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by John Pederson
<lobo1@juno.com>
This file contains the rough idea that
I've had for NPCs over the past year or so. Some are more fleshed out than
others, but all are still pretty much, well, rough. Some ideas need more
work than others, but if they're here, I haven't used them in my game (didn't
get the chance): so my former players haven't seen any of these yet:) Well,
happy hunting!
Name: Xero, designate X-0
Name: Yarubnien
Name: Arloch
Name: Ule Malkor (Real name: ?)
Name: Be'Draal
Name: Charon
Name: Cinder
Name: ?
Name: Michael Uke
<Note: the next several guys were
created to act as experienced but out of work runners, their team was called
'The Broken Heroes'>
Name: Hilton
Name: Razer
Name: Cannonball
Name: Sombra del Lobo (Shadow of the
Wolf)
Name: Daytripper
The NPC File: Roughs
Name(s): The Magus Brothers (first
names?)
Race(s): Human
Description: 5 Elementalists - clonal quintuplets - originally engineered
as part of a genetics program by Renraku in 2030. The project itself was
abandoned in 2035 when all other test subjects failed to be useful. In 2048,
the 5 brothers were inducted as part of Renraku's corporate special ops group,
specifically for magical situations. In late 2048, the 5 abandoned Renraku
after their first assignment. Currently working very hard to avoid being
caught by the corp and working in direct opposition to most of the corp's
goals. All five are Grade 2 Initiates, they use nearly identical gear and
were given identical cyber and bioware implants. Their Skills and base attributes
are also nearly identical.
Race: Android/Cyborg
Description: Created by Renraku in 2046-2052, went rogue. They want him back,
if only for the immense number of spare parts. <Note: This idea may need
serious re-working with the advent of cybermancy>
Race: Free Fire Elemental, Great Form Animus
Description: Spends time bouncing back and forth between the mundane world
and the metaplane of Fire.
Race: Free Crystal Elemental, Shadow
Description: ?
Race: Human
Description: Believes himself to be a Jedi Knight. Abilities include limited
sorcery (telekinesis, telepathy, etc), possible Mental and Physical Adept
abilities. <Note: This guy's lightsaber is probably a spell lock with
a specially designed spell in it.>
Rame: Horror <Note: Yeah, I gave some thought to this, too. I was never
quite sure if I'd use it, however.>
Description: ? <Note: I got a pic I drew of this guy somewhere, if I can
find it, I'll scan it in and put it up here.>
Race: Free Toxic Spirit of the Land (Forest?), Shadow orientation
Description: Often masquerades as a Totemic Avatar of the Toxic Wolf.
Race: Dwarf
Archetype: Street Samurai
Description: free-lancer with a passion for pyrotechnics. <Note: I originally
conceived this guy and the next couple of characters to fill in holes within
the group of PCs, should they need certain abilities they did not
have.>
Race: Elf
Archetype: Former Corporate Rigger
Description: A former Renraku rigger, uses a customized Roadmaster (add 2
Steel Lynx drones, 2 rotordrones, VCR-2)
Race: Human
Archetype: Decker
Description: A married decker who does shadow-work on the side to help support
his family. He and his wife, an elf, have one kid, a baby girl.
Race: Human
Archetype: Elementalist (Earth), Grade 3
Description Hilton is the alias of the Heroes' main magician. He is slickly
dressed, like one of the high-society types, or, at least someone who used
to be.
Race: Human
Archetype: Street Samurai
Description: A well-equipped sammie, Razer takes his alias from the set of
triple spurs he has installed in each cyberarm. <Notes: Cyberarms have
Strength +2, also has Aluminum Bone Lacing, Lvl. 3 Encephalon, Cybereyes
w/ the works, Synaptic Accelerator 2, Muscle Aug 3, and Enhanced
Reaction>
Race: Ork
Archetype: Rigger
Description: A skilled but now forlorn rigger. <Notes: VCR-3, Datajack,
cybereyes w/Flare Comp, Thermo, UV>
Race: Ork
Archetype: Physical Shaman (Wolf), Grade 4
Race: Elf
Archetype: Decker (Heavy Hitter)
All articles at The Shapeshifter's Lair are copyright by their
original author(s). Shadowrun is a Registered Trademark of FASA Corporation.
Original Shadowrun material Copyright 1994 by FASA Corporation. All Rights
Reserved. Used without permission. Any use of FASA Corporation's copyrighted
material or trademarks in this file should not be viewed as a challenge to
those copyrights or trademarks.
John Pederson, canthros1@aol.com or
lobo1@juno.com