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EverRing
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Races
Human
Half Elf
Wood Elf

Spells
Rank 1 - Level 9
Rank 2 - Level 15
Rank 3 - Level 22
Rank 4 - Level 30
Rank 5 - Level 39
Rank 6 - Level 49

Quests
Felwithe
Kelethin
Kithicor Forest
Surefall Glade

Equipment
Ivy Etched Armor
Thorny Vine Armor
Ranger Weapons

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Rangers are unique in the fact that they are good in combat and have the ability to cast spells. Rangers are hybrids that are 3/4 Warrior and 1/4 Druid. Rangers recieve some of the same spells that Druids get but at later levels. Rangers first receive the ability to cast spells at the 9th season. When a young Ranger reaches the 9th season, he should go to their guild and train 1 point into each of the 5 magic areas : abjure, alter, conjure, divinate and evoke. If you do not train in these magic areas, your skills will never increase. The ability to channel, which affects how quickly you cast spells, is automatically given upon reaching the 9th season, so there is no need to train in that skill. At level 12 rangers get the ability to meditate, which allows them to regain mana much quickly. The amount of mana that you have is determined by how much wisdom you have. The higher your wisdom, they more mana you have. Keep in mind that because you have barely recieved your magic abilities, your mana will be very low, comparable to a druid of the first level. Rangers, for the most part, receive their spells comparable to the same rank Druids received their spells. In example a Ranger receives his first rank spells at level 9 and will get some of the same spells a Druid received at his first rank at level 1. In all, Rangers receive 6 ranks of spells starting at level 9 and contiuing until level 49.

Rank 1 - Level 9

Endure Fire Adds to player fire resistence score.
Flame Lick Damage Over Time (DOT) spell. Also lowers Armor Class (AC).
Glimpse Temporary zoomed sight spell. Lets you see objects at a distance close up. Self Only , may not be cast on others.
Lull Animal Lowers animal agressiveness so that they don't attack if successful.
Minor Healing First in a line of healing spells that Rangers receive. Heals 10 Health Points (HP).
Skin Like Wood First in a line of buffing spells. It hads both HP and AC.
Snare Modified root spell that reduces movement rate in half, occasionally stopping movement altogether, which will prevent fleeing.

Rank 2 - Level 15

Burst of Fire Direct Damage (DD) spell.
Camoflauge Out Door (OD) only invisibility spell.
Cure Poison Counteracts poison effects.
Dance of the Fireflies Summons a minor lightsource.
Feet Like Cat Adds to player agility score.
Grasping Roots Second in a line of root spells. Upgrade to Snare. This spell actually roots enemy in place and does small DD.
Invoke Lightning Area Effect (AE) spell that centers around the target that is OD only.
Thistle Coat First in a line of thistle coat spells. Creates a mild thistlecoat which will damage enemy if you are hit. Self only, may not be cast on others

Rank 3 - Level 22

Bind Sight Allows you to view sight through the eyes of you target.
Enduring Breath Underwater breathing spell.
Harmony AE spell that reduces NPC agressiveness.
Ignite DD spell.
Light Healing Second in a line of healing spells that Rangers receive. Upgrade to Minor Healing. Heals 25 HP.
Skin Like Rock Second in a line of buffing spells. Upgrade to Skin Like Wood. Adds HP and AC.
Ward Summoned DD spell versus summoned creatures. Very good damage to mana ratio compared to other damage spells.

Rank 4 - Level 30

Barb Coat Second in a line of thistle coat spells. Upgrade Thistle Coat. Adds AC and light damage shield. Self only, may not be cast on others.
Cancel Magic Cancels out magic effects placed on you or another party member.
Eyes of the Cat Grants a player infravision.
Invigore Restores a players stamina.
Shield of Thistles Creates a temporary thistle damage shield. May be cast on other players.
Stingin Swarm DOT spell.
Strength of Earth Adds to a players strength score.

Rank 5 - Level 39

Calm Animal Upgrade to lull animal. Lowers animal agressiveness.
Careless Lightning DD spell.
Dismissed Summoned Ugprade to ward summoned. DD spell versus summoned creatures. The best damage to mana ratio of any Ranger spells.
Heal Last in a line of healing spells that Rangers receive. Heals 80 HP.
Levitate Allows a player to levitate above ground.
Skin Like Steel Last in a line of buffing spells that Rangers receive. Adds HP and AC.
Spirit of the Wolf Allows a player to run twice as fast. One of the most useful and desired spells in the game.

Rank 6 - Level 49

Bramble Coat Last in a line of thistle coat spells. Adds AC and small damage shield. Self only, may not be cast on others.
Ensnaring Roots Last in a line of root spells. Ugrade to Grasping Roots. Does DD and holds enemy in place.
Immolate Upgrade to Flame Lick. Does DOT and lowers AC.
Resist Fire Upgrade to Endure Fire. Adds to a players fire resistence score.
Shield of Barbs Upgrade to Shield of Thistles. Creates a temporary barb damage shield. May be cast on others.
Superior Camoflauge Upgrade to Camoflauge. Invisibility spell that works indoors, outdoors and versus undead.
Wolf Form Allows you to take the form of a wolf. Adds to your Attack score, speed like SOW and grants infravision.Self only OD spell, may not be cast on others.