Act 1: Rouge
Scouts Purchased From: Kashya |
Strength |
1 |
Dexterity |
2 |
Defense |
6.5 |
Res. All |
2 |
Equipment |
Bows (Not Crossbows) |
Skills |
Fire or Ice arrow, Inner Sight |
Notes |
Cant use Amazon only items on a
Rouge |
Act 2: Desert
Warriors Purchased From: Greiz |
Strength |
1.5 |
Dexterity |
1.5 |
Defense |
9.5 |
Res. All |
2 |
Equipment |
Pole arms, Spears, Lances |
Skills |
Attack with Jab and have these
Auras:
Normal and Hell Difficulties:
- Combat - Prayer
- Offensive - Blessed Aim
- Defensive - Defiance
Nightmare Difficulty:
- Combat - Thorns
- Offensive - Might
- Defensive - Holy Freeze
|
Notes |
These Auras effect everyone in
your party, in some cases the Mercenary wont activate the aura
until he is hit. |
Act 3: Iron Wolves
(Mage) Purchased From: Asheara |
Strength |
1.5 |
Dexterity |
1.5 |
Defense |
4.5 |
Res. All |
2 |
Equipment |
Swords and Shields |
Skills |
- Charged Bolt and Lightning
- Glacial Spike or Ice Blast
with Frozen Armor
- Inferno and Fireball
|
Notes |
These guys don't attack melee to
much so their weapon should me more for mods rather than damage. |
Act 5: Barbarians
Purchased From: Qual-Kehk |
Strength |
2 |
Dexterity |
1.5 |
Defense |
7.5 |
Res. All |
2 |
Equipment |
Swords, Two handed or One |
Skills |
Bash and Stun |
Notes |
They can use Barbarian Only items |