After testing the game out a lot, I decided it was best to completely discard these rules, and not play by them any more. This page is for those trying to find missing rules that they have read before, for whatever reason.


Pokemon Card page.
Added costs for summoning Pokemon that aren't first stages(without a first stage)
Old___ You must put one damage counter on it if it's a second stage, 2 if it's a third, (and 3 if it's a fourth if there ever is such a thing). Once a pokemon is off the bench, take one damage counter off after one turn and (for third stages) another the next turn. If it was never on a bench it take 3 turns before the damage counters go off.
You must pay the retreat cost plus double of what the attack cost would be to cover all the attacks on the card. If the Pokemon doesn't cost anything to retreat, you must pay one extra mana of any color to summon it.
You must put one damage counter on it if it's a second stage, 2 if it's a third, (and 3 if it's a fourth if there ever is such a thing). One damage counter may be taken off after there have been enough turns for each player to have drawn at least 4 new cards.


Any grey words that haven't made it to this page, mean that I don't find it cluttering up the page enough to place it here and that I haven't decisively decided that the rules need to be discarded.

Pokemon Cards
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