Senior Staff

Commanding Officer
The CO is normally a command rank character (LtCmdr to Commodore, for very small ships or in an acting capacity Lieutenant). He or she is answerable to the Admiral and his/her Executive officers for the proper execution of HWF rules and orders for the entire crew.
First Officer /
Executive Officer
The duty of the First Officer (aka Executive Officer; FO or XO) is to act as the deputy commander of the ship and to be prepared to take over the duties of the CO if necessary. He/she is second in command and will normally be one rank beneath that of the CO.
Second Officer
The Second Officer (2O) is the third officer in the ship's Chain of Command. He/she will take command when the CO and FO are absent. The position also allows aspiring officers to get some command experience. Usually, one of the department heads doubles as 2O.
Chief Operations Officer
The Chief Operations Officer (OPS) is responsibly for power and resource allocation. He has the ability to override whatever is currently happening with regards to resource allocation, to ensure that the bridge or whom every is needing the resource gets them based upon priority.
Chief Security Officer
The Chief Security Officer (CSO) is primarily responsible for the security of the ship and its crew.
Chief Engineer
The Chief Engineering Officer (CEO) is responsible for the repair, maintenance and proper functioning of the ship's physical components including engine, shields, life-support, transporters, replicators, holodecks, and shuttles.
Flight Control Officer
The Flight Control Officer (FCO; on starbases and stations typically called the Chief Navigation Officer or CNO) actually "drives" the ship. On HWF ships, he/she acts as the chief backup for the other bridge officers. The FCO is also the principal shuttlecraft pilot.
Chief Medical Officer
The ship's doctor (CMO) handles all medical matters. The CMO is secondarily responsible for the same work as the Counselor and may serve in both capacities.
Counselor
The Counselor (CNS) handles the ambassadorial functions including dealing with alien races and trying to make peace. He/she also looks after the crew's mental well-being.
Chief Science Offier
The Science Officer (CSciO) is responsible for investigations into all manner of scientific problems, both mechanical and biological. This officer also acts as a back-up for both the CMO and the CEO and either of those positions may also act as CSciO.
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Ranks

INSIGNIA/RANK RANK INSIGNIA RANK
Captain Master Chief
Commander Senior Chief

Lieutenant Commander

Chief Petty Officer 1st Class
Lieutenant Chief Petty Officer
Lieutenant Junior Grade Petty Officer
Ensign Specialist
Civilian Yeoman 1st Class
    Yeoman
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Ranks responsibilities

The following is a list of non-roleplay duties the fleet can and does expect from players who have attained a given rank. This is meant to serve as a guide only. Not all players advance equally in all areas of this game.

Ensign New players who are still learning or not yet experienced enough for acting 2O.
Lieutenant JG Fully trained players.
Able to stand in for the 2O if the CO, FO or 2O are away.
Able to be acting 2O on away missions.
Can take GM position.
Lieutenant Experienced enough to begin FO then CO CGT*.
Can be promoted to 2O after on ship CGT.
Can stand in for the FO if the CO or FO are away.
Able to be acting FO on away missions.
Can take any admin position except FXO and Fleet CO.
Lt. Commander Can be promoted to FO if completed FO CGT.
Can stand in for CO if he is away.
Able to be acting CO on away missions.
Can take FXO position.
Commander Must have completed FO CGT.
Can be promoted to CO After CO CGT
Captain Can take Fleet CO position.

* CGT stands for Command Grade Training.

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Uniform designs


CO
FO/XO
FCO

OPS
CEO
CSO

CMO
CNS
CSciO

CADET

Enlisted Crewmen

Admiral Uniform

Dress Uniform

Standard Marine

The uniforms on this page were created by Shaun Darlington for use in the Holoworld Fleet.