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Attack List
When you look at the attacks you see a couple things. The first thing you see is the name of the attack. Underneath that you see a short description of the attack. Then underneath that, you see AP followed by a number. That number, plus your strength is the damage it does to your opponents PL. Underneath the PL is KI. This number is the number of Ki points it takes to unleash the attack. If you don't have enough ki you can't use that attack. Underneath that is charge followed by a number. That number is the number of turns it takes to charge the attack to unleash it on your opponent. Underneath that is the difficulty [out of 10] it is to learn the attack, the extreamness you have to go to in your roleplay training for it. Finally under that is the number of times you can use that attack each battle/spar/ect.

Learning an Attack
To learn an attack all you have to do is post a thread under c-edits saying that you want to learn an attack and then make a roleplay example of yourself learning the attack. Some attacks are harder to learn then others.

Important Attacks [Learn Any Planet]
~>BUKUJUTSU
enables you to fly
  • AP - 0
  • KI - 0
  • Charge - 0 Turns
  • Difficulty - 1
  • Max Use - Infinite

    ~>KI CONTROL
    enables character to shoot ki out of hands
  • AP - 0
  • KI - 0
  • Charge - 0 Turns
  • Difficulty - 1
  • Max Use - Infinite

    ~>MARTIAL ARTS
    enables character to punch, kick, etc
  • AP - 0
  • KI - 0
  • Charge - 0 Turns
  • Difficulty - 1
  • Max Use - Infinite
    ------------------------------------
    Can Only Learn On Planet Earth
    ~>DESTRUCTO DISK
    a ki dist that is shot from above the head like a frisbe
  • AP - 30,000
  • KI - 10,000
  • Charge - 1 Turn
  • Difficulty - 3
  • Max Use - Infinite

    ~>HEAT SEAKING DESTRUCTO DISK
    a destructo disk that cannont be dodged [must know destructo disk]
  • AP - 30,000
  • KI - 20,000
  • Charge - 1 Turn
  • Difficulty - 5
  • Max Use - Infinite

    ~>KAMEHAMEHA
    a gigantic wave of ki from the hands.
  • AP - 30,000
  • KI - 10,000
  • Charge - 1 Turn
  • Difficulty - 6
  • Max Use - Infinite

    ~>CHOU KAMEHAMEHA
    a gigantic wave of ki from the hands [must kamehameha]
  • AP - 70,000
  • KI - 15,000
  • Charge - 3 Turn
  • Difficulty - 6
  • Max Use - Infinite

    ~>WARP KAMEHAMEHA
    a wave of ki shot from the hands and cannont be dodged [must know chou kamehameha]
  • AP - 70,000
  • KI - 30,000
  • Charge - 4 Turn
  • Difficulty - 7
  • Max Use - Infinite

    ~>CHARGING KAMEHAMEHA
    each turn you charge this [in a row] adds 30000 ap to the blast. can charge as long as wanted. cannont be dodged [must know warp kamehameha]
  • AP - 30,000 Each Charge
  • KI - 5,000 Each Charge
  • Charge - N/A
  • Difficulty - 9
  • Max Use - Infinite

    ~>HOLY KAMEHAMEHA
    a destructo disk that cannont be dodged [must know charging kamehameha]
  • AP - 150,000
  • KI - 50,000
  • Charge - 5 Turns
  • Difficulty - 10
  • Max Use - Infinite

    ~>MASENKO
    a powerful ki attack shot from the hands to head level.
  • AP - 50,000
  • KI - 12,000
  • Charge - 2 Turns
  • Difficulty - 3
  • Max Use - Infinite

    ~>SUPER GHOST KAMEKIAZE ATTACK
    a destructo disk that cannont be dodged
  • AP - 100,000 each ghost
  • KI - 40,000 each ghost
  • Charge - 1 Turn each ghost
  • Difficulty - 8
  • Max Use - 5 Per Fight
    ------------------------------------
    Can Only Learn On Planet Namek
    ~>TIME STOP
    keeps your opponent from attacking or dodging for three turns.
  • AP - 0
  • KI - 45,000
  • Charge - 2 Turns
  • Difficulty - 4
  • Max Use - 1

    ~>GALICK DONUT
    a ring that goes around your opponent and freezes him for one turn. cannot dodge.
  • AP - 60,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 7
  • Max Use - Infinite

    ~>SPECIAL BEAM CANNON
    a spiraling ki beam shot from 2 fingers
  • AP - 60,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 3
  • Max Use - Infinite

    ~>TELEPORT ATTACK
    you teleport onto the character attach to them and explode with a ball of energy onto there back. cannot dodge.
  • AP - 70,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>DAICHIRETSUZAN
    an invisible ki attack that cannont be dodged.
  • AP - 70,000
  • KI - 20,000
  • Charge - 2 Turns
  • Difficulty - 6
  • Max Use - Infinite

    ~>SHI SHIN NO KEN
    "Splits" you into two which makes you imposible to dodge for 5 turns
  • AP - 0
  • KI - 30,000
  • Charge - 1 Turns
  • Difficulty - 8
  • Max Use - 1

    ~>STRIKE-LIGHTNING
    breaks up a ki attack in mid air, making it impossible to dodge.
  • AP - 80,000
  • KI - 35,000
  • Charge - 3 Turns
  • Difficulty - 8
  • Max Use - Infinite

    ~>SENZU BEAN
    the only way you can restore your pl and ki back to full in the middle of a fight.
  • AP - 0
  • KI - 0
  • Charge - 0
  • Difficulty - 8
  • Max Use - 1
    ------------------------------------
    Can Only Learn On Planet Vegeta
    ~>BANG
    a powerful, one-handed ki blast in the form of a ball.
  • AP - 50,000
  • KI - 12,000
  • Charge - 1 Turns
  • Difficulty - 3
  • Max Use - Infinite

    ~>BIG BANG
    a very powerful, one-handed ki blast in the form of a ball and creates a big explosion. must know bang.
  • AP - 150,000
  • KI - 65,000
  • Charge - 4 Turns
  • Difficulty - 9
  • Max Use - Infinite

    ~>DOUBLE SUNDAY
    enables a character to shoot out two huge ki blasts.
  • AP - 55,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>BOMBER DX
    enables a character to attack with ki and physical attacks all at once.
  • AP - 55,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>SAIYANS SPIRIT
    can only be used by saiyans. once your pl reaches 0, it goes back up to 30,000
  • AP - 55,000
  • KI - 15,000
  • Charge - 2 Turns
  • Difficulty - 7
  • Max Use - 1

    ~>GENOCIDE ATTACK
    multiple ki blasts fired rapidly from the hands as character is in a rage [max 5]
  • AP - 30,000 Each
  • KI - 10,000 Each
  • Charge - 1 Turn Each
  • Difficulty - 7
  • Max Use - Infinite

    ~>FINAL FLASH
    a very powerful blast shot from both hands in a cup position pointed toward opponent.
  • AP - 100,000
  • KI - 18,000
  • Charge - 2 Turns
  • Difficulty - 10
  • Max Use - Infinite

    ~>BURNING ATTACK
    A Bright, yellowish orange ki blast shot from both hands.
  • AP - 75,000
  • KI - 18,000
  • Charge - 3 Turns
  • Difficulty - 8
  • Max Use - Infinite

    ~>SUPER BURNING ATTACK
    a burning attack powered up to the extreme
  • AP - 200,000
  • KI - 22,000
  • Charge - 4 Turns
  • Difficulty - 10
  • Max Use - Infinite

    ~>SUPER GHOST BALLON
    like super ghost kamakazie but 8 appear in one spit [must know super ghost kamakazie]
  • AP - 15,000 x 8
  • KI - 18,000
  • Charge - 2 Turns
  • Difficulty - 9
  • Max Use - Infinite

    ~>SAIYAN PRIDE
    saiyan characters severly injure or kill his opponent with one huge energy blast [legendary saiyans only] [cant dodge]
  • AP - 1,500,000
  • KI - 120,000
  • Charge - 5 Turns
  • Difficulty - 10
  • Max Use - Infinite
    ------------------------------------
    Can Only Learn On Planet Frieza
    ~>SOLAR FLARE
    A strong beam of light that blinds your opponent for 3 turns so he can't attack. cannont be dodged but can dodge attacks in the three turns.
  • AP - 0
  • KI - 20,000
  • Charge - 2 Turns
  • Difficulty - 7
  • Max Use - 1

    ~>ENERGY ABSORBTION
    takes 50,000 PL from your opponent and adds it to yourself for the remainder of the battle
  • AP - 0
  • KI - 35,000
  • Charge - 2 Turns
  • Difficulty - 9
  • Max Use - 1

    ~>IKOUKAN O HATSUSEI
    sends an attack to you back at the opponent who dished it out. cannot be dodged
  • AP - 0
  • KI - 20,000
  • Charge - 0 Turns
  • Difficulty - 8
  • Max Use - 3

    ~>FOO BALL SLAM
    a powerful smack up into the air and then hitting back toward the ground with both fists together
  • AP - 50,000
  • KI - 12,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>DEATH BEAM
    a powerful ki blast shot from the finger.
  • AP - 50,000
  • KI - 12,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>MOUTH BLAST
    a powerful ki blast shot from the finger.
  • AP - 60,000
  • KI - 12,000
  • Charge - 2 Turns
  • Difficulty - 5
  • Max Use - Infinite

    ~>FINGER LASER
    character points his two fingers at his opponent and fires a deadly percing laser beam at the opponent
  • AP - 200,000
  • KI - 25,000
  • Charge - 4 Turns
  • Difficulty - 10
  • Max Use - Infinite

    ~>BODY CHANGE
    switches you and your opponents remaining PL points for the remainded of the fight.
  • AP - 0
  • KI - 50,000
  • Charge - 4 Turns
  • Difficulty - 9
  • Max Use - Infinite

    ~>SS. DEADLY BOMB
    huge ball of great energy. cannont be dodged
  • AP - 80,000
  • KI - 35,000
  • Charge - 4 Turns
  • Difficulty - 8
  • Max Use - Infinite
    ------------------------------------
    Can Only Learn On Planet Kanassa
    ~>Telepathic Power
    can read the mind of your opponent which allows you to dodge his next attack without using one of your dodges.
  • AP - 0
  • KI - 30,000
  • Charge - 0 Turns
  • Difficulty - 7
  • Max Use - 3
    ------------------------------------
    Can Only Learn On Planet Dark Star
    ~>Majin Power
    this attack can only be used on majins or forced majins. this attack allows you to force another character to become an evil majin forever.
  • AP - 0
  • KI - 70,000
  • Charge - 5 Turns
  • Difficulty - 9
  • Max Use - Infinite
    ------------------------------------
    Can Only Learn On Planet Yardrat
    ~>Teleportation
    this attack allows you to teleport to any planet or any place at any time outside of any type of fight, spar, quest, or anything like that.
  • AP - 0
  • KI - 0
  • Charge - 0
  • Difficulty - 10+
  • Max Use - Infinite

    ------------------------------------
    Can Only Learn On Planet Makyo Star
    ~>Alien Power Up
    if your an alien/unknown race then this skill will boost your pl for the remainder of the fight/spar/ect. by 50,000
  • AP - 0
  • KI - 30,000
  • Charge - 0
  • Difficulty - 8
  • Max Use - 1
    ---------------------------------------------------------------------------------
    Hechman Attacks
    Here are the attacks/skills only your henchman can learn. They can also learn the ones the warriors can learn [above this section]. Though ONLY henchman can learn the attacks below this section.

    ~>Dragonball Search
    This skill lets your henchman help look for dragonballs. So....you look for a dragonball for 5 days and find one and so do your 4 henchman so. 1+4=5, you would have 5 dragonballs instead of the normal 1.
  • AP - 0
  • KI - 0
  • Charge - 0 Turns
  • Difficulty - 10
  • Max Use - Infinite

    ~>Hechman PL Restore Lv. 1
    This skill makes it so that your henchman can help restore your pl. Each time he/she uses it it restores your pl by 10,000
  • AP - 0
  • KI - 10,000
  • Charge - 0 Turns
  • Difficulty - 3
  • Max Use - 1

    ~>Hechman PL Restore Lv. 2
    This skill makes it so that your henchman can help restore your pl. Each time he/she uses it it restores your pl by 20,000 [must know pl restore lv. 1]
  • AP - 0
  • KI - 20,000
  • Charge - 0 Turns
  • Difficulty - 3
  • Max Use - 1

    ~>Hechman PL Restore Lv. 3
    This skill makes it so that your henchman can help restore your pl. Each time he/she uses it it restores your pl by 30,000 [must know pl restore lv. 2]
  • AP - 0
  • KI - 30,000
  • Charge - 0 Turns
  • Difficulty - 3
  • Max Use - 1
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