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Stephen King's novel Bag of Bones is one of the major
breakthroughs of his career: a universally hailed romantic
horror novel chock-a-block with plot and overflowing with
a kind of emotion new to his work.
King tells Amazon.com's Tim Appelo how he got that story and fields
questions from his fans. We invited subscribers to Amazon.com Delivers
Bestsellers to submit questions for our interview and they responded
with probing queries about King's private life, where his career will lead,
and what God's got to do with it.
You can read it HERE.
"Riding the Bullet," published here on paper for the first time, is the story of Alan Parker,
who's hitchhiking to see his dying mother but takes the wrong ride, farther than he ever intended.
In "Lunch at the Gotham Café," a sparring couple's contentious lunch turns very, very bloody when
the maître d' gets out of sorts. "1408," the audio story in print for the first time, is about a
successful writer whose specialty is "Ten Nights in Ten Haunted Graveyards" or "Ten Nights in Ten
Haunted Houses," and though Room 1408 at the Dolphin Hotel doesn't kill him,
he won't be writing about ghosts anymore.
And in "That Feeling, You Can Only Say What It Is In French," terror is déjà vu at 16,000 feet.
Whether writing about encounters with the dead, the near dead, or about the mundane dreads of life,
from quitting smoking to yard sales, Stephen King is at the top of his form in the fourteen dark
tales assembled in Everything's Eventual.
Intense, eerie, and instantly com-pelling, they announce the stunningly fertile imagination of
perhaps the greatest storyteller of our time.
These fine stories, each written in what King calls "a burst of faith, happiness, and optimism," prove
his point. The theme, mood, characters, and language vary, but throughout, a sense of story reigns
supreme. Nightmares & Dreamscapes contains 20 short tales--including several never before
published--plus one teleplay, one poem, and one nonfiction piece about kids and baseball that
appeared in the New Yorker. The subjects include vampires, zombies, an evil toy, man-eating frogs,
the burial of a Cadillac, a disembodied finger, and a wicked stepfather. The style ranges from King's
well-honed horror to a Ray Bradbury-like fantasy voice to an ambitious pastiche of Raymond
Chandler and Ross MacDonald. And like a compact disc with a bonus track, the book ends with a
charming little tale not listed in the table of contents--a parable called "The Beggar and the
Diamond."
The Gunslinger
Chapter three of King's epic alternate-world saga (1988, 1989) finds Roland the Gunslinger and his
sidekicks continuing their quest for the Dark Tower--and the Maine master keyboarding some of his
least restrained writing in years, great sagging storm clouds of padded prose that only occasionally
thunder or brighten with lightning inspiration. The storyline by now is so complex that King opens
with a four-page ``Argument'' summing up past action and tracing ties between major characters.
The Argument for volume four won't be much longer, since relatively little happens here: Roland
trains Eddie Dean and Susannah Walker, previously brought by him from Manhattan to his blighted
world, in the arts of gunslinging--soon used to slay a giant mechanical bear named Shardik; Jake,
the boy whom Roland let die in volume one, reappears as a Gotham schoolkid who makes his way
through a haunted house into Roland's world; the band of four encounter a town of old folks, then a
wasted city where Jake is kidnapped by degenerates, then rescued; Roland and company take a
ride toward the Dark Tower on a train operated by an insane computer enamored of riddles. In a
note, King admits that ``finding the doors to Roland's world has never been easy for me.'' The strain
is evident, with the volume seemingly jerry-built on borrowings (the hoary haunted house; the mad
computer, echoing Hal of 2001; the wasted city and its criminal denizens, shades of Escape from
New York) and overblown character conflicts (can Eddie summon the courage to cross the swaying
bridge?). Still, some of the action cooks up shivery suspense, and Roland's anticipated duel of
riddles with the homicidal computer promises a swift start to the next volume. Hopefully it won't
take any more slack interlude volumes for Roland to reach the Dark Tower. Meanwhile, though
confirmed series fans might at least tolerate this chapter (and buy up its 1.5 million first
printing--on-sale Dec. 2), the generic King fan will enjoy far more the upcoming Needful Things
(p.813).(Book-of-the- Month Split Dual Selection for January)
It's a great race, for the mind and pulse. Movies should be this good. Then comes a 567-page
flashback about Roland at age 14. It's a well-marbled but meaty tale. Roland and two teen homies
must rescue his first love from the dirty old drooling mayor of a post-apocalyptic cowboy town,
thwart a civil war by blowing up oil tanks, and seize an all-seeing crystal ball from Rhea, a vampire
witch. The love scenes are startlingly prominent and earthier than most romance novels (they kiss
until blood trickles from her lip).
After an epic battle ending in a box canyon to end all box canyons, we're back with grizzled,
grown-up Roland and the train-wreck survivors in a parallel world: Kansas in 1986, after a plague.
The finale is a weird fantasy takeoff on The Wizard of Oz Some readers will feel that the latest
novel in King's most ambitious series has too many pages--almost 800--but few will deny it's a
page-turner.
In this long-awaited fifth novel in the saga, their path takes them to the outskirts of Calla Bryn Sturgis, a tranquil valley community of
farmers and ranchers on Mid-World's borderlands. Beyond the town, the rocky ground rises toward the hulking darkness of
Thunderclap, the source of a terrible affliction that is slowly stealing the community's soul. One of the town's residents is Pere Callahan, a
ruined priest who, like Susannah, Eddie, and Jake, passed through one of the portals that lead both into and out of Roland's world.
As Father Callahan tells the ka-tet the astonishing story of what happened following his shamed departure from Maine in 1977, his
connection to the Dark Tower becomes clear, as does the danger facing a single red rose in a vacant lot off Second Avenue in midtown
Manhattan. For Calla Bryn Sturgis, danger gathers in the east like a storm cloud. The Wolves of Thunderclap and their unspeakable
depredation are coming. To resist them is to risk all, but these are odds the gunslingers are used to, and they can give the Calla-folken
both courage and cunning. Their guns, however, will not be enough.
Available Summer '04.
Available: November '04.
Of course, this is no ordinary policeman, but Jack Sawyer, hero of Stephen King and Peter
Straub's 1984 fantasy The Talisman. At the end of that book, the 13-year-old Jack had
completed a grueling journey through an alternate realm called the Territories, found a
mysterious talisman, killed a terrible enemy, and saved the life of his mother and her
counterpart in the Territories. Now in his 30s, Jack remembers nothing of the Talisman,
but he also hasn't entirely forgotten.
Just as the first flakes begin to fall, Martha Clarendon, one of Little Tall Island's oldest residents,
suffers an unspeakably violent death. While her blood dries, Andre Linoge, the man responsible sits
calmly in Martha's easy chair holding his cane topped with a silver wolf's head...waiting.
Linoge knows the townsfolk will come to arrest him. He will let them. For he has come to the island
for one reason. And when he meets Constable Mike Anderson, his beautiful wife and child, and the
rest of Little Tall's tight-knit community, this stranger will make one simple proposition to them all:
"If you give me what I want, I'll go away."
Trisha's odyssey succeeds on several levels. King renders her consciousness of increasing peril
beautifully, from the "first minnowy flutter of disquiet" in her guts to her into-the-wild tumbles to her
descent into hallucinations, the nicest being her beloved Red Sox baseball pitcher Tom Gordon,
whose exploits she listens to on her Walkman. The nature writing is accurate, tense, and sometimes
lyrical, from the maddening whine of the no-see-um mosquito to the profound obbligato of the
"Subaudible" (Trisha's dad's term for nature's intimations of God). Our identification with Trisha
deepens as we learn about her loved ones: Dad, a dreamboat whose beer habit could sink him;
loving but stubborn Mom; Trisha's best pal, Pepsi Robichaud, vividly evoked by her colorful sayings
("Don't go all GIRLY on me, McFarland!"). The personal associations triggered by a full moon, the
running monologue with which she stays sane--we who have been lost in woods will recognize these
things.
In King's revealing Amazon.com interview, he said the one book he wishes he'd written was Lord
of the Flies. When Trisha confronts a vision of buzzing horror in the middle of the woods, King
creates his strongest echo yet of the central passage of Golding's novel.
The first collection of stories Stephen King has published since Nightmares & Dreamscapes nine years ago,
Everything's Eventual includes one O. Henry Prize winner, two other award winners, four stories published
by The New Yorker, and "Riding the Bullet," King's original e-book, which attracted over half a million
online readers and became the most famous short story of the decade.
Nightmares & Dreamscapes
Many people who write about horror literature maintain that mood is its most important element.
Stephen King disagrees: "My deeply held conviction is that story must be paramount.... All other
considerations are secondary--theme, mood, even characterization and language."
(Fiona Webster)
Skeleton Crew
In the introduction to Skeleton Crew (1985), his second collection of stories, King pokes fun at his
penchant for "literary elephantiasis," makes scatological jokes about his muse, confesses how much
money he makes (gross and net), and tells a story about getting arrested one time when he was
"suffused with the sort of towering, righteous rage that only drunk undergraduates can feel." He
winds up with an invitation to a scary voyage: "Grab onto my arm now. Hold tight. We are going
into a number of dark places, but I think I know the way."
And he sure does. Skeleton Crew contains a superb short novel ("The Mist") that alone is worth the
price of admission, plus two forgettable poems and 20 short stories on such themes as an evil toy
monkey, a human-eating water slick, a machine that avenges murder, and unnatural creatures that
inhabit the thick woods near Castle Rock, Maine. The short tales range from simply enjoyable to
surprisingly good.
In addition to "The Mist," the real standout is "The Reach," a beautifully subtle story about a
great-grandmother who was born on a small island off the coast of Maine and has lived there her
whole life. She has never been across "the Reach," the body of water between island and mainland.
This is the story that King fans give to their friends who don't read horror in order to show them
how literate, how charming a storyteller he can be. Don't miss it. --Fiona Webster
Filled with ominous landscapes and macabre menace, Stephen King's latest mass market novel
features The Gunslinger, a haunting figure in combat with The Man in Black in an epic battle of good
versus evil. A spellbinding tale that is both grippingly realistic and eerily dreamlike.
The Drawing of the 3 : The Dark Tower II
Like The Gunslinger, The Drawing of the Three is a brilliant work of dark fantasy, inspired by
Browning's romantic poem, "Childe Roland to the Dark Tower Came." The Man in Black is dead,
and Roland is about to be hurled into 20th-century America, occupying the mind of a man running
cocaine on the New York/Bermuda shuttle.
The Waste Lands : The Dark Tower III
As Roland the Last Gunslinger moves ever closer to the Dark Tower of his dreams and nightmares,
he draws in with him street-smart Eddie Dean and wheelchair-bound Susannah
(From Kirkus Reviews , September 15, 1991)
Wizard and Glass: Dark Tower IV
Wizard and Glass, the fourth episode in King's white-hot Dark Tower series, is a sci-fi/fantasy
novel that contains a post-apocalyptic Western love story twice as long. It begins with the series'
star, world-weary Roland, and his world-hopping posse (an ex-junkie, a child, a plucky woman in a
wheelchair, and a talking dog-like pet named Oy the Bumbler) trapped aboard a runaway train. The
train is a psychotic multiple personality that intends to commit suicide with them at 800
m.p.h.--unless Roland and pals can outwit it in a riddling contest.
Wolves of the Calla: The Dark Tower V
Roland Deschain and his ka-tet are bearing southeast through the forests of Mid-World, the almost timeless landscape that seems to
stretch from the wreckage of civility that defined Roland's youth to the crimson chaos that seems the future's only promise. Readers of
Stephen King's epic series know Roland well, or as well as this enigmatic hero can be known. They also know the companions who have
been drawn to his quest for the Dark Tower: Eddie Dean and his wife, Susannah; Jake Chambers, the boy who has come twice through
the doorway of death into Roland's world; and Oy, the Billy-Bumbler.
Song of Susannah: The Dark Tower VI
The Dark Tower: The Dark Tower VII
In the seemingly paradisal Wisconsin town of French Landing, small distortions disturb the
beauty: a talking crow, an old man obeying strange internal marching orders, a house
that is both there and not quite there. And roaming the town is a terrible fiend nicknamed
the Fisherman, who is abducting and murdering small children and eating their flesh. The
sheriff desperately wants the help of a retired Los Angeles cop, who once collared
another serial killer in a neighboring town.
Stephen King fans, rejoice!
The bodysnatching-aliens tale Dreamcatcher is his first book in years
that slakes our hunger for horror the way he used to. A throwback to It,
The Stand, and The Tommyknockers.
Dreamcatcher is also an interesting new wrinkle in his fiction.
Storm of the Century (Screenplay)
They're calling it the Storm of the Century, and it's coming hard. The residents of Little Tall Island
have seen their share of nasty Maine Nor'easters, but this one is different. Not only is it packing
hurricane-force winds and up to five feet of snow, it's bringing something worse. Something even the
islanders have never seen before. Something no one wants to see.
Trisha McFarland is a plucky 9-year-old hiking with her brother and mom, who is grimly
determined to give the kids a good time on their weekends together. Trisha's mom is recently
divorced, and her brother is feuding with her for moving from Boston to small-town Maine, where
classmates razz him. Trisha steps off the trail for a pee and a respite from the bickering. And gets
lost.
(Tim Appelo)
Hearts in Atlantis, King's newest fiction, is composed of five interconnected, sequential narratives,
set in the years from 1960 to 1999. Each story is deeply rooted in the sixties, and each is haunted by
the Vietnam War."
"In Part One, "Low Men in Yellow Coats," eleven-year-old
Bobby Garfield discovers a world of predatory malice in his own neighborhood. He also discovers
that adults are sometimes not rescuers but at the heart of the terror."
"In the title story, a bunch of college kids get hooked on a card game, discover the possibility of protest...and
confront their own collective heart of darkness, where laughter may be no more than the thinly
disguised cry of the beast."
"In "Blind Willie" and "Why We're in Vietnam," two men who grew up with Bobby in suburban Connecticut try to fill the emptiness of the post-Vietnam
era in an America which sometimes seems as hollow - and as haunted - as their own lives."
"And in "Heavenly Shades of Night Are Falling," this book's denouement, Bobby returns
to his hometown where one final secret, the hope of redemption, and his heart's desire may await
him."
"Stephen King's new book will take some readers to a place they have
never been...and others to a place they have never been able to completely leave."
(Book jacket)