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Welcome to the Young Guns Racing League Website!

1.  All drivers are permitted by invite only.  If you have a driver recommendation, it can be handled.
2.  All rules governed by the NASCAR Racing 4 simulation will be followed.
3.  The points system is different than Winston Cup.  Here it is below.

1st - 10 points 2nd - 85 points 3rd - 80 points
4th - 75 points 5th - 70 points 6th - 66 points
7th - 62 points 8th - 58 points 9th - 55 points
10th - 52 points 11th - 49 points 12th - 46 points
13th - 43 points 14th - 40 points 15th - 37 points
16th - 34 points 17th - 32 points 18th - 30 points
19th - 28 points 20th - 26 points 21st - 24 points
Pole - 1 point Lead a lap - 3 pts Lead most laps - 3 pts

ies in the final point standings go to whoever has the most Top 5 finishes.
4.  Prerace discussion should be done in San Jose Lobby 6.  If the San Jose lobbies are closed, go to Boston Lobby 6.  If Boston is closed, go to New York Lobby 6.
5.  Races are around approxiamately 40% with Pace Lap, Yellows, and Fixed Setup.  Damage will be at the arcade level.  The fixed setup will be the FAST setup in most cases.  For a race by race rundown of which setups will be used, check the Schedule page.
6.  If a driver cannot attend a race, last place points will be awarded if that driver by 10:00 PM EST the night of the race.  Please be sure to include your name!
7.  Chatting should be kept to an absolute minimum.  Please only use Autochat and whispers (type /#xx message).  Profanity will not be tolerated.  We do have administrative controls, so if you get out of hand, you WILL know it.
8.  Drivers should be comfortable doing green flag pit stops.  When pitting, drivers should use their Pitting autochat both at the start/finish line and on the backstretch.  Drivers should exit the pits according to NASCAR 4's guidelines.   When exiting the pits, be sure to use autochat messages.

9.  Lapped cars are entitled to race for their lap back, but only at appropriate times.  For example, if the race is coming to a close, lapped cars should definetly let the leaders race.  Just one lap car can drastically change the outcome of the race.
9.  Good luck drivers!

©2001, Young Guns Racing League.