PORTUGUES

FM-PAC has 63 instruments pre programmed and 9 channels.

First, you need to select the channels which will play:

10 Call music (0,0,CH1,CH2,CH3,CH4,CH5,CH6,CH7,CH8,CH9)
Where CH is the respective Channel. Use 1 to select, 0 to disable


You can select instruments with command:

20 call voice(@i1,@i2,...,@i9)
Where i1, i2, ..., i9 is the number of the instrument for each channel.
OR
20 play#2,"@i1". Example:
play#2,"@0ca" -> Plays the notes Do and La with Piano 1.

Don't forget: Play" " -> Plays in PSG mode
              Play#2," " -> Plays in FM-PAC mode


Now, the table with the instruments numbers (call voice(@Number)):

No.	Instrument 	  Data		               No.	Instrument	Data	

0	Piano 1	          OPLL(3)		       32	Piano 3 	11 11 08 04	EA B2 20 F5
1	Piano 2	          30 10 0F 04	D9 B2 10 F4    33	Eletric Piano 2	OPLL(14)	
2	Violin	          OPLL(1)		       34	Santool 2	19 53 15 07	E7 95 21 03
3	Flute 1	          OPLL(4)		       35	Brass	        30 70 19 07	42 62 26 24 
4	Clarinet	  OPLL(5)		       36	Flute 2	        62 71 25 07	64 43 12 26
5	Oboe	          OPLL(6)		       37	Clavicode 2	21 03 0B 05	90 D4 02 F6
6	Trumpet	          OPLL(7)		       38	Clavicode 3	01 03 0A 05	90 A4 03 F6
7	Pipe Organ	  34 30 37 06	50 30 76 06    39	Koto 2	        43 53 0E 85	E5 E9 85 04
8	Xylophone	  17 52 18 05	88 D9 66 24    40	Pipe Organ 2	34 30 26 06	50 30 76 06
9	Organ	          OPLL(8)		       41	PohdsPLA	73 33 5A 06	99 F5 14 15
10	Guitar	          OPLL(2)		       42	PohdsPRA	73 13 16 05	F9 F5 33 03
11	Santool 1	  19 53 0C 06	D2 B4 F5 F6    43	Orch L	        61 21 15 07	76 54 23 06
12	Eletric Paino 1	  OPLL(15)		       44	Orch R	        63 70 1B 07	75 4B 45 15
13	Clavicode 1	  03 09 11 16	D2 B4 F5 F6    45	Synt. Violin	61 A1 A0 05	76 54 12 07
14	Harpsicode 1	  OPLL(11)		       46	Synt. Organ	61 78 0D 05	85 F2 14 03
15	Harpsicode 2	  01 01 11 06	C0 B4 01 F7    47	Synt. Brass	31 71 15 07	B6 F9 03 26
16	Vibraphone	  OPLL(12)		       48	Tube	        OPLL(9)	
17	Koto	          13 11 0C 06	FC D2 33 84    49	Shamisen	03 0C 14 86	A7 FC 13 15
18	Taiko	          01 10 0E 07	CA E6 44 24    50	Magical	        13 32 81 03	20 85 03 B0
19	Engine 1	  E0 F4 1B 87	11 F0 04 08    51	Huwawa	        F1 31 17 05	23 40 14 09
20	UFO	          FF 70 19 07	50 1F 05 01    52	Wander Flat	F0 74 17 47	5A 43 06 FD
21	Synthesizer Bell  13 11 11 07	FA F2 21 F5    53	Hard Rock	20 71 0D 06	C1 D5 56 06
22	Chime	          A6 A2 10 05	FB B9 11 02    54	Machine	        30 32 06 06	40 40 04 74
23	Synthesizer Bass  OPLL(13)		       55	Machine V	30 32 03 03	40 40 04 74
24	Synthesizer	  OPLL(10)		       56	Comic	        01 08 0D 07	78 F8 7F FA
25	Synth. Percursion 01 03 0B 07	BA D9 25 06    57	SE-Comic	C3 C0 06 05	76 F7 11 FA
26	Synthesizer Rhythm40 00 00 07	FA D9 37 04    58	SE-Laser	49 40 0B 07	B4 F9 00 05
27	Harm Drum	  02 03 09 07	CB FF 39 06     59	SE-Noise	CD 42 0C 06	A2 F0 00 01
28	Cowbell	          18 11 09 05	F8 F5 26 26    60	SE-Star 1	51 42 13 07	13 10 42 01
29	Close Hi-hat	  05 04 09 07	F0 F5 01 27    61	SE-Star 2	51 42 13 07	13 10 42 01
30	Snare Drum	  40 40 07 07	D0 D6 01 27    62	Engine 2	30 34 12 06	23 70 26 02
31	Bass Drum	  00 01 07 06	CB E3 36 25    63	User Instrument	00 00 00 00	00 00 00 00


Besides playing music, FM-PAC can save data from some games (games who were designed for SRAM). The game auto detect the SRAM. If your FM is the japanese one (see picture), when you type CALL FMPAC a japanese menu appears. You can save SRAM in a disk by choosing the second option. A new menu appears: PAC -> PAC; PAC -> @#$%; @#$% -> PAC. Choose the second option (PAC -> @#$%) to save SRAM in diskette ( type any name you want). It will be saved as FILENAME.PAC. The file, as SRAM, has 200E (Hex) bytes. The first 10H (0 - F) contains SRAM title. From 10H to end, SRAM is divided into 8 blocks, with 400H size each. Position Bytes (Hex) GAME 1 10 - 40F GAME 2 410 - 80F GAME 3 810 - C0F GAME 4 C10 - 100F GAME 5 1010 - 140F GAME 6 1410 - 180F GAME 7 1810 - 1C0F GAME 8 1C10 - 200F Use the PC program XTGOLD to edit the PAC files. The third option does the other way around: loads SRAM from a disk. The main menu's last option is BGM. This stands for BackGround Music. Choose one music to listen. See an article about brazilian FM, FM SOUND STEREO.

/MARMSX/FMPAC