Vote For Me

Final Fantasy Mages

Story 

Anime Fantasies

Squaresoft's display area had to be one of the most crowded. A row of monitors dedicated to Final Fantasy 8 attracted people by the throngs to watch demonstrations of spells and in-game actions. A large TV monitor replayed one of the opening sequences over and over again mesmorizing everyone. Not only have Squaresoft incorporated realistic character models into the game, they have introduced beautifully animated new characters with realistic details and facial movements. Squall, an androgynous somewhat pouty anime character, is taught to dance by a free spirited, young woman, Rinoa Heartilly, in the opening animation. It's obvious Squall has no idea what he is doing as he trips and stumbles about. Finally, so embarrassed, he tries to leave. Rinoa though patiently draws him back into the dance each time. Watching their expressions one cannot help but get excited over a game which will actually look more anime and less childish.
                             

She giggled, "come on!"

Squall introduces a new story-line in the Final Fantasy series. He leads an elite combat team involved in a power struggle of two large factions. The story will have two branches, and two main groups of characters each with their own personalities and capabilities. There are parts of the story which leave behind the other group. The characters level up by gaining experience points, increasing their stats.
                      

 Improvements in FF8 include a new interface which can disappear in full-screen mode giving the gamer a larger view of the action. As I watched a battle demonstration against Shiva, the Ice Queen, controls seemed easy to use and the full screen mode allowed for deeper immersion. That was thanks to some out-classing special effects. The combat system is still active-time battles in a cross between real-time and turn-based in which the player has a certain amount of time to make a move before the fight moves on. It does have some nice additions, for example, an intensity adjustment feature that allows players to choose how strong they wish to cast a spell using a slide bar. If you want a massive fire-ball you can crank up the power, using more mana of course.

Some of the more interesting spells include Ultima, a nuclear explosion that destroys just about everything, and one in which a fire train descends on a track through a starlit sky bringing with it explosions and color streams of delight. These are combined with special attacks.

 

Swirls of Light

Of course, the biggest thing going for FF8 will be the story. I have yet to see much of that, but given the recent success of FF7 it would be far fetched to think they would not come through with an excellent script. From the movie on display one can tell they are going for a romantic angle, and an impressive one, if images convey a thousand words. It's all the better since the characters are no longer little cartoon, miniature representations, but tall full-length, leggy 3D models that look like their movie counterparts. I wouldn't be surprised if FF8 grabs an even larger sector of the market this time around, especially in the female sector. Squall is just the kind of tortured, boyish anime hero a woman can fall for, if you like that sort of thing.

 

 

MEDIA

Midi

Image

Game

wallpaper
 
    

e-mail me