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Final Fantasy 7 Extra's The Sleeping Man To see how many wins you have, get in the Highwind or ride a Green, Blue, Black, or Gold Chocobo ever so slightly south and a little ways to the east of Midgar City, where you'll find a cave surrounded by mountains with a river nearby. Inside the cave is a sleeping fellow who (usually) tells you how many wins you've gotten so far. The last two digits of the number of battles you have fought have to be the same (100, 111, 255, 733, etc.) When you have the correct number of victories, talk to the sleeping man. He'll toss and turn, then give you an item (Mythril). Next, go to the house on the peninsula near the Gold Saucer (you should recognize it since it's full of weapons inside). Talk to the man in the house, and when he gives you a choice, pick the top option. You'll lose the Mythril, but you now have the choice of opening the long wooden chest by the bed to get a Gold Armlet, or examining the metal lid on the upper floor at the end of the walkway to get the manual for Aeris's Level 4 Limit Break. All 7’s Fever As easy as this trick sounds, it's harder to perform than you might think. One of your characters has to have a current HP of 7777 (or a maximum and a current HP of 7777...I'm not sure yet). Getting injured, equipping materia, or raising levels can do this. When that particular character enters a battle, the message All 7 Fever will appear. It will show up every time the 'fevered' character attacks, too. During this time, the person affected by the 'All 7 Fever' will make one _normal_ attack against each enemy when their Time Bar is filled, even if you have materia such as Slice Everybody or Mega All equipped. However, assuming they don't miss, that person will always strike for 7777 damage, even if an enemy has special defenses. Furthermore, that person behaves as if he/she was berzerked (i.e. you can't select commands for them since they will do nothing but attack), and can take no other action (even if you're wearing a Counter Attack materia). They can still lose HP or be affected by enemy abilties/magic/ etc. There are two major drawbacks to this trick; your current HP drops to 1 point after the battle (it can be healed by normal means), and you can't repeat the trick unless you have 7777 HP exactly. Since I think your maximum HP has to be 7777 too, this means that you can't repeat that trick once you raise a level, since you will gain HP and it will affect the amount of HP a materia is adding/taking away from your 'real' total. This means that the only way to permanently keep this trick is to get really good at using materia orbs to customize your character's life, or by killing that character before the end of the battle so that they don't gain experience |
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