Scouts , demonstrate the effects of peer pressure. Using the Scout Law as your guide, bring out a lesson on peer pressure that will be of benefit to the Scouts in your troop.

16.    With your patrol lead a discussion on one of the following social issues, relating to the Scout Law :

a)       Aids

b)      Theft

c)       Child Abuse

d)      Substance Abuse ( alcohol, tobacco, drugs )

e)       Or any other similar topic approved by your Troop Scouter.

17.    Research a local, national or world leader and, in the form of a five - minute Yarn to your Patrol, describe how their leadership improved their community.

18.    Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

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First Class

MAP READING

1.        Using the plane table method, map out an area of not less than one hectare showing six features.

 

CAMPING

2.       Have camped away from the scout hall at least 15 nights as a Scout.

3.       Patrol Camp

a)       Plan and run an overnight Patrol camp away from the Scout Hall, in which you train your Patrol in camp layout, setting up camp, proper storage of equipment and personal kit, making camp gadgets, camp and personal hygiene and camp programme.

b)      Plan and use a balanced menu for the camp including baking a loaf of bread.

c)       Report back to the COH on training objectives achieved at rhe camp.

 

PIONEERING

4.       Plan and run a programme of training activities for your Patrol involving pioneering projects to be built which are used in an enjoyable way to train your Scouts in the following:

a)       The six basic knot’s and the Fisherman’s knot.

b)      Sailmaker’s, West Country and simple whipping.

c)       Square, diagonal, round and shear lashing’s.

d)      Prussik knot, marlin spike, taut-line and rolling hitches.

 

FIRST AID AND EMERGENCIES

5.       Conduct a series of training events in which you train your Patrol in the prevention, signs, symptoms and treatment of the following:

a)       Hyperthermia

b)      Hypothermia

c)       Sunburn / sunstroke

d)      Dehydration

6.       Demonstrate how to rescue someone in distress and apply the necessary first aid for:

a)       Bleeding

b)      Fractures

c)       Sprains

d)      CPR

e)       Burns

f)        Poison

g)      Choking

 

OBSERVATION

7.       Bushcraft

a)       Demonstrate the ability to camouflage and conceal your Patrol and put this skill into practice in the form of a Wide Game.

b)      Prepare a tracking story for younger Scouts to solve.

 

BACKWOODSMAN

8.       Prepare a presentation to demonstrate to your Patrol one natural method of fulfilling each of the following five survival requirements:

a)       Food

b)      Shelter

c)       Warmth

d)      Water

e)       Navigation

9.       Be able to identify five types of venomous snakes commonly found in South Africa. Explain how to avoid snakebite and how to apply first aid to someone who has been bitten.

 

HIKING

10.    Plan for and lead a Patrol on an overnight hike:

a)       Of not less than 20KM.

b)      Across country, half the distance may be on water.

c)       Approved and evaluated by the DC or his nominee.

d)      Leading at least three other scouts of lower advancement level than the candidate.

e)       Each hike may only qualify one Scout.

f)        A written log is to be submitted. The log and rough notes must be handed to the DC within 21 days after completion of the hike.

g)      This must be the last test before the PGA.

 

PERSONAL AND INTERPERSONAL DEVELOPEMNT

11.    Assist in the planning of a Scout’s Own and form a personal evaluation of its success that you discuss with your Troop Scouter in preparation for the time when you will plan and lead your own Scout’s Own.

12.    Identify an outdoor service project to improve the quality of the enviroment in your community. It must require not less than ten hours work. Undertake the work either alone or with other Scout’s.

13.    Plan and lead a friendship activity for your Patrol with people of another culture, undertake this activity with a Patrol from another Troop.

14.    In the form of a ten minute Yarn for each, tell the Troop what you did to fulfill the requirements of items 12 and 13, and interpret the experience in terms of the Promise and Law.

15.    Lead a song or present a skit at a campfire or AGM.

16.    Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

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Explorer

MAP READING

1.        Plan and run an orienteering Wide Game for the Troop of not less than 3 hours and twenty bases.

 

CAMPING 

2.       Have camped away from the Scout Hall at least 20 nights as a Scout.

3.       Understand the importance of conserving wood resources and build two of the following. Use them to cook hot meals for a Patrol using raw ingredients:

a)       Hay Box

b)      Reflector Oven

c)       Solar Box

d)      Conservation wood stove

 

PIONEERING

4.       Explorer Incidents: Lead a Patrol in crossing at least 5 outdoor obstacles, pre-determined by your Scouter, employing pioneering skills in which you have to plan the method and gather the necessary resources. At least one is to be a rescue involving the use of First Aid.

 

FIRST AID AND EMERGENCIES

5.       Visit a local community health centre, discuss with its Staff which issues are most effecting family life in your community, and report back to your Troop in the form of a discussion aimed at developing an understanding of these issues among younger Scouts.

6.       Create an incident in which an injured person may need to be carried, demonstrate to younger Scouts the following points:

a)       The dangers of fractures to the spine.

b)      The correct method of lifting a person onto a stretch.

c)       Fireman’s lift, walking assist, one - man carry, hand seats, and two man carry.

 

OBSERVATION

7.       Attend a local community meeting, observe the proceedings and report back to your Troop or COH on your observations and interpretation of the democratic process in practice.

 

BACKWOODSMAN 

8.       Using an imaginative and adventurous scenario, plan, organise, and lead a backwoodsman camp of not less than 24 hours, away from the Scout Hall, in which younger Scouts are instructed in survival skills.

 

HIKING

9.       With your Patrol, plan and lead an overnight expedition, of one of the following:

a)       To somewhere unusual, or

b)      Using an unusual mode of transport, or

c)       To raise money for charity, or

d)      To research a subject of your choice.

Half the expedition may be on water. Report back with a written or audio-visual presentation to your Troop.

 

PERSONAL AND INTERPERSONAL DEVELOPMENT

10.    Interest Badges:

a)       Hold five badges in one of the following categories:
( Explorer, Sea Explorer, Air Explorer )

Explorer

Backwoodsman
Canoeist 
Cook
Farmer    
First Aid   
Forester  
Gardener 
Guide 
Handyman   
Hike Leader
Linguist   
Mapping  
Pioneering  
Public Health   
Reader 
Scribe 
Speaker  
Veldcraft 
World Conservation

Sea Explorer

Astronomer   
Backwoodsman
Boardsailing 
Boatman   
Boatswain
Canoeist 
Cook
First Aid   
Helmsman 
Hike Leader
Lifesaver  
Mapping 
Motorboatman 
Pioneer
Ship Quartermaster
Voyager

Air Explorer

Air Glider
Air Mechanic
Air Meteorologist
Air Navigator
Air Planner
Air Spotter
Air Traffic Controller
Astronomer
Backwoodsman
Cook
First Aid
Hike Leader
Mapping
Model Aero Engineer
Pioneer
Space Explorer

b)      The following badges are compulsory:

 EXPLORER        : Backwoodsman, First Aid

SEA EXPLORER: Boatman, Helmsman

AIR EXPLORER: Air Navigator, Air Traffic Controller

 11.    Alone or with another scout plan, build, co-ordinate and lead a Campfire.

12.    Complete a Personal Growth Agreement with your Troop Scouter as the final requirement for this level.

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Springbok

1.        Have camped away from the Scout Hall for not less than 30 nights as a Scout.

2.        Construction Project.

With the prior approval of your concept by th AC or his nominee, build a 1:20 scale madel of a proposed construction project , discuss its purposes and advantages with your examiner, train Scouts   and lead them in the building of the project. This may include the construction of a community facility.

3.       Lead a patrol in planning, cooking and serving a three - course hot meal to at least six people including a guest, on an open fire, in camp, from raw ingredients. Demonstrate to the examiner an understanding of the essential components of a balanced and healthy diet and explain how your meal meets these criteria.

4.       Hike.

Plan and lead a hike over a route you have not covered before of:

a)       not less than 30km.

b)      Two nights

c)       Four members including yourself, the others being First Class or below.

d)      On a study of a subject of your choice providing it is relevant to Scouting.

e)       Your proposal must have pre-approval by the AC or his nominee.

f)        Submit a written log, including a report on the study, to the AC or his nominee for evaluation.

g)      Half of the distance may be on water, animal or bicycle.

5.       Demonstrate your organizational and leadership skills by planning, organizing and conducting a camp for at least two Patrols of at least two nights, meeting the following requirements:

a)       The candidate may lead neither Patrol on the camp.

b)      It may include patrols from other Troops.

c)       An adult may be present only if necessary but cannot undertake any organizational role in the camp.

d)      It must be held away from the Scout Hall.

e)       It must facilitate the training of younger Scouts, delegating duties to them where appropriate.

f)        You must evaluate the camp and give a brief verbal presentation to the Troop on the lessons learned.

6.       Service Project.

Identify a need in the community. With the prior approval of the AC or his nominee, plan a                solution and lead a Patrol in meeting the need. The total Service Project is to involve at least 40   hours involvement by the candidate.

7.       Plan, run and evaluate a Scout’s Own of at least 15 minutes focused on enhancing an understanding of the Law and Promise among younger Scout’s.

8.       Have attended at least three meetings of the Court of Honour and demonstrate knowledge of meeting procedure.

9.       Discussion.

Be able to express an understanding of the importance of mutual respect between people of      different gender, race or culture. Demonstrate this to the satisfaction of the examiner by leading a      discussion among younger Scouts aimed at developing their appreciation of this need. The   examiner is to be nominated by the AC.

10.    Complete a Personal Growth Agreement with your Troop Scouter as the final internal requirement for this level.

11.    Attend a Panel Interview with the AC or his nominee to confirm assimilation of all aspects of the Scout Programme and that the Promise and Law have been adopted as a way of life.

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For a more detailed list & a list of interest badge requirements, go the South African Scouting Association's web page.

 

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