THE YOUNG WRITERS COMMUNITY

 
.: Site :.
.: Other :.
.: Supporting Sites :.
.: MiniBanners :.
FreeFlashIntros.com: Free Flash Intros, Games, Buttons, Websites, Tutorials, Movies, Generators, Open Source FLA's, Plus More!
AddMe.com, free web site submission and promotion to the search engines
TYWC.tk :: A place for young writers around the world!

  :: Fantasy Section ::

Common Magical Creatures -
Banshee - Centaur - Chimera - Dragon - Dwarf - Elf - Fairy - Genii (Genie) - Gnome - Goblin - Griffin - Human - Hydra - Kobold - Leprechaun - Mermaids / Mermen - Minotaur - Nix - Nymph - Ogre - Phoenix - Pixy - Pooka - Poltergeist - Satyr - Sorceress - Sphinx - Sprite - Three-Headed Jackal - Titans / Giants - Troll - Unicorn - Vampire - Werewolf - Winged horse - Wizard

- - -

Rules of Magic -
When dealing with magic in a book, an author must realize that there are certain boundaries that must be considered in order to create a believable tale. For instance, if a wizard is able to heal anything, he must be able to do so througout the story.

- - -

Recommended Books -
Tough Guide to Fantasyland, by Diana Wynne Jones
Time Travel, by Paul J. Nahin
The Writer's Complete Fantasy Reference, by Writer's Digest

- - -

 
.: Links :.
.: Subscribe :.
Join the Brainstormer!
Enter your name and email address below:


Join  Leave 
.: Poll :.
POLL HERE
.: Search :.
Need To Find Something Fast?
Lordofthereins © 2003-2004
L0rdofthereins@hotmail.com