Basics |
Ten |
Basically surrounding your body
with your aura. The simplest of the 5. |
Zetsu |
Making your aura totally disappear which
makes it harder for a Nen user to figure out where you are located. |
Gyo |
Making your Aura concentrate in one point. |
Ren |
Making your Shokos (basically pores for the
aura) opens so that a great deal of your aura escapes from you. |
Hatsu |
The special techniques level.. |
Advanced |
In |
Hiding your Aura. Kind of like the Zetsu
but the Zetsu happens around your body and does not work if
you throw your aura. |
Shu |
To put your aura around an object to make
it stronger. |
Ko |
Using every "Basic" technique in
your hand or body. |
Ken |
Using the Ten and the Ren |
En |
Being able to expand your nen in order to
feel anything in its radius (Masters can go more than 50 metres! |
Hatsu || Different
types |
Reinforcement |
Used to give
you more physical force, or more force in an object. |
Emission |
Projection of the aura (Dragonballz). |
Transformation |
Can change the properties of
the aura (Make it a sword). |
Materialisation |
Making an object appear (Kulapika
makes chains appear). |
Manipulation |
Used to manipulate living objects
or inert objects. |
Specification. |
The rarest of the 6. With it
you have all of the Hatsu types and you have other "powers".
|
How to know |
- Hisoka method--Depending on your character your Hatsu
will be of a different type.
|
Reinforcement |
Pur and simple. |
Emission |
Impatiant. |
Transformation |
Liars and instable. |
Materialisation |
Nervous. |
Manipulation |
Thinkers, advances at their
own rythym. |
Specification |
Individualists and charismatic. |
- The harder experiment--Put water in a glass, add a leaf
on top (must float and must be light) and use your Ren.
|
Reinforcement |
The quantity of the water changes. |
Emission |
The color of the water changes. |
Transformation |
The taste of the water changes. |
Materialisation |
Something appears in the water. |
Manipulation |
The leaf moves. |
Specification |
Something else happens. |