New Republic FILES: Home Worlds Technology Military Ranks Gov' Positions DataBank PERSONAL: L. Starwalker Z. Tyrel J. Starfire Lt. Baraku Factions JEDI/REPUBLIC: New Beginnings New Republic DARK SIDE/EMPIRE: Consolidated Empire Crimson Galactic Empire INDEPENDANT/MERCS: Avantrix Mercenary Groups Gree Enclave Trade Federation Witches of Dathomir Hapan Consortium PIRATES: Wraith's Pirate Organization SHIP BUILDERS: Kuat Drive Yards Fondor Ship Yards Corellain Engineering Corp ALIEN NATIONS (non-factions): The Synod Vong invasion Features WHAT'S NEW: Downloads Links Credits |
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worlds of the new republic
The planet's entire landmass is covered by an enormous, multileveled city (now called imperial City) whose foundations have been in place since the beginning of the Old Republic, over a thousand generations ago. The oldest and densest population centers border the equator. Kilometer-high skyscrapers (some extending to the lower fringes of the atmosphere) and numerous spaceports cover imperial City, and its sky is filled with the lights of arriving and departing air traffic. Kitelike hawk-bats make their homes in the artificial canyons, hunting granite slugs on the lower levels. The complex multileveled surface makes weather in imperial City particularly difficult to predict. To the south of the city lie the snow-covered Manarai Mountains. The pyramidal imperial Palace, formerly known as the Presidential Palace, is constructed of gray-green rock and sparkling crystals, and is taller than all other structures on the planet including the neighboring Senate building. The Palace is said to be an impregnable fortress and is decorated with hanging gardens, marble pyramids, and crystal roofs, while some areas were decorated by the Emperor with patterns based on ancient Sith hieroglyphics. The Palace contains the Grand Corridor, which links the Council chamber with the assemblage auditorium, and which has a cross hallway lined with suites (including what would have been Leia Organa Solo's office if the NGR had taken over instead of the CoN) that leads to the inner Council meeting room. The Grand Corridor, personally designed by Emperor Palpatine, features a high ceiling and cutglass windows, and is lined with greenish-purple, vibration-sensitive ch'hala trees (revealed to be part of an elaborate surveillance system). Above the Grand Corridor are cafes situated on promenade balconies, where diners can watch the busy foot traffic below. All residential floors in the Palace contain extensive libraries, and the old-fashioned President's Guests floor is done in hand- carved Fijisi wood. The building also contains a set of turbolifts in the rear and several hidden entrances, installed by Palpatine when he took control. Some residential areas are found in the section of the Palace known as the Tower, located on the edge of the building with windows overlooking the city. The personal quarters for the Chief of State are located deep within the Palace's core, and its "windows" are actually holographic screens showing panoramic views taken by outside cameras. The Emperor's throne room is a vast sunken auditorium crowned with a prismatic skylight, and the Emperor also kept a personal observation deck within the Palace's tallest spire. For public celebrations and speeches, Palpatine would sometimes appear on the Palatial Balcony. The lower floor of the Palace is entirely dedicated to military operations, and contains the offices of admirals Ackbar and Drayson and a blast-shielded war room in its center. Adjacent to the war room is the Crypt, a computer slicing and decoding center. The Palace's command floor contains offices for Sector Ordnance/Supply and Starfighter Command. One wing of the Palace is a medical area, while another has been specially modified to accommodate the water-loving Mon Calamari. The structures in this humid wing are designed to resemble a coral reef, and an enclosed pool containing protoplasmic glurpfish and other sealife circulates around the rooms. Other areas of the vast Palace include treasuries, pavilions, prisons, music rooms, cafes, and summer and winter quarters, and decks jutting out from its sides hold tourism information centers. The imperial information Center, an exhaustive storehouse of data, is located beneath the Palace. Other attractions on Coruscant include the Grand Towers, the Skydome Botanical Gardens, the one- kilometer long Grand Reception Hall, the underground city of Dometown, the Grandis Mon theater, the Holographic Zoo of Extinct Animals, the Galactic Museum (which held ancient Sith artifacts four thousand years ago), the University of Coruscant, the Candreal Gardens Center, the imperial Security Operations Building, and the Temple of the Circle. Celebrations and festivals included Carnival Week and New Year Fete Week, when Palpatine was known to hold public executions of his enemies. The traditional imperial Fair, involving parades and exhibits, was held in the Pliada di am imperium. During the Coruscant's ancient War Day celebration, laser cannons were fired off in ceremonial salute. Monument Plaza is a popular mall built around one of the peaks in the Manarai mountain range, where visitors can actually touch bare rock. For the last three hundred years the clock in the Central Gathering Hall has marked the hour by spreading a light across the sky, and every evening spectacular gray-green and red auroras flash throughout Coruscant's atmosphere. An imperial interrogation facility was located deep within a shielded, reinforced section of one of Coruscant's many towers. The lowest, darkest levels of imperial City were abandoned long ago and are now home to discarded equipment, wrecked starships, mosses and lichens, spider-roaches and armored rats, duracrete worms and shadow-barnacles, wild gangs such as the Lost Ones, and nameless subhumans moving through the shadows. Due to the danger, the lowest forty or fifty levels are typically restricted from normal traffic. Many feral animal species (having escaped from former confinement) inhabit these levels, including the eyeless creatures called "corridor ghouls." A seedy tavern in this area is said to have not seen the sun in 90,000 years The snow-covered polar regions of Coruscant are home to turbo-ski resorts, and are continuously mined by ice-boring machines. Since the planet's inland seas and oceans have long since been drained, the melted ice is delivered by huge pipelines to the densely-populated metropolitan areas. The space surrounding Coruscant is defended by two Golan iii orbital battle stations and a low-orbit space-dock facility, while a powerful energy shield protects the planet itself. During the reign of the Empire, Coruscant was protected by a sophisticated double layer of energy fields-- arriving ships would pass through the outer shield, which would then close behind them before the inner shield could be opened. Many other spaceyards help build starships and gigantic habitation spheres, while kilometers-wide orbiting mirrors focus reflected sunlight onto Coruscant's northern and southern latitudes, raising the temperature slightly to make the cold regions more habitable. Certain raw materials are mined from a belt of asteroids located on the fringes of the Coruscant system. - RESOURCES: XP, XC, Te, Sp, XD-P (32 functioning shield generators or one layer of complete planetary shielding), XD-G (two Golan ii defense platforms) also, note that Coruscant has a negative food resource (-Fd), which takes two transports of food per month to satisfy. if it is not satisfied you lose 25 points the first month, 50 the second and 85 points on the third and a revolt (a GM random event using the citizens) begins on the third. points: 85 points per month.
resources:
M, Mi
production points: 50
also, note that Cotellier has a negative food resource (-Fd) and
negative water resource (-W), which takes one transport of food per
month and one transport of water per month to satisfy. if it is not
satisfied you lose 10 points the first month, 20 the second and 40
points on the third and a revolt (a GM random event using the
citizens/miners and or troops) also begins on the third.
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vehicles&vessels COMMAND: Republic-Class SSD CRUISERS: MC-90 ISD I ISD II Dreadnaught MC-80a MC-80b interdictor VSD I VSD II FRIGATE: Carrack Nebulon-B Lancer MINOR: CR-90 Marauder Gunship PATROL: Sentinel Skipray Lambda FIGHTER: A-9 I-7 CloakShape Hornet A-wing B-wing B-wing/E2 E-wing X-wing Y-wing Z-95 |