QB Damage Points is a basic game battle engine that allows users to define the rules to assess damages between units.
QB Damage Points allows you to simulate how long your troops would fight against the enemy using the rules of your favorite game. You can also develop and test your own game rules (RPG, strategy, and others)! If you know a bit of programming, you can simulate many battle scenarios. Your scenarios and strategic plans can be tested instantaneously within a powerful editor!
QB Damage Points is the previous Visual Basic 6 software showcase of the author. It is available as a courtesy to inspire other developers, but the software is no longer developed or maintained.
Copyright © Q. Binh Dam 2004-2009. Last modified: February 15, 2009.