Outlaw Star RPG
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Spells:

Starting Spells

Here you will find your Starting Spells. New Starting Spells can be obtained if you sacrifice 5 skill points when I give you new skill points every now and then. If you already put your skill points in an area (Ex. Defense) you cannot take them out and get a new Starting Spell

OFFENSIVE

NameElementPowerSkill Points Needed
Ice 1ice*5
Lightening 1lightening*5
Earth 1earth*5
Gravity 1gravity*5
Water 1water*5
Fire 1fire*5
Comet 1special*5

DEFENSIVE

NameEffectPowerSkill Points Needed
Reviverevives freind*5
ExitTransport away*5
Sheildresist physical damage*5
Poisinacure poison*5
Esunacure frog, sleep*5
Curecure hp*5

STATUS

NameEffectPowerSkill Points Needed
Poisonpoison foe*5
Sleepcause sleepyness*5
Toadturns foe into a toad*5
DeBarrierundo foe's barrier*5

New Spells

You gain more powerful spells automatically when you gain stat points every month. It goes by the total stat points you have. So if your total = 20 and you know the basic skill fire 1 you automatically know fire 2. Keep in mind only when you put stat points in Magic Power will your spells have any power. You could know ultima, but have M Power 1, so the spell would be usless. I will only put basic spells on your bio.

OFFENSIVE

NameElementPowerSpell neededSkill Points Needed
Comet 2Special*****Comet70
Fire 2fire**Fire 120
Fire 3fire****Fire 260
Fire 4fire******Fire 3100
Flarefire********Fire 4300
Ice 2ice**Ice 120
Ice 3ice****Ice 260
Ice 4ice******Ice 3100
Freezeice********Ice 4300
Lightening 2electric**Lightening 120
Lightening 3electric****Lightening 260
Lightening 4electric******Lightening 3100
Tornadostorm********Lightening 4300
Earth 2earth**Earth 120
Earth 3earth****Earth 260
Earth 4earth********Earth 4100
Breakearth********Earth 4300
Water 2water**Water 120
Water 3water*****Water 250
Gravity 2gravity**Gravity 120
Gravity 3gravity*****Gravity 250
Ultimaspecial**********fire, ice, lightening, earth500

DEFENSIVE

NameEffectSpell neededSkill Points Needed
Hastego FAST!Esuna80
M-BarrierSheild MagicBarrier20
WallProtect from Magic/PhysicalM-Barrier70
ReflectReflect spellsWall200
Cure 2Cure moreCure20
Cure 3Cure ALOTCure250
Regengain hp alwaysCure360
Full Curerecover all hpRegen300

STATUS

NameEffectSpell NeededSkill Points Needed
Stopstops foeSleep80
Silencefoe can't cast spellsFrog100
DeSpelltake away hasteDebarrier70