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Enemy Skill List

This section lists the enemy skills you can learn in numerical order. 
It also lists the amount of MP needed to use an enemy skill, the effect 
of that skill, and the locations of monsters you can learn them from. 

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STAR 01 - FROG SONG                                           COST - 5 MP 
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Effect:  Transforms all foes into frogs and puts them to sleep. 
Learn:   From the green frogs (Tatchimi) in the circular forest near 
         Gongaga Town (also from the other forests nearby).  <Disc 1+> 
Tip:     You can control the enemy and make it use Kaeru no Uta on you 
         (pick the bottom option). 
 

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STAR 02 - L4 SUICIDE                                         COST - 10 MP 
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Effect:  All enemies with an experience level that is a multiple of 4 
         loses almost all their HP (you can't kill an enemy with this 
         spell--the best you can do is reduce their HP to one point). 
         In addition, they may be afflicted with the 'Minimum' status. 
Learn:   Burrowing squirrel-like foes (Muu) found near the Chocobo Farm. 
         <Disc 1+> 
Tip:     You can't control this enemy, so you'll have to wait until they 
         use it on you. 
 

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STAR 03 - MAGIC HAMMER                                        COST - 3 MP 
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Effect:  Bop one foe on the head and gain up to 100 MP (assuming 
         the monster has enough MP). 
Learn:   Plant-like monsters (Ashigirisou)  found on the tip of the 
         Westernmost Continent (in the dark grass).  <Disc 1+> 
Tip:     You can control an Ashigiisou and have it use the Magic 
         Hammer against one of your allies (choose the third 
         option). 
 

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STAR 04 - WHITE WIND                                         COST - 34 MP 
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Effect:  Each ally regains lost HP and their status ailments are cured 
         and dispelled.  The amount of HP recovered depends on the 
         current HP of the caster. 
Learn:   The white and green cactus-like monsters (Zemzerett) in the 
         grassy area by Junon Town  <Disc 1+>, or from the winged 
         serpents you fight if you're hit by a barrier at the Frozen 
         Mountain.  <Disc 2> 
Tip:     You can't learn White Wind from a Zemzerett unless you control 
         it and make it use the skill on you (pick the bottom choice to 
         do this). 
 

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STAR 05 - BIG GUARD                                          COST - 56 MP 
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Effect:  Has the same effect as casting Haste, Barrier, and Mabarrier on 
         all your allies. 
Learn:   The spiky, shelled creatures with green tentacles (Beach Plug) 
         that live on the shore near the Gongaga Town.  <Disc 1+> 
Tip:     The Beach Plug won't use Mighty Guard unless you control it 
         and make it use the skill on one of your members (it's the 
         middle option). 
 

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STAR 06 - ANGEL WHISPER                                      COST - 50 MP 
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Effect:  An angel appears above one person and brings them back to life 
         if they are dead.  They also relieve any status ailments and 
         dispel any bad effects.  In addition HP is restored to the 
         amount shown during the skill's use; however, this can be a 
         bane to characters with high HP because if your life is higher 
         than the amount shown, it is reduced to that amount.  You'd 
         think that this would be a great way to weaken enemies with 
         more than 9999 HP, but it won't work on your opponents in this 
         manner--it will only heal them, remove status ailments, etc. :( 
Learn:   From the beckoning women in the yellow swimsuits (Polan Solita) 
         you meet in the Makou Pit if you take the right path the first 
         time you meet your friends.  <Disc 3> 
Tip:     The easiest way to learn this skill is by controlling your 
         enemy and picking the bottom option to make them use this skill 
         on you. 
 

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STAR 07 - DRAGON FORCE                                       COST - 19 MP 
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Effect:  Increases your physical and Magic Plus defense rating. 
Learn:   From the dragons (Dark Dragon) you meet during the descent into 
         the Makou Pit.  <Disc 3> 
Tip:     You can't learn this unless you control the Dark Dragon and have 
         it use Dragon Force on one of you (pick the second choice). 
 

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STAR 08 - DEATH FORCE                                         COST - 3 MP 
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Effect:  One ally becomes immune to instant death attacks (this doesn't 
         protect you from dying if you lose all your HP). 
Learn:   The huge tusked turtles (Adamantaimai) by the shoreline of the 
         Westmost Continent.  <Disc 1+> 
Tip:     You can't learn this skill unless you control the turtle and 
         make it use Death Force against you.  To do this, choose the 
         bottom option once it's under your control. 
 

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STAR 09 - FLAME THROWER                                     COST - 10 MP 
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Effect:  A stream of fire burns one foe for fire (Honoo) damage. 
Learn:   From any enemy that utilizes a fire breath attack. One of the 
         earliest locations would be the room with the ladders and 
         pipes where you fight the boss of the mountains behind 
         Nivelheim; you can fight Dragons in that area that use Kaen 
         Housha often.  <Disc 1+>  You can also learn it from the 
         flying yellow monsters (Aakudoragon) in the Mythril Mine. 
Tip:     While you could learn this skill by controlling a Dragon and 
         picking the bottom choice to make it use this skill on you, 
         chances are it will hit you with Kaen Housha as it's initial 
         attack in the first place.  The same goes for the flying 
         Aakudoragons. 
 

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STAR 10 - LASER                                              COST - 16 MP 
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Effect:  Reduces an enemy's HP by one-half. 
Learn:   From the dragons (Dark Dragon) you meet during the descent into 
         the Makou Pit.  <Disc 3> 
Tip:     You can either let the Dark Dragon use this ability on you, or 
         you can control it (using Ayatsuru), and pick the top option 
         to make it use Laser on one of your allies. 
 

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STAR 11 - MATRA MAGIC                                         COST - 8 MP 
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Effect:  Fire a pack of missiles at one enemy for magic damage. 
Learn:   Machines with big feet and guns for arms (Sweeper Custom) around 
         Junon Town.  <Disc +1>  Or from the wheeled robo-creatures in 
         the underwater part of Junon Town.  <Disc 2> 
Tip:     To learn this skill from the Sweeper Custom, just control it 
         and choose the last option. 
 

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STAR 12 - BAD BREATH                                         COST - 58 MP 
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Effect:  Inflict multiple status ailments upon all enemies, including 
         Confusion, Frog, Minimum (Shrink), Mute, Poison, and Sleepel. 
Learn:   From the Mobol creatures (green guys with tentacles and really 
         big mouths) living on the outside ledges in the Frozen Mountain. 
         <Disc 2>  You can also meet them in the Makou Pit, if you take 
         the right path the first time you run into your friends. 
         <Disc 3> 
Tip:     Be sure to have some protective accessories equipped when trying 
         to learn this skill or your party may be too weakened by the 
         Smelly Breath to kill the Molbol or even escape! 
 

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STAR 13 - BETA                                               COST - 35 MP 
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Effect:  A swirling red shape appears, surrounded by specks of white. 
         All targets are hit for magic damage. 
Learn:   The big shadow snake (Midgal Zuolm) in the marsh near the 
         Chocobo Farm.  <Disc 1+> 
Tip:     This monster won't use Beta unless he's waving back and forth. 
         To make him do that, inflict heavy damage on him.  Then just 
         wait until he uses Beta.  If he still doesn't use it, take off 
         a little bit of his life since he tends to use Beta more when 
         he's near death. 
 

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STAR 14 - AQUALUNG                                           COST - 34 MP 
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Effect:  Blue bubbles strike all enemies for water damage. 
Learn:   From the boss of the Ancient City  <Disc 1>, the winged chimera 
         in the plains surrounding the Gold Saucer  <Disc 1+>; or from 
         the floating sea-dragon creature (Saapando) in the sunken plane 
         near the Gold Saucer.  <Disc 2-3> 
Tip:     To pick up this skill, just control a Chimera and choose the 
         bottom option to make it use Aqua Breath. 
 

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STAR 15 - TRINE                                              COST - 20 MP 
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Effect:  A Delta Force-like attack that hits all enemies for lighting 
         (Ikazuchi) damage. 
Learn:   The Ashura-like boss (Godo) of the pagoda's top floor in Utai. 
         <Disc 1+>  Also from the red spider/crab-like creature (Stilve) 
         living inside the Frozen Mountain <Disc 2>, or the spider-like 
         boss (Materia Keeper) of the mountains behind Nivelheim.  <Disc 
         1>.  Remember, the _only_ time you can learn this skill is while 
         fighting one of the above monsters, so learn it while you still 
         can!  If you miss it, it's possible to learn it from the Stilves 
         you meet in the Gold Saucer's Battle Square, though -NSS-. 
Tip:     Actually, the Materia Keeper is more likely to use this against 
         your characters than any other enemy that can use this skill. 
         It's a good thing, too, since you can't control it. 
 

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STAR 16 - MAGIC BREATH                                     COST - 75 MP 
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Effect:  Rainbow orbs hit all foes for fire, ice, and lighting damage. 
Learn:   From the red spider/crab-like creatures (Stilve) living inside 
         the Frozen Mountain.  <Disc 2>  Also from the blue, leech-like 
         enemies (Parasite) in the Makou Pit.  <Disc 3> 
Tip:     To learn this skill from a Parasite quickly, control it and 
         pick the last option to have it use Magic Breath on your 
         allies. 
 

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STAR 17 - ????                                                COST - 3 MP 
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Effect:  A weight drops and hits for special damage.  The amount is 
         equal to the amount of damage the caster has received in 
         battle. 
Learn:   From the balance-like creatures (Judge) in Nivelheim.  <Disc 1+> 
         Also from the purple behemoths (Behemoth) you encounter when 
         raiding Midgar City.  <Disc 2>  Keep in mind that you won't 
         actually learn this skill unless you take damage from it. 
Tip:     The Judges will use this skill eventually.  You can't control 
         them, but they're easier to run into than the Behemoths. 
 

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STAR 18 - GOBLIN PUNCH                                        COST - 0 MP 
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Effect:  One foe is hit for physical damage.  The damage inflicted is 
         multiplied if your opponent has the same EXP level that you 
         do. 
Learn:   Imp-like monsters wearing boxing gloves :) (Goblin) found on the 
         only forested island in the northeast area of the map.  <Disc 
         2-3> 
Tip:     You can control the Goblins if you want (pick the middle option 
         to use the Goblin Punch), but it's more likely that they'll hit 
         you with it in the first place, so don't even bother and just 
         let them strike first. 
 

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STAR 19 - CHOCOBUCKLE                                         COST - 3 MP 
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Effect:  A fat chocobo bounces around and hits one foe for special 
         damage.  This attack gains strength each time you flee from a 
         battle. 
Learn:   Go to the Chocobo Farm.  Talk to the man in the barn and choose 
         the first choice.  The 5th item from the top costs 1500 gil; 
         purchase three of them.  Then go to the chocobo tracks on the 
         Southern Continent near the forest.  Equip yourself with a 
         Chocobo Yose materia.  When you encounter a chocobo, kill off 
         all but one of the other enemies and use the item you bought 3 
         of on the chocobo (it looks like an orange squash).  This will 
         make the chocobo peck at the ground.  At any time after that 
         point (whether or not the chocobo is still pecking), use the 
         Level 4 Jibaku enemy skill and you'll be hit by the Chocobockle. 
         <Disc 2-3> 
Tip:     Make sure you're in the right location (the forest near Mideel); 
         you can't learn this skill from any other type of Chocobo (these 
         are the only ones who will be affected by Level 4 Jibaku). 
 

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STAR 20 -  L5 DEATH                                          COST - 22 MP 
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Effect:  Any enemy whose level is a multiple of 5 is instantly killed. 
Learn:   From the blue, leech-like enemies (Parasite) in the Makou Pit. 
         <Disc 3> 
Tip:     Simply use Control to command your foe and then choose the 
         middle option if you want the Parasite to use Level 5 Death 
         on one of your members. 
 

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STAR 21 - DEATH SENTENCE                                     COST - 10 MP 
------------------------------------------------------------------------- 
 

Effect:  One enemy is Condemned (they die when the counter over their 
         head reaches zero). 
Learn:   The yellow, spiked enemies (Bound Fat) that live in front of and 
         in the area behind the Ancient City.  <Disc 1+> 
Tip:     You could control these guys, but if you kill one it will 
         counterattack with this skill so it may be easier to simply 
         off one, especially if you don't have the Ayatsuru materia.  If 
         you do, then simply control them and pick the bottom option to 
         use the Death Sentence. 
 

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STAR 22 - ROULETTE                                            COST - 6 MP 
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Effect:  One friend or foe is randomly killed. 
Learn:   From the floating card-jesters (Death Dealer) in the Makou Pit 
         if you take the right path the first time you meet your friends. 
         <Disc 3> 
Tip:     You can control the Death Dealer and make him use Shi no 
         Roulette on you by picking the second option when the enemy 
         abilities window appears.  If it kills one of your enemies, 
         you'll have to try again until the pointer lands on you. 
 

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STAR 23 - SHADOW FLARE                                      COST - 100 MP 
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Effect:  A black flare hits a single opponent for magic damage. 
Learn:   From the flying black dragon in Disc 3; it uses it as a 
         Counterattack before dying.  Or, learn it from the Dragon 
         Zombies in the Makou Pit.  <Disc 3> 
Tip:     If you're fighting the flying dragon, just kill it and it will 
         use the Shadow Flare on you.  If you're trying to learn it from 
         a Dragon Zombie, you'll have to wait until it uses it since you 
         can't control them. 
 

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STAR 24 - PANDORA'S BOX                                     COST - 110 MP 
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Effect:  A star field and question mark appear; hits all enemies for 
         physical damage. 
Learn:   From the huge, multi-limbed bone dragons (Dragon Zombie) in 
         the Makou Pit if you take the right path the first time you 
         meet your friends.  <Disc 3> 
Tip:     As the Dragon Zombies are uncontrollable, you'll simply have 
         to keep fighting them until they use this skill on one of 
         your characters. 

To learn an enemy skill, you must be equipped with a Teki no Waza (Learn 
Enemy Skill) yellow materia.  When an enemy hits you with it's special 
skill, you will learn it, even if it misses or kills you.  However, 
unless you win the battle, you won't keep the skill you've learned. 
There are 24 skills in all, and one of the 24 stars on the Materia Menu 
will light up as you get more enemy skills.  Note that you can't learn 
a skill and then have your player cast it on another person with a 
Teki no Waza; they _must_ learn it from enemies.  You'll know if you 
learned a skill because the character with the materia equipped will 
spin in a circle once and you'll get a message ending in an exclamation 
point.  Keep in mind that if you're controlling a monster to learn a 
particular skill, you'll have to target the character wearing the Teki 
no Waza in order to learn the skill. 

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