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| The Mage Apprentice | ||||||||
| The Mage Apprentice's capabilities are two fold. His love for melee combat equals that of his love for spells. He has begun to discover his ability with magic but, unlike the Wizard, he spends an equal amount, if not more of his time learning the art of combat along with his studies of spells. Because of his split studies, he will never be as skilled at spells as the Wizard. However, his abilities are nothing to be taken likely. Though he may not dedicate as much time to magic, the combination of a sword and correctly placed spell can mean certain doom to many a foe. During this time the Mage Apprentice has found a High Warrior Mage as his master and will follow his teachings for some time, learning everything he can. His duties are to listen to everything his master tells him. At this rank the player is expected to work on their role-playing abilities and forge his character as he sees fit while following the rules laid out for the given rank. Promotion will come when the Apprentice's High Warrior mage deems him capable. Uniform: - Robe in guild color. May where any other clothing on the character's body so long as your character looks European medieval. Arms and Armor: - Same as the Acolyte rank. Restrictions: - Same as the Acolyte rank. Skills Allowed: - Magery, evaluate intelligence, meditation, wrestling, resist spells, poisoning, inscribe, focus, mace fighting, healing, anatomy, spell weaving, ***necromancy, spirit speak, archery, swordsmanship, fencing, parrying, tactics, chivalry (must be learned in role-play before being used), bushido and ninjistu (must be learned in role-play before being used). Skills Not Allowed: - Tracking, hiding, stealth, detect hidden, crafting skills, taming skills. ***Necromancy is considered a banned art in The Kingdom of Inethria. This is not to say your character is restricted from having the skill in his template. However, as a member of Inethria your character is expected to abide by the laws of the land and the law states Necromancy is banned of all use. There will be repercussions if your character is caught breaking the laws. This is considered an 'In Character' rule and will be treated strictly in game and in character. |
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