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Your First Model
Now you've read the introduction, you should be
motivated enough to head for the hobby shop straight away.
But before you do, let's first look at how aircraft fly and the characteristics
of a model aircraft so you can understand what you
should be looking for when you buy your first kit. Then
we'll look at the types
of models that are suitable for beginners to build
and fly.

How do aircraft fly?
As you probably already know,
it's the wing that is responsible for keeping a
plane in the air. To see how this works, let's
take a look at the wing's cross-sectional shape,
called an aerofoil. In the diagram opposite,
you'll see that as air moves over the wing, the
air flowing above the wing must travel faster to
reach the trailing edge at the same time as the
air flowing underneath the wing. |
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An aerofoil showing lift and drag. |
This creates an area of lower pressure above the wing,
in effect sucking the wing upwards. This is called lift,
and an aeroplane will not leave the ground until the wing
is generating enough lift to overcome its weight.
Of course, in the normal run of things, air will not
conveniently pass over the wing. So we have to arrange
the next best thing - for the wing to move through the
air. We can do this in two ways: by fitting a motor (an
electric one, of course!) to our model to provide thrust,
or by launching it by some method. There is a natural
resistance to any forward movement through air. This is
called drag. Drag is caused by the shape of the
aircraft, skin friction and the process of creating lift.
The aircraft will only move forwards when the thrust
generated by the motor is enough to overcome the drag
generated by the model.
These four forces dictate whether an aircraft will fly
or not. In order to fly, the aircraft must be able to
generate enough thrust to get the plane to a speed where
the lift generated by the wing is enough to overcome the
aircraft's weight. If these four forces exactly cancelled
each other out, the model would fly straight and level
with no change in airspeed or altitude.

Aircraft Characteristics
Wing placement |
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Wing placement falls into three
categories: high wing, mid wing and
low wing. In a high wing design, the
weight of the model is suspended below the wing,
so that its weight always tries to return it to a
level position, making it more stable and easier
to fly. That's why trainers, like the Electri-Cub
shown opposite, are all high wing designs. Low-wing
models, on the other hand, are less stable and
are therefore better suited to advanced flyers
who want to perform rolls, loops and other
aerobatic manoevers. |
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Aerofoil |
Aerofoils also fall
into three categories: flat-bottomed, symmetrical
and semi-symmetrical. Flat-bottomed
aerofoils develop the most lift at lower speeds,
so they are the best choice when you're learning
to fly. The thickness of the aerofoil determines
how much drag is created. A thick wing creates
more drag, resulting in slower speeds and gentler
stalls. |
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Dihedral |
Dihedral is the upward angle of
the wings from the fuselage. Dihedral increases
stability and decreases aerobatic ability.
Trainers have a relatively large dihedral angle,
and this is sometimes increased (especially in
gliders) by using polyhedral (a second upward
bend in the wings). |
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Types of Models Suitable for Beginners
Your first model should have high-wing placement, a flat-bottom
aerofoil and generous dihedral. These types of model are
gentle, slow-flying craft that offer more reaction time,
and feature "self-righting" characteristics
that return them to straight and level flight just by
releasing the controls. Some are offered as ARF (Almost
Ready to Fly) kits which require minimal building time.

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