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| DECKS - MAX BEAST |
Green / Red Lands 10 Forest 8 Mountain 2 Tranquil Thicket 2 Forgotten Cave Creatures 1 Towering Baloth 2 Kurgadon 1 Krosan Groundshaker 2 Gang of Elk 1 Snarling Undorak 1 Venomspout Brackus 1 Beserk Murlodont 1 Skyshroud Ridgeback 1 Battering Craghorn 1 Shaleskin Bruiser 1 Tephraderm 1 Trained Orgg 3 Wirewood Savage 2 Krosan Drover 3 Elvish Pioneer Spells 1 Dragon Fangs 2 Blanchwood Armor 2 Lure 2 Elvish Guidance 1 Call of the Wild 1 Aether Charge 2 Explosive Vegetation 1 Solar Blast 2 Chain of Plasma 1 Erratic Explosion 1 Cryptic Gateway 1 Belbe's Portal TR Product These guys get huge pretty fast, but it takes time to get them down. The Elves speed it up to the third and fourth turn, so good Beasts get into play faster than you would think. Blanchwood Armor gives incredible power and Lure gets your damage through. The Pioneers speed things up but they end up blocking early on. Just make sure that the Kurgadon gets out before the big guys. The Savages let me draw and Aether Charge gets awesome damage across. I like this deck a lot and as soon as I get some of the really good beasts it will turn into one of my best. While it isn't my best, it's still a whole lot of fun. ~Urza |