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Class Summary |
| GameBoard |
This class manages the data necessary
for a Game board. |
| GameClient |
Used for creating game clients. |
| GameLogin |
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| GameNetworkObject |
This class is used by GameServer and GameClient
to send data to each other across the Internet (like a packet). |
| GameServer |
This static side of this class is the Server side Application for
a client/server Othello Game. |
| GameTimer |
Class used for the implementation of a timer. |
| OthelloBoard |
This class manages the data necessary
for an Othello board. |
| OthelloClient |
|
| OthelloServer |
This static side of this class is the Server side Application for
a client/server Othello Game. |
| PlayerProfile |
Class used to store player game data. |