A Lurid Tale of Obsession, Depravity, Wits and Attempted Wit
Tuesday February 20, 2001
(GT2 Version 1.2) Brief Memory Map for GameShark Use
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Here is a brief memory map of locations I found by inspecting the version 1.2 simulation mode disk copy of Gran Turismo 2.
People have observed that most of these locations are merely shifted by hex 5A0 from the locations for Gran Turismo 2 "version 1.0", the original very buggy release.
This version shows IA only above the Muscle Car Cup on the page under Special Events.
This version spells "Normal" correctly for the Event Generator.
This version shows a Cr50 car wash.
This version no longer has the garage delete bug.
801C99D8 - A. day counter (as you see in bottom-left corner) 801C99E0 - B. total races 801C99E4 - C. total wins 801C99E8 - D. total "positions" or "rankings" 801C99EC - E. total races not including abandons D/E does appear to equal "average ranking" 801C99F4 - total prize money
Following this appears to be various "nybble maps" probably representing license status, plus various records, probably license and maybe Time Trials.
801CD4B0 - # of max speed records 801CD4B4 - 8 max speed records, 20 bytes each car(4b),speed*100(4b),name(12b) 801CD554 - garage count (number of cars) 801CD558 - first car of 100 car garage
Soon after the end of the garage is...
801D1568 - number of credits in your bank account 801D156C - zero-origin index of current car in garage 801D156F - last name used for records, e.g. ARP20Feb01
Most, if not all, of these locations are hex 5A0 greater than the version 1.0 locations, I believe.
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Copyright © 1999-2001 the author/owner of the following ==> page <==.