Meet Joseph Campbell


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If the group decides to join up with Joseph Campbell, he will motion you to follow him. He moves down a side street and indicates for the group to go into a burned out husk of a 3 story building. The place looks like it should be condemned, and the floorboards creak and groan when the group members step on them. Campbell assures you that there is no danger. Once inside the building, he hurries you through, down a charcoal black hallway, past piles of garbage and rubble. Some other figures appear from seemingly nowhere, and begin to follow behind the group, watching all around. Campbell assures any soldier who asks, "They're friends. Nothing to worry about." His tone seems all business now, and the lazy, sunday afternoon attitude that he used to have is gone.

You continue at a brisker pace until he leads the group out into a dead end alley. The open end, about 80 feet away, is partially blocked by rubble from the collapsed building next door. The mysterious figures from behind move ahead of the group over to a slab of concrete and, with seemingly little effort, lift the slab and expose a manhole cover. Another of the the men lugs the manhole cover off and motions you to enter the hole. He states a single word, heavy with Polish, "Hurry!"

Upon climbing down the ladder, the group enters the near darkness and repugnant smelling atmosphere of the sewer. Campbell climbs down last, leaving the other figures above, who close the cover and replace the slab. The group waits in total darkness until Campbell produces a small penlight. He splashes through the ankle deep muck in the tunnel for about 35 feet, then stops. The group can barely notice a small alcove in the wall, and Campbell fumbles with something in the darkened area. Suddenly, light bathes the front of Campbell, and he motions the group through the opening that mysteriously appeared.

The characters enter a room that is lit by an overhead light. The muck from the tunnel is gone in this room, and the walls are painted an off-white. Two chairs are immediately off to the left, and directly ahead sits a desk, with a civilian clothed man. The man is obviously not some bum. He has pressed clothes, and is clean shaven. He looks up and when he sees Campbell, he just nods acknowledgment. Campbell herds the group into the room, and then indicates a far door, made of wood. The group heads through the door and down a well lit hallway.

The hallway branches right and left, and Campbell indicates to head left. Any curious characters looking about will find that there are moderately well hidden security cameras about every 30 feet in the hallway. The hall is clean and free of grime. The characters can even feel a slight circulation of air coming from overhead vents. They arrive at another door and are ushered through be another civilian clothed man, this one wearing a visible side-arm. The room they enter is a carpeted meeting room, complete with polished circular table and cushioned chairs.

Campbell tells everyone to please have a seat, and then heads to the front of the table, where a small podium rests. Once everyone is seated, Campbell re-introduces himself. "My name is Joseph Campbell, Defense Intelligence Agency, and your country requires your services."

This will probably start a few questions, which Campbell will attempt to dismiss with quick and vague answers. When asked what it is that the DIA wants, he will give them that same thin smile and say, "We simply need your expertise to rid us of a problem. Doing so will save thousands of American and Allied troops."

He will put aside any questions as to what the mission is until he has confirmation that the group seems willing to cooperate. When this happens, he will turn towards the wall behind him and call out, "Lights!"

The lights will dim on command, and on the wall will appear a picture of a mean looking, silver haired man. Campbell begins his narration, "This is General Boris Stehnkov, late commanding officer of the 43rd Cavalry Division. Almost 3 months ago he was relieved of command by his exective officer as being unfit for command. The official medical evaluation was mental breakdown due to stress. Unfortunately, Stehnkov does not agree with that diagnosis and has decided to wage a private war of his own. He is working on becoming a more serious threat than the entire 1st Soviet Guards Tank Army."

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