The Dark Days (November 1998 – May 1999)
With no more central billing
server, and without the more secure version of the server client that
VIE used, SS was in shambles. iNet quickly asserted itself as the
central billing server for most of the old VIE zones that were now
housed in different servers around the world. The VIE zones were now
called SVS or Standard VIE Settings. The population dropped, and the
greatest of the new zones had stabilized around 80 players during peak
times. At this time, there was no guarantee that any zone, even
Trench Wars would not languish in obscurity. The population
reached an all time low at around 450 people on peak times during
early 1999. Without the VIE server, cheating was now rampant
everywhere and some of the most popular zones turned inwards and
towards the old Pro League policy of putting a private list of players
allowed to enter. Eventually that very same policy allowed for these
zones to forever languish in population size. The stage was now set:
Subspace would die and fade forever into obscurity, unless someone
stepped up and something miraculous happened.
That something turned out in
the form of Baudchaser, a player from Euro League who started
the SSCx project. With the additional creation of the SS Council,
every zone in Subspace was asked to join under the banner of SSC under
the central billing server of iNet. SSCE (Pro League server),
SSCU (iNet), and SSCX (a US West Coast server) were created. A server
upgrade was given to the SSCx participants and some of the major
cheats were blocked. But still there were gaps. Then the second
miraculous event happened. At mid-1999, a single programmer decided to
step up, and single-handedly create something, which in effect saved
Subspace. And this is where our story really begins.
Next: 4. The Archaic Age (May 1999 – September 1999)
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