The level criteria are purposely broad, as the amount
of exp per mob varies from character to character.
Area |
Directions from recall |
Notes |
Level
1-24 |
Mud School (A) |
u |
Accessible to level 1-5 only |
Morindland (A) |
2s6e4n |
Small imps are evil, don't attack Chieftains |
Sthiss Tor (A) |
2s13ws2w2sw4s3eu
Garbage dump: 2s13ws2w2sw4s3eu2e3n2w2n |
Don't bring raft/canoe or have the spell fly.
Avoid sewers, thieves and slavers. |
Lake Sendar (A) |
2s7en |
Pike is evil, swan is good. |
Verkat (A) |
2s13ws2w2sw16s, say verkat |
Avoid the Pond near the Grazing Land. Residents,
villagers, Dallish women, seeresses, wizards, diviners are good. |
Slaver's cove (G) |
2s6e4s2es2ed, open west, wsd, open down, dw |
AM, avoid Head Slaver's office (tough mob) |
Riva Isle (E) |
Short cut: 2s8ens2eu
2s5wn5w11nw (fly/raft/canoe) |
Kill Rivan Footmen |
Tol Rane (E) |
2s16e |
Elite Legionnaires are tough but give decent
experience points |
Drasnian Trading Post (E) |
2s6e4s2es2ede2se |
Kill pikemen (E) |
Level 25-40 |
Drasnian Trading Post |
2s6e4s2es2ede2se |
- |
Rheon (A) |
2s21e6n, open north, 15n |
Avoid Cultist Warriors |
Sendar Docks (E) |
2s5wnw |
Lounging fishermen are for all aligns |
Morindim Hell (G) |
Kill foxes in Morindland to get a fox pelt, then
give pelt to the Morindim Quester in NE corner |
Avoid Pit Demons (down from Trail of Blood) |
Sthiss Tor (A) |
2s13ws2w2sw4s3eu
Garbage dump: 2s13ws2w2sw4s3eu2e3n2w2n |
When city does not give enough experience points,
go to sewers with detect_invis and detect_hidden. Scan for leeches,
assassin, thieves, slavers. |
Boktor (A) |
2s6e4s2es14e3s3e5s5wn15w |
Do not kill Drasnian child, woman, man,
nobleman, noblewoman, servant. Kill Nadraks (G), Drasnians (E). |
Sea of Winds (A) |
2s5wn4w (fly/raft/canoe) |
Small fish, medium fish. Octopii, sharks and
crabs are aggressive. |
Level 41-75 |
Sea of Winds (A) |
2s5wn4w (fly/raft/canoe) |
Crab (G, AM), shark (G, AM), octopus (G, AM),
oyster (A), dolphin (E) |
Melcene |
2s30e9s4en, open north, n, open east, 4ene3nwn4e2nen2w2ne2nen8es3en9enenenes3e2s
PD: 2s30e9s4e2n4ene3nwn4e2nen2w2ne2nen8es3en9enenenes3e2s
|
Kill melcene citizen, male melcene, mysterious
woman, well dressed man |
Drasnian Trading Post |
2s6e4s2es2ede2se |
- |
Rak Urga (City) (A) |
2s13ws2w2sw18s (fly/raft/canoe) |
Kill Murgo males then Murgo warriors |
Rak Urga (Temple) (G) |
2s13ws2w2sw23s8e (fly/raft/canoe) |
Order of difficulty (easy->hard) for Grolims:
black, yellow, green, scarlet, purple |
Yar Nadrak (City) (A) |
2s6e4s2es11e |
Kill madam, Nadrak merchant, Nadrak dancer |
Jungles of Gandahar (G) |
2s30e9s4en, open north, n, open east, e PD:
2s30e9s4e2ne |
Kill elephants (AM) |
Level
75+ |
Yar Nadrak (Fur camp) (A) |
2s6e4s2es5en |
Kill Derrik |
Jungles of Nyissa (G) |
2s5wn5w10s2w4s3e17s3e (strongly suggested you
gate) |
Gate albino cobra, kill albino python (AM, vuln
frost) |
Jungles of Gandahar |
2s30e9s4en, open north, n, open east, e PD:
2s30e9s4e2ne |
Kill gorilla (G, AM, vuln flame) by gating black
mamba (G, AM).
Kill retired grolim (A), shaman (A) |
Riva Isle (G, E) |
Short cut: 2s8ens2eu
2s5wn5w11nw (fly/raft/canoe) |
Kill Zarshk (G), Yeshkla (G), Giant Tentacled
Monster (G, very tough), Farmer Brown (E), Lumberjack John (E) |