Day 1193 - Day 1258
Day 1193  (27 days later)
Ilmarian "spilled" water all over my last few journal entries - well, more like gave a very thorough dousing to!  They are now completely illegible.  This bothers me a great deal – not because of the lost information, but because I suspect he did it on purpose.  My cheerful young brother is no longer speaking to me.  In fact he outright ignores me.  I'm beginning to dislike the person he's become, but blood is blood so I will continue to protect him in battle. 

Records: 
Day 1185 marked our 3rd anniversary as an adventuring party. 

Day 1194 
(the next day)
We meet up with The Other Adventuring Party.  The ones that hired those really bad assassins to kill us in our rented beds back in Remios.  Nivak tries to negotiate with them, but they aren’t having any of that.  Apparently we gave them too much trouble to just hand Nickolaus over and be done with it.  They intend to kill us whether we hand the bastard over or not – might as well not and kill them instead. 
Battle Records: Lillay = 4 kills (including the “Chick”), - 1 Fate Point, frenzied twice (Nivak and Klaus).  Caradryan = 3 kills.  Jezeg = 2 kills (including the knight).  Nadon = 2 kills (including the archer), First Blood.  Growlyn = 2 kills, saved Lillay’s life.  Ilmarian = 1 kill, High Damage Kill at 26 points.  Nivak = 1 kill.  Klaus = 0 kills, DEAD – blow chops from leg up through ˝ way up his sternum. 

Day 1198  (4 days later)
Run into a small band of mutants – hardly more than an annoyance. 
Battle Records: Nadon = 4 kills (including the leader).  Lillay = 4 kills.  Caradryan = 3 kills.  Jezeg = 3 kills.  Nivak = 2 kills, High Damage Kill at 30 points.  Growlyn = 2 kills.

Day 1205
(7 days later)
I can’t understand why Myrmydia feels She must test my patience so!  We are ever so close to Goldum and the delivery of our “package” and She continues to throw these nuisances across our path!  I am frustrated, travel-worn, and eager to be done with Nickolaus and this awful mission!  It’s bandits today.  Not a large group and one we could dispatch with ease, but we negotiate only because we wish to be done with them quickly and not waste any more time.  Their demand – 50 Gold.  Caradryan pays and indicates quite clearly that they had better remove themselves from our sight if they wish to keep their heads.  The fools take the hint and we are done with them.

Day 1207  (2 days later)
And we arrive in fair Goldum once again!  Oh, who am I kidding?  It’s not a fair city by any means.  But, it is a sight for sore eyes after such trip as we have had.  Nickolaus is delivered safely and intact to Halfor who is, of course, eternally grateful.  Rooms are acquired at the Oiled Blade once again.  And we settle into town for a bit of rest and relaxation.  Well, not exactly – more like healing and training. 

Day 1238  (31 days later)
We’ve found work on the town board.  Somewhat local this time – it’s only in the mountains as opposed to being way, way on the other side of them.  And, once again, we tell Halfor we’ll pick up his flowers along the way.  Caradryan’s picked up an “apprentice” for himself – a FEMALE apprentice.  Was quite used to and happy with being the only female in this party.  She goes by the name of Sandra and she’s HUMAN.  Ugh.

Day 1239 (1 day later)
On our way to the mountains…

Day 1246 (7 days later)
We’ve run into some mutants and they are no more. 
Battle Records: Jezeg = 17 kills.  Nadon = 11 kills.  Caradryan = 6 kills.  Lillay = 2 kills, High Damage Kill at 23 points.  Nivak = 2 kills.  Arvin = 2 kills.  Ilmarian = 1 kill. 
Bruticus = 1 kill.

Day 1254
(1 week later)
And so we begin our trek back into these damned mountains.  Goblins attempt an ambush. 
Battle Records: Caradryan = 16 kills.  Jezeg = 8 kills.  Nadon = 5 kills, High Damage Kill at 26 points.  Lillay = 4 kills.  Sandra = 3 kills.  Nivak = 2 kills.  Growlyn = 2 kills. 
lmarian = 1 kill.  Bruticus = 1 kill.  Meiron = 1 kill.

Day 1258 (4 days later)
Most of us are up and moving again.  We search out the rest of the place for loot.  There’s one room with undecipherable runes on the door and such, so we really have no choice but to check it out.  Our newest comrade, Bruticus, takes a bit of cloth from some portion of his body, pisses on it, puts it over his face, and proceeds to rip up a rune-covered stone set within the floor.  I’ll have to remember not to sit near him ever again.  His outlandish precautions did nothing to stop the acid trap that goes off on his leg.  The acid eats right though his one boot and does a number on his leg.  What awful luck!
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