The Path of
Moonlight, Fire, and Ice is a way for Adventurers
to take advantage of two powerful classes in
Adventure Quest which are accessible by
non-Guardians.The first part of the path
is the Lycan/ Vampire sub-race. The armor for
this race is cheap and better than the armor in
the shops, especially at low levels. With two
specials powers, heightened defenses, and access
to a companion, these sub-races will prove to be
extremely powerful. This is Moonlight part of the
path.
The second
part of this path the Mage class. The Mage
attacks are better than any spell a low-level
character can purchase, and better than most
mid-level spells. Adventurers are restricted to
Level 5, but that still gives access to Fire,
Ice, Wind, and Earth attacks. This is the Fire
and Ice part of the path.
To
Begin
Adventurers
need all the help they can get. They don't have
access to sacks full of potions and the Guardian
blade. So it's important for a beginning
Adventurer following the Path of Moonlight, Fire,
and Ice to visit Warlic and figure out how to get
the Pet Rock companion.
As for
equipment, it is recommened that the Adventurer
start with a Fire Blade and a pet of some kind.
Low-level shields are not very good, so save your
money. If you insist on buying a shield, get a
Fire Shield, because it will help with the Stat
Trainer.
You cannot
access Darkovia, where you'll choose to be a
Lycan or Vampire, until Level 5. Until then, save
your money and work on Random adventures or
low-level quests. You can start upping your stats
when you level up, but stop at 5 (because it's
free).
Lycans
and Vamps
When you
hit Level 5, go to Darkovia and chose to be a
Lycan or Vampire. Both are equal as far as
abilities are concerned. Both also have access to
a companion, a bat (Vampire) or wolf (Lycan).
Mage
You're
going to start doing major damage when you become
a Level 2 Mage, when you get Fire and Ice
attacks. At Level 10, go to Warlic and begin your
Mage quests. If you don't have enough money to
buy your Mage robes, just go ahead and do the
first (qualifying) and second (Level 1) Mage
quests anyways.
You can
alternate between racial quests and Mage quests
until you max out. When you do max out, you must
choose your own path.
Special
Considerations- Combat
When
following the Path of Moonlight, Fire, and Ice,
you have to carefully consider the nature of the
enemies you will face. You must use the strengths
of the dual nature of your abilities, and you
must keep your weaknesses in mind. Do you
engadage as a Mage and issue the final blow as a
Lycan or Vampire? Do you save your mana for a
tougher opponent, or does your Lycan/ Vampire
form have a greater advantage?
Stats
Why
develop stats evenly? Because this path will need
both warrior strengths (Strength, Endurance) and
magic-user strengths (Dexterity and
Intelligence). It's best to develop stats evenly
until they hit 15. After that, you can choose
where to concentrate your efforts.
If you
have a clear vision of where your Adventurer will
be by Level 50 (the max level for Adventurers),
then feel free and do what you want with stats.
|