Resident Evil: Code Veronica (X) Codes
General
First person view:
Successfully complete the game under the easy or normal difficulty setting.
Battle mode:
Successfully complete the game under any difficulty setting. The game will
automatically save to the VMU after the credits have completed. A battle mode
option will be unlocked at the main menu.
Battle mode in first person view:
Collect the sniper rifle at the end of Disc 1 that Alexia drops. Note: Collect
the sniper rifle that Alfred Ashford drops in Disc 2 in the Japanese version of
the game.
Play as Steve Burnside in battle mode:
Get the gold Luger replica from the basement office in Disc 2. The correct
drawer sequence is red, green, blue, and bottom. You can also unlock Steve
Burnside by performing well in battle mode as Chris.
Play as alternate Claire in battle mode:
Perform well with the original Claire in battle mode.
Play as alternate Chris in battle mode:
Complete battle mode as Wesker. Note: He is armed only with a knife.
Play as Albert Wesker in battle mode:
Take Albert Wesker's sunglasses from the floor in the Incubation Lab after the
intermission sequence when playing as Chris. Alternately, perform well in battle
mode with Steve Burnside.
Play as Hunk:
Successfully complete the game under the normal difficulty setting in less than
3.5 hours and collect every single file, memo, note and letter to unlock Hunk
from Resident Evil 2.
Linear launcher:
Get an A ranking with Steve Burnside, Chris and Albert Wesker and both versions
of Claire in battle mode to unlock the linear launcher. It will appear in your
inventory during the next battle mode game.
Rocket launcher:
Get an A ranking in the normal game by completing it without saving, no first
aid sprays, and no retries. Additionally, save Steve from the Luger, give the
Medicine to Rodrigo, and complete the game with a time less than 4:30. The
Rocket Launcher will appear in the first item box in the next new game.
Playstation 2 (Game Shark Codes)
Master Code (Must Be On) |
EC8533D0 1445D97C |
Infinite Health |
4CD6A924 1456E745 |
Infinite Items/Ammo Slot 1 Claire |
3CD6B4A0 1456E70B |
Infinite Items/Ammo Slot 2 Claire |
3CD6B4A4 1456E70B |
Infinite Items/Ammo Slot 3 Claire |
3CD6B4A8 1456E70B |
Infinite Items/Ammo Slot 4 Claire |
3CD6B4AC 1456E70B |
Infinite Items/Ammo Slot 5 Claire |
3CD6B4B0 1456E70B |
Infinite Items/Ammo Slot 6 Claire |
3CD6B4B4 1456E70B |
Infinite Items/Ammo Slot 7 Claire |
3CD6B4B8 1456E70B |
Infinite Items/Ammo Slot 8 Claire |
3CD6B4BC 1456E70B |
Custom Handgun Always in Crate |
1CD6B7AC 144CE70B |
Shotgun Always in Crate |
1CD6B7A4 145AE70B |
Submachine Gun Always in Crate |
1CD6B7CC 1434E70B |
Magnum Always in Crate |
1CD6B7C4 1436E70B |
Assault Rifle Always in Crate |
1CD6B79C 1454E70B |
Grenade Launcher Always in Crate |
1CD6B7A8 1458E70B |
Sniper Rifle Always in Crate |
1CD6B7A0 1453E70B |
Rocket Launcher Always in Crate |
1CD6B798 1455E70B |
Linear Launcher Always in Crate |
1CD6B7B0 144BE70B |
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