Department of Defense:

Exo-Wars Military Database

Lockheed Martin EX-10A Tiger Officer & Command Exo

The Tiger is the perfect balance of power, grace, speed, strength, and destruction. Designed for the Elite Special Forces (SEALS) units the Tiger is a complex, reliable machine that all but guarantees the return of its pilot. The Tiger is manufactured at Lockheed Martin by their famous Skunk Works teams that have in the past created other famous technological innovations such as the first Stealth Aircraft. Lockheed spared no expense in the design of the Tiger, going back to the most basic lessons learned by the other designs and starting from scratch. The Tiger is almost a complete reinvention of the Exo machine. While the basic layout is similar to the other units, its internal structure is very different. Having been redesigned for maximum protection with minimum maintenance the Tiger incorporates the first “Standardized” parts of any Allied Exo. Although the popularity and vast numbers of Jaguar General Purpose Exo seem to dictate what a standard part should be, the Tiger is the first to actually put this theory into practice.

The cockpit of the Tiger is very small, almost on par with the Puma Exo; its internal surfaces are covered in electronics and communications equipment. To help the pilot deal with the stress of such a small space the normal Holo-Goggles have been upgraded to full Virtual Reality Projectors. The new VR-P’s combine all the sensor data the Tiger can collect and a dedicated imaging computer creates a simulated image of the surrounding. The pilot has the perception that the Tiger is their own body, when the pilot looks one way the sensor turret looks that way, but instead of the holographic representation of the environment the character sees a complete ‘real’ looking environment. The pilot has all the relevant combat information overlaid into their field of vision, and can vocally communicate command to the onboard voice recognition system. The advanced visual suite of the Tiger is only the tip of the iceberg, it is a machine designed for command, control and communications. The extra room of the chest cavity has been consumed by the addition of various electronics, communications equipment and ECM/ECCM systems. In short the Tiger is the perfect field commander and lone wolf all in one.

  The Tigers single most dramatic improvement over other Exo designs is the new synthetic muscle fiber configuration. While the Puma and Jaguar Exo’s use a basically human muscle fiber layout, the tiger has a more primitive design copied from Gorilla’s. The new configuration improves the strength, reaction time, endurance, and density of the muscle fiber used in Exo construction. The reason the Tiger departs so drastically from its predecessors is due to its role as a Special Operations unit. The Exo had to be as resilient as possible and the new muscle configuration gave the Tiger even better performance and protection then before, both traits are highly desirable for any Exo, but no more so then for a Special forces unit.

The Tiger is a relatively new additions to the Allied arsenal and as such its service record is substantially shorter then almost any other Exo on the planet. However its extensive design and test phases ensured that the Tiger would be 100% perfect once it hit the production line. In the growing number of sorties the Tiger has completed very little has been declassified. What is reported is that a small squad of Tigers was sent on deep recon patrols before the formal entrance of the United States into the War. The purpose of the Tigers mission was to determine the extent of the threat the Axis posed to the Alliance. How close were they to reaching their goal, and more importantly what were their goals. The information the Tiger brought back served to spearhead the United States entrance into the conflict. Although the nature of the intelligence they retrieved is still classified, what is known is that all 5 Tigers made it back in one piece after having a running fire-fight with 3 squads of Axis Exo’s and two of their new Dragon Walkers. The 5 Tigers made it back with sever damage that would have completely destroyed any other Exo; the combination of speed and armor saved all 5 pilots lives.

The basic weapons payload of the Tiger reflects it medium combat designation. While they are intended to serve in a front line roll the cost of their production does not make them as ‘disposable’ as the Jaguar series of Exo. To that end the standard weapons package is comprised of heavier weapons then the Jaguar, but at the cost of some range, the Tigers true strength comes from its ability to coordinate the battle from the midlines. The communications and targeting systems used in the Tiger were derived from the successful Target Acquisition and Designation System (TADS) from the Longbow attack helicopter. This comprehensive communications and electronic warfare suite allows the Tiger to Fire-Link its commands to several other units. Furthermore advanced forward observation units such as the Puma can transmit its targeting and video feed back to the Tiger for target prioritization. Those high priority targets can then be feed to other units in the area, or the Tiger can call in backup such as artillery, tanks, air support or infantry to attack the position. Whatever the Tigers decision its combat effectiveness is greatly increased when it operates in conjunction with other units, be they Exo, Infantry, Armor or Air Force.

Due to the fact that the Tiger has only just entered mass production the Allied Military has decided that only veteran pilot, officers (who have proven their skill) and Special Forces (when needed) will be assigned the Tiger. Once the Tiger has reached a full production run other units will begin to be issued the Tiger. The Allied Military is seriously considering retiring the Jaguar Exo and replacing it with the Tiger, however until the production cost of the Tiger comes down significantly this is not likely to happen. Both the Tiger and the Jaguar will remain on the battlefield and in service for the foreseeable future.

G.M.’s Note: The Tiger should be restricted to characters with a minimum experience level of 4 or better. Only for veteran pilots and special circumstances will the military authorize the use of a Tiger, and so should you.

Statistical Data

Name: Tiger 
Manufacturer: Lockheed Martin 
Production Class: Special Forces and Command
Production Code: EX-10A 
Production Type: Limited Production
Crew: One pilot.

S.D.C. By Location

**Head: 225  S.D.C. x1
Shoulders: 300  S.D.C. x2
Arms: 185  S.D.C. x2
*Hands: 75  S.D.C. x2
Upper Legs: 250  S.D.C. x2
Lower Legs: 300  S.D.C. x2
Feet: 115  S.D.C. x2
Engine: 225  S.D.C. x1
Ammo Drum: 110  S.D.C. x1
***Main Body 7500  S.D.C. x1
* A single asterisk indicates a small and difficult target to strike, requiring the attacker to make a “called shot”, but even then the attacker is –4 to strike.
** Destroying the head of the power armor will eliminate all forms of optical enhancement and sensory systems. The pilot must rely on his own human vision and senses. No power armor combat bonuses to strike, parry, and dodge! The head is a small and difficult target to hit, it can only be hit when a character makes a ‘called shot’, and even then the attacker is –3 to strike.
*** Deleting the S.D.C. of the main body will shut the armor down completely, making it useless. In emergency release system allows the pilot to escape the Exo if the main body is destroyed, and they survive. However most Exo’s do not have any storage area for food, armor or weapons. Therefore, unless otherwise noted, the pilot must rely on their own sidearm and any armor they were wearing when piloting the Exo.

Speed:

Running: 50.0 mph (80.0 km) maximum. Note that the act of running does not tire the operator and the Exo’s top speed can be maintained indefinitely, only the pilots own fatigue will limit the duration of the unit’s movements. The Tiger walks at a more reasonable speed of 33.0 mph (52.8 km), and should be considered the units cruising speed.
Leaping: The powerful robot legs can leap up to 20.0 feet (6.5 m) high and 10 feet (3.2 m) across from a standing position. A running jump increases the distance to 40 feet (12.9 m) long and 10 feet (3.2 m) high.
Underwater: The Exo can swim using the same type of paddling leg and arm motion as a human at a maximum speed of roughly 4 mph (6.4 km/3.4 knots). It can also walk along the bottom of the sea at about 25% its normal running speed.
Maximum Depth: 1,000 feet (305.0 m)
Statistical Data:
Height: 14.3 feet (4.6 m) from head to toe. The additional of should and back mounted weapon systems can increase the height of the unit. Weapons such as rocket pods and mortars are common to Exo’s and will modify their height.
Width: 10.5 feet (3.4 m).
Length: 6.7 feet (2.2 m) .
Weight: 3.25 tons without the addition of weapon and ammunition.
Physical Strength: Equal to a P.S. of 42.
Cargo: None.
Power Systems: Lockheed Martin 850T Turbine Engine feeding a Lockheed Martin Skunk Works super conductive battery.
Range (Per tank of Fuel): The battery provides enough energy for 12 hour of regular maneuvers or 6 hours of moderate combat maneuvers. Heavy combat maneuvers will use the batters charge in 2 hours. The Turbine engine must then be activated to either recharge the battery or directly power the Exo. The 820T will provide the Exo with direct energy for 40 hours of moderate use before needing refueling. Heavy use will consume the fuel supply in 24 hours. Recharging the battery to full capacity takes 2 hours (5.5 hours if on the move). All Exo’s use an advanced Turbine Engine that can burn any gasoline derivative fuel, including automobile gasoline, aircraft and marine fuel and even diesel without ill effect. However all non-Exo fuel reduces the operation abilities (range, speed, duration) by 25%. Only Exo Fuel will allow the unit to function at 100% efficiency.
Construction Cost:

$471,750.00 dollars for a new, undamaged, full equipped standard Tiger Exo complete with all configuration type weapon systems.

Weapon Systems:

Grumman 30mm Medium Assault Cannon

 

Extra ammo-clips can be mounted on the hip hard points of most Exo’s.

Raytheon Company 50mm Light Rocket Pack   The normal rocket payload for the Tiger is 32 rockets. But the same launcher can handle a maximum of 40 rockets. If all 40 are loaded into the launcher reduce the Tiger’s bonuses to strike, parry and dodge by –1 from the unbalanced weight of the extra rockets. Once the rocket payload has been reduced to 32 or less the penalty is removed.
Grumman & Saco Defense Light Hand Grenade   The Tiger normally carries 3 Light Grenades strapped to the arm that carried the main gun. The free hand can then reach over and use the grenade without disturbing the grip on the weapon
Remington Industries 45mm Anti-Personnel Grenade Launcher    
General Electric Vibro-Blade    
Hand To Hand Combat   Rather than use a weapon, the pilot can engage in hand to hand combat. See Basic and Elite Power Armor Combat Training for combat bonuses.
Sensor System Note:   The Tiger has full optical systems, including laser targeting, telescopic, passive nightvision (light amplification), thermo-imaging, infrared, ultraviolet, and polarization. Plus all the other features common to all Exo’s.
ECM/ECCM Systems:  
ECM Systems: The ECM/ECCM (Electronic Counter Measures/Electronic Counter-Counter Measures) and Sensor Suite consists of a variety of communications, scrambling, jamming, radar, and targeting gear that allows the Tiger to act as a very advanced and deadly field commander with the ability to tracking, targeting and communication with other units in the field. The jamming and communications equipment has been specially designed to play havoc with the targeting and control systems of a wide range of enemy threats.
Primary Purpose: Electronic Counter Measures
Secondary Purpose: Air Defense and Anti-Missile
Range: 100 miles 9160 km) radius.
Mega-Damage: Not Applicable.
ECM & Sensor Capabilities:
Radar & Computer Tracking Systems: Range of 10 miles (16.0 km) radius and can identify and track up to 48 different targets simultaneously. Sonar for underwater use is limited to a 3.0 miles (4.8 km) range.
Directional Radio & Laser Communications Systems: Can send and receive messages on broad or narrow band frequencies and send precision laser beam communication signals.
Radio Encryption & Decryption Systems: Scrambles and unscrambles incoming and outgoing messages, decodes encrypted messages, as well as records and stores all transmissions on other channels/frequencies and unscrambles them (and responds or transmits) at a later time.
Targeting Uplink: The Tiger can uplink data to as many as 24 other Exo’s or combat vehicles (Land, Sea or Air) or ground troops within 5.0 miles (8.0 km). In this capacity the Tiger can be used as a command or communication data rely unit. All units receiving this data are +1 on initiative and +1 to strike and dodge.
Jamming Suite: The jammers on the Tiger can interfere and garble any enemy transmissions with a very high (01-65%) success rate. Successful jamming means the enemy transmission is little more then electronic snow, completely unintelligible. A failed roll (66-00%) means the transmission successfully escaped the interference field, but while it is discernible, it is not the cleanest of messages and is still filled with interference.
  In order to jam incoming missiles, the Exo must roll under their Weapon Systems skill or Electronic Countermeasures skill, which ever he/she has. A successful roll means the targeting systems (and/or radio control signals and scanners) of all missiles directed at him/her, or in his/her flight path, are scrambled, causing the missile to veer off target, effectively -7 to strike. Roll for each missile in the volley. In the alternative, the Tiger can send a direct laser signal to one or two missiles within a 2000 foot (610 m) radius, whether directed at him/her or another target entirely, and scramble its targeting systems to make them veer off course, effectively -9 to strike its intended target(s).
Note: The jammer effect applies to ‘smart-bombs & missiles’ as well as other guided ordinance. The jamming defense disables the missiles tracking, guidance and motor systems, it does not allow the pilot to seize control of the missile and alter/modify its course, simply disable it and cause it to avoid its intended target(s).
Chaff-Pod: The Tiger can also fire flares with packets that release clouds of smoke and floating particles to lure missiles to them, and away from the pilot and armor.
Payload: 24 Chaff flares per dispenser, 1 dispenser standard per Tiger.
Note: Each Chaff-Flare has a 15% chance (per packet fired) to distract or confuse incoming missiles, with a cumulative effects. I.E. 3 Chaff-flares is equal to a 45% chance of decoying the missile, 6 = 90% change.
Special Bonuses:   +3 to initiative, +1 to strike and parry, +2 to dodge, +1 to roll with punch/fall/impact, and +1 to pull punch. All are in addition to the normal hand to hand bonuses and skills of the pilot.