TWM(1) - X Version 11 - TWM(1)
Release 6.1 UNSUPPORTED
NAME
twm - Tab Window Manager for the X Window System
SYNTAX
twm [ -display dpy ] [ -s ] [ -f initfile ] [ -v ]
DESCRIPTION
Twm is a window manager for the X Window System. It provides
titlebars, shaped windows, several forms of icon management, user-
defined macro functions, click-to-type and pointer-driven keyboard
focus, and user-specified key and pointer button bindings.
This program is usually started by the user's session manager or
startup script. When used from xdm(1) or xinit(1) without
a session manager, twm is frequently executed in the foreground as
the last client. When run this way, exiting twm causes the session
to be terminated (i.e., logged out).
By default, application windows are surrounded by a "frame" with a
titlebar at the top and a special border around the window. The
titlebar contains the window's name, a rectangle that is lit when the
window is receiving keyboard input, and function boxes known as
"titlebuttons" at the left and right edges of the titlebar.
Pressing pointer Button1 (usually the left-most button unless it has
been changed with xmodmap) on a titlebutton will invoke the function
associated with the button. In the default interface, windows are
iconified by clicking (pressing and then immediately releasing) the
left titlebutton (which looks like a Dot). Conversely, windows are
deiconified by clicking in the associated icon or entry in the icon
manager (see description of the variable ShowIconManager and of the
function f.showiconmgr).
Windows are resized by pressing the right titlebutton (which resembles
a group of nested squares), dragging the pointer over edge that is to
be moved, and releasing the pointer when the outline of the window is
the desired size. Similarly, windows are moved by pressing in the
title or highlight region, dragging a window outline to the new
location, and then releasing when the outline is in the desired
position. Just clicking in the title or highlight region raises the
window without moving it.
When new windows are created, twm will honor any size and location
information requested by the user (usually through -geometry command
line argument or resources for the individual applications).
Otherwise, an outline of the window's default size, its titlebar, and
lines dividing the window into a 3x3 grid that track the pointer are
displayed. Clicking pointer Button1 will position the window at the
current position and give it the default size. Pressing pointer
Button2 (usually the middle pointer button) and dragging the outline
will give the window its current position but allow the sides to be
resized as described above. Clicking pointer Button3 (usually the
right pointer button) will give the window its current position but
attempt to make it long enough to touch the bottom the screen.
OPTIONS
Twm accepts the following command line options:
- -display dpy
- This option specifies the X server to use.
- -s
- This option indicates that only the default screen (as
specified by -display or by the DISPLAY environment variable)
should be managed. By default, twm will attempt to manage all
screens on the display.
- -f filename
- This option specifies the name of the startup file to use. By
default, twm will look in the user's home directory for files
named .twmrc.num (where num is a screen number) or
.twmrc.
- -v
- This option indicates that twm should print error messages
whenever an unexpected X Error event is received. This can be
useful when debugging applications but can be distracting in
regular use.
CUSTOMIZATION
Much of twm's appearance and behavior can be controlled by providing a
startup file in one of the following locations (searched in order for
each screen being managed when twm begins):
- $HOME/.twmrc.screennumber
- The screennumber is a small positive number (e.g. 0, 1, etc.)
representing the screen number (e.g. the last number in the
DISPLAY environment variable host:displaynum.screennum) that
would be used to contact that screen of the display. This is
intended for displays with multiple screens of differing
visual types.
- $HOME/.twmrc
- This is the usual name for an individual user's startup file.
- < XRoot >/lib/X11/twm/system.twmrc
- If neither of the preceding files are found, twm will look in
this file for a default configuration. This is often tailored
by the site administrator to provide convenient menus or
familiar bindings for novice users. refers to the
root of the X11 install tree.
If no startup files are found, twm will use the built-in defaults
described above. The only resource used by twm is bitmapFilePath
for a colon-separated list of directories to search when looking for
bitmap files (for more information, see the Athena Widgets manual and
xrdb(1)).
Twm startup files are logically broken up into three types of
specifications: Variables, Bindings, Menus.
The Variables section must come first and is used to describe
the fonts, colors, cursors, border widths, icon and window placement,
highlighting, autoraising, layout of titles, warping, use of the icon
manager. The Bindings section usually comes second and is
used to specify the functions that should be to be invoked when keyboard
and pointer buttons are pressed in windows, icons, titles, and frames.
The Menus section gives any user-defined menus (containing functions
to be invoked or commands to be executed).
Variable names and keywords are case-insensitive. Strings must be
surrounded by double quote characters (e.g. "blue") and are case-
sensitive. A pound sign (#) outside of a string causes the remainder
of the line in which the character appears to be treated as a comment.
VARIABLES
Many of the aspects of twm's user interface are controlled by
variables that may be set in the user's startup file. Some of the
options are enabled or disabled simply by the presence of a particular
keyword. Other options require keywords, numbers, strings, or lists
of all of these.
Lists are surrounded by braces and are usually separated by whitespace
or a newline. For example:
AutoRaise { "emacs" "XTerm" "Xmh" }
or
AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows is
searched (e.g. to determine whether or not to enable autoraise as
shown above), a string must be an exact, case-sensitive match to the
window's name (given by the WM_NAME window property), resource name or
class name (both given by the WM_CLASS window property). The
preceding example would enable autoraise on windows named "emacs" as
well as any xterm (since they are of class "XTerm") or xmh windows
(which are of class "Xmh").
String arguments that are interpreted as filenames (see the Pixmaps,
Cursors, and IconDirectory below) will prepend the user's
directory (specified by the HOME environment variable) if the first
character is a tilde (~). If, instead, the first character is a colon (:),
the name is assumed to refer to one of the internal bitmaps that are used
to create the default titlebars symbols: :xlogo or :delete (both
refer to the X logo), :dot or :iconify (both refer to the dot),
:resize (the nested squares used by the resize button), :menu
(a page with lines), and :question (the question mark used for
non-existent bitmap files).
The following variables may be specified at the top of a twm startup
file. Lists of Window name prefix strings are indicated by win-list.
Optional arguments are shown in square brackets:
- AutoRaise { win-list }
- This variable specifies a list of windows that should
automatically be raised whenever the pointer enters the
window. This action can be interactively enabled or disabled
on individual windows using the function f.autoraise.
- AutoRelativeResize
- This variable indicates that dragging out a window size
(either when initially sizing the window with pointer Button2
or when resizing it) should not wait until the pointer has
crossed the window edges. Instead, moving the pointer
automatically causes the nearest edge or edges to move by the
same amount. This allows the resizing of windows that extend
off the edge of the screen. If the pointer is in the center
of the window, or if the resize is begun by pressing a
titlebutton, twm will still wait for the pointer to cross a
window edge (to prevent accidents). This option is
particularly useful for people who like the press-drag-release
method of sweeping out window sizes.
- BorderColor string [{ wincolorlist }]
- This variable specifies the default color of the border to be
placed around all non-iconified windows, and may only be given
within a Color, Grayscale or Monochrome list.
The optional wincolorlist specifies a list of window and color
name pairs for specifying particular border colors for different types
of windows. For example:
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is "black".
- BorderTileBackground string [{ wincolorlist }]
- This variable specifies the default background color in the gray
pattern used in unhighlighted borders (only if NoHighlight
hasn't been set), and may only be given within a Color,
Grayscale or Monochrome list. The optional
wincolorlist allows per-window colors to be specified.
The default is "white".
- BorderTileForeground string [{ wincolorlist }]
- This variable specifies the default foreground color in the gray
pattern used in unhighlighted borders (only if
NoHighlight hasn't been set), and may only be given within a
Color, Grayscale or Monochrome list. The optional
wincolorlist allows per-window colors to be specified. The
default is "black".
- BorderWidth pixels
- This variable specifies the width in pixels of the border
surrounding all client window frames if ClientBorderWidth has
not been specified. This value is also used to set the border
size of windows created by twm (such as the icon manager).
The default is 2.
- ButtonIndent pixels
- This variable specifies the amount by which titlebuttons should be
indented on all sides. Positive values cause the buttons to be smaller
than the window text and highlight area so that they stand out. Setting
this and the TitleButtonBorderWidth variables to 0 makes titlebuttons
be as tall and wide as possible. The default is 1.
- ClientBorderWidth
- This variable indicates that border width of a window's frame should
be set to the initial border width of the window, rather than to the value
of BorderWidth.
- Color { colors-list }
- This variable specifies a list of color assignments to be made
if the default display is capable of displaying more than
simple black and white. The colors-list is made up of the
following color variables and their values: DefaultBackground,
DefaultForeground, MenuBackground, MenuForeground,
MenuTitleBackground, MenuTitleForeground, MenuShadowColor,
PointerForeground, and PointerBackground. The following color
variables may also be given a list of window and color name
pairs to allow per-window colors to be specified (see
BorderColor for details): BorderColor, IconManagerHighlight,
BorderTitleBackground, BorderTitleForeground, TitleBackground,
TitleForeground, IconBackground, IconForeground,
IconBorderColor, IconManagerBackground, and
IconManagerForeground. For example:
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the
Monochrome variable, allowing the same initialization file to
be used on both color and monochrome displays.
- ConstrainedMoveTime milliseconds
- This variable specifies the length of time between button clicks needed
to begin a constrained move operation. Double clicking within this amount
of time when invoking f.move will cause the window to be moved only
in a horizontal or vertical direction. Setting this value to 0 will disable
constrained moves. The default is 400 milliseconds.
- Cursors { cursorlist }
- This variable specifies the glyphs that twm should use for
various pointer cursors. Each cursor may be defined either
from the cursor font or from two bitmap files. Shapes from
the cursor font may be specified directly as:
cursorname "string"
where cursorname is one of the cursor names listed below, and
string is the name of a glyph as found in the file
/include/X11/cursorfont.h (without the "XC_" prefix).
If the cursor is to be defined from bitmap files, the
following syntax is used instead:
cursorname "image" "mask"
The image and mask strings specify the names of files
containing the glyph image and mask in bitmap(1) form. The
bitmap files are located in the same manner as icon bitmap
files. The following example shows the default cursor
definitions:
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
- DecorateTransients
- This variable indicates that transient windows (those containing a
WM_TRANSIENT_FOR property) should have titlebars. By default, transients
are not reparented.
- DefaultBackground string
- This variable specifies the background color to be used for sizing and
information windows. The default is "white".
- DefaultForeground string
- This variable specifies the foreground color to be used for sizing and
information windows. The default is "black".
- DontIconifyByUnmapping { win-list }
- This variable specifies a list of windows that should not be iconified
by simply unmapping the window (as would be the case if
IconifyByUnmapping had been set). This is frequently used to force
some windows to be treated as icons while other windows are handled by the
icon manager.
- DontMoveOff
- This variable indicates that windows should not be allowed to
be moved off the screen. It can be overridden by the
f.forcemove function.
- DontSqueezeTitle [{ win-list }]
- This variable indicates that titlebars should not be squeezed to their
minimum size as described under SqueezeTitle below. If the optional
window list is supplied, only those windows will be prevented from being
squeezed.
- ForceIcons
- This variable indicates that icon pixmaps specified in the Icons
variable should override any client-supplied pixmaps.
- FramePadding pixels
- This variable specifies the distance between the titlebar decorations
(the button and text) and the window frame. The default is 2 pixels.
- Grayscale { colors }
- This variable specifies a list of color assignments that should be made
if the screen has a GrayScale default visual. See the description of
Colors.
- IconBackground string [{ winlist }]
- This variable specifies the background color of icons, and may only be
specified inside of a Color, Grayscale or Monochrome
list. The optional win-list is a list of window names and colors so
that per-window colors may be specified. See the BorderColor variable
for a complete description of the win-list. The default is "white".
- IconBorderColor string [{ win-list }]
- This variable specifies the color of the border used for icon windows,
and may only be specified inside of a Color, Grayscale or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the win-list.
The default is "black".
- IconBorderWidth pixels
- This variable specifies the width in pixels of the border surrounding
icon windows. The default is 2.
- IconDirectory string
- This variable specifies the directory that should be searched if a bitmap
file cannot be found in any of the directories in the bitmapFilePath
resource.
- IconFont string
- This variable specifies the font to be used to display icon names within
icons. The default is "variable".
- IconForeground string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
icons, and may only be specified inside of a Color, Grayscale
or Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the win-list. The default is "black".
- IconifyByUnmapping [{ win-list }]
- This variable indicates that windows should be iconified by being
unmapped without trying to map any icons. This assumes that the user
will remap the window through the icon manager, the f.warpto
function, or the TwmWindows menu. If the optional win-list
is provided, only those windows will be iconified by simply unmapping.
Windows that have both this and the IconManagerDontShow options
set may not be accessible if no binding to the TwmWindows menu is
set in the user's startup file.
- IconManagerBackground string [{ win-list }]
- This variable specifies the background color to use for icon manager
entries, and may only be specified inside of a Color, Grayscale
or Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the win-list.
The default is "white".
- IconManagerDontShow [{ win-list }]
- This variable indicates that the icon manager should not
display any windows. If the optional win-list is given, only
those windows will not be displayed. This variable is used to
prevent windows that are rarely iconified (such as xclock or
xload) from taking up space in the icon manager.
- IconManagerFont string
- This variable specifies the font to be used when displaying icon manager
entries. The default is "variable".
- IconManagerForeground string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
icon manager entries, and may only be specified inside of a Color,
Grayscale or Monochrome list. The optional win-list
is a list of window names and colors so that per-window colors may be
specified. See the BorderColor variable for a complete description
of the win-list. The default is "black".
- IconManagerGeometry string [ columns ]
-
This variable specifies the geometry of the icon manager window. The
string argument is standard geometry specification that indicates the
initial full size of the icon manager. The icon manager window is then broken
into columns pieces and scaled according to the number of entries in the
icon manager. Extra entries are wrapped to form additional rows. The default
number of columns is 1.
- IconManagerHighlight string [{ win-list }]
- This variable specifies the border color to be used when highlighting the
icon manager entry that currently has the focus, and can only be specified
inside of a Color, Grayscale or Monochrome list. The
optional win-list is a list of window names and colors so that
per-window colors may be specified. See the BorderColor variable for
a complete description of the win-list. The default is "black".
- IconManagers { iconmgr-list }
- This variable specifies a list of icon managers to create. Each item in
the iconmgr-list has the following format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put into this
icon manager, iconname is the name of that icon manager window's icon,
geometry is a standard geometry specification, and columns is
the number of columns in this icon manager as described in
IconManagerGeometry. For example:
IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is "XTerm" will have an entry created in the
"XTerm" icon manager. Clients whose name was "myhost" would be put into the
"myhost" icon manager.
- IconManagerShow { win-list }
- This variable specifies a list of windows that should appear in the icon
manager. When used in conjunction with the IconManagerDontShow
variable, only the windows in this list will be shown in the icon manager.
- IconRegion geomstring vgrav hgrav gridwidth gridheight
- This variable specifies an area on the root window in which icons are
placed if no specific icon location is provided by the client. The
geomstring is a quoted string containing a standard geometry
specification. If more than one IconRegion lines are given, icons will
be put into the succeeding icon regions when the first is full. The
vgrav argument should be either North or South and
control and is used to control whether icons are first filled in from the top
or bottom of the icon region. Similarly, the hgrav argument should be
either East or West and is used to control whether icons should
be filled in from left from the right. Icons are laid out within the region
in a grid with cells gridwidth pixels wide and gridheight pixels
high.
- Icons { win-list }
- This variable specifies a list of window names and the bitmap filenames
that should be used as their icons. For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}
Windows that match "XTerm" and would not be iconified by unmapping, and would
try to use the icon bitmap in the file "xterm.icon". If ForceIcons is
specified, this bitmap will be used even if the client has requested its own
icon pixmap.
- InterpolateMenuColors
- This variable indicates that menu entry colors should be interpolated
between entry specified colors. In the example below:
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for "entry1" and "entry2" will be interpolated between
black and white, and the background colors between red and green. Similarly,
the foreground for "entry4" will be half-way between white and red, and the
background will be half-way between green and white.
- MakeTitle { win-list }
- This variable specifies a list of windows on which a titlebar should be
placed and is used to request titles on specific windows when NoTitle
has been set.
- MaxWindowSize string
- This variable specifies a geometry in which the width and height give the
maximum size for a given window. This is typically used to restrict windows
to the size of the screen. The default width is 32767 - screen width. The
default height is 32767 - screen height.
- MenuBackground string
- This variable specifies the background color used for menus, and can only
be specified inside of a Color or Monochrome list. The default
is "white".
- MenuFont string
- This variable specifies the font to use when displaying menus. The
default is "variable".
- MenuForeground string
- This variable specifies the foreground color used for menus, and can only
be specified inside of a Color, Grayscale or Monochrome
list. The default is "black".
- MenuShadowColor string
- This variable specifies the color of the shadow behind pull-down menus and
can only be specified inside of a Color, Grayscale or
Monochrome list. The default is "black".
- MenuTitleBackground string
- This variable specifies the background color for f.title entries in
menus, and can only be specified inside of a Color, Grayscale or
Monochrome list. The default is "white".
- MenuTitleForeground string
- This variable specifies the foreground color for f.title entries in
menus and can only be specified inside of a Color or Monochrome
list. The default is "black".
- Monochrome { colors }
- This variable specifies a list of color assignments that should be made if
the screen has a depth of 1. See the description of Colors.
- MoveDelta pixels
- This variable specifies the number of pixels the pointer must move before
the f.move function starts working. Also see the f.deltastop
function. The default is zero pixels.
- NoBackingStore
- This variable indicates that twm's menus should not request backing
store to minimize repainting of menus. This is typically used with servers
that can repaint faster than they can handle backing store.
- NoCaseSensitive
- This variable indicates that case should be ignored when sorting icon
names in an icon manager. This option is typically used with applications
that capitalize the first letter of their icon name.
- NoDefaults
- This variable indicates that twm should not supply the default
titlebuttons and bindings. This option should only be used if the startup
file contains a completely new set of bindings and definitions.
- NoGrabServer
- This variable indicates that twm should not grab the server when
popping up menus and moving opaque windows.
- NoHighlight [{ winlist }]
- This variable indicates that borders should not be highlighted to track
the location of the pointer. If the optional win-list is given,
highlighting will only be disabled for those windows. When the border is
highlighted, it will be drawn in the current BorderColor. When the
border is not highlighted, it will be stippled with a gray pattern using the
current BorderTileForeground and BorderTileBackground colors.
- NoIconManagers
- This variable indicates that no icon manager should be created.
- NoMenuShadows
- This variable indicates that menus should not have drop shadows drawn
behind them. This is typically used with slower servers since it speeds up
menu drawing at the expense of making the menu slightly harder to read.
- NoRaiseOnDeiconify
- This variable indicates that windows that are deiconified should not be
raised.
- NoRaiseOnMove
- This variable indicates that windows should not be raised when moved.
This is typically used to allow windows to slide underneath each other.
- NoRaiseOnResize
- This variable indicates that windows should not be raised when resized.
This is typically used to allow windows to be resized underneath each other.
- NoRaiseOnWarp
- This variable indicates that windows should not be raised when the pointer
is warped into them with the f.warpto function. If this option is set,
warping to an occluded window may result in the pointer ending up in the
occluding window instead the desired window (which causes unexpected behavior
with f.warpring).
- NoSaveUnders
- This variable indicates that menus should not request save-unders to
minimize window repainting following menu selection. It is typically used
with displays that can repaint faster than they can handle save-unders.
- NoStackMode [{ winlist }]
- This variable indicates that client window requests to change stacking
order should be ignored. If the optional winlist is given, only
requests on those windows will be ignored. This is typically used to prevent
applications from relentlessly popping themselves to the front of the window
stack.
- NoTitle [{ winlist }]
- This variable indicates that windows should not have titlebars. If the
optional winlist is given, only those windows will not have titlebars.
MakeTitle may be used with this option to force titlebars to be put on
specific windows.
- NoTitleFocus
- This variable indicates that twm should not set keyboard input
focus to each window as it is entered. Normally, twm sets the focus so
that focus and key events from the titlebar and icon managers are delivered to
the application. If the pointer is moved quickly and twm is slow to
respond, input can be directed to the old window instead of the new. This
option is typically used to prevent this "input lag" and to work around bugs
in older applications that have problems with focus events.
- NoTitleHighlight [{ winlist }]
- This variable indicates that the highlight area of the titlebar, which is
used to indicate the window that currently has the input focus, should not be
displayed. If the optional winlist is given, only those windows will
not have highlight areas. This and the SqueezeTitle options can be set
to substantially reduce the amount of screen space required by titlebars.
- OpaqueMove
- This variable indicates that the f.move function should actually
move the window instead of just an outline so that the user can immediately
see what the window will look like in the new position. This option is
typically used on fast displays (particularly if NoGrabServer is set).
- Pixmaps { pixmaps }
- This variable specifies a list of pixmaps that define the appearance of
various images. Each entry is a keyword indicating the pixmap to set,
followed by a string giving the name of the bitmap file. The following
pixmaps may be specified:
Pixmaps
{
TitleHighlight "gray1"
}
The default for TitleHighlight is to use an even stipple pattern.
- Priority priority
- This variable sets twm's priority. priority should be an
unquoted, signed number (e.g. 999). This variable has an effect only if the
server supports the SYNC extension.
- RandomPlacement
- This variable indicates that windows with no specified geometry should be
placed in a pseudo-random location instead of having the user drag out an
outline.
- ResizeFont string
- This variable specifies the font to be used for in the dimensions window
when resizing windows. The default is "fixed".
- RestartPreviousState
- This variable indicates that twm should attempt to use the WM_STATE
property on client windows to tell which windows should be iconified and which
should be left visible. This is typically used to try to regenerate the state
that the screen was in before the previous window manager was shutdown.
- SaveColor { colors-list }
- This variable indicates a list of color assignments to be stored as pixel
values in the root window property _MIT_PRIORITY_COLORS. Clients may elect to
preserve these values when installing their own colormap. Note that use of
this mechanism is a way an for application to avoid the "technicolor" problem,
whereby useful screen objects such as window borders and titlebars disappear
when a programs custom colors are installed by the window manager. For
example:
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and titlebars,
as well as the three color strings, all taken from the default colormap.
- ShowIconManager
- This variable indicates that the icon manager window should be displayed
when twm is started. It can always be brought up using the
f.showiconmgr function.
- SortIconManager
- This variable indicates that entries in the icon manager should be sorted
alphabetically rather than by simply appending new windows to the end.
- SqueezeTitle [{ squeeze-list }]
- This variable indicates that twm should attempt to use the SHAPE
extension to make titlebars occupy only as much screen space as they need,
rather than extending all the way across the top of the window. The optional
squeeze-list may be used to control the location of the squeezed
titlebar along the top of the window. It contains entries of the form:
"name" justification num denom
where name is a window name, justification is either left,
center, or right, and num and denom are numbers
specifying a ratio giving the relative position about which the titlebar is
justified. The ratio is measured from left to right if the numerator is
positive, and right to left if negative. A denominator of 0 indicates that
the numerator should be measured in pixels. For convenience, the ratio 0/0 is
the same as 1/2 for center and -1/1 for right. For example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing on certain
titles.
- StartIconified [{ winlist }]
- This variable indicates that client windows should initially be left as
icons until explicitly deiconified by the user. If the optional winlist
is given, only those windows will be started iconic. This is useful for
programs that do not support an -iconiccommand line option or resource.
- TitleBackground string [{ winlist }]
- This variable specifies the background color used in titlebars, and may
only be specified inside of a Color, Grayscale or
Monochrome list. The optional winlist is a list of window names
and colors so that per-window colors may be specified. The default is "white".
- TitleButtonBorderWidth pixels
- This variable specifies the width in pixels of the border surrounding
titlebuttons. This is typically set to 0 to allow titlebuttons to take up as
much space as possible and to not have a border. The default is 1.
- TitleFont string
- This variable specifies the font to be used for displaying window names in
titlebars. The default is "variable".
- TitleForeground string [{ winlist }]
- This variable specifies the foreground color used in titlebars, and may
only be specified inside of a Color, Grayscale or
Monochrome list. The optional winlist is a list of window names
and colors so that per-window colors may be specified. The default is "black".
- TitlePadding pixels
- This variable specifies the distance between the various buttons, text,
and highlight areas in the titlebar. The default is 8 pixels.
- UnknownIcon string
- This variable specifies the filename of a bitmap file to be used as the
default icon. This bitmap will be used as the icon of all clients which do
not provide an icon bitmap and are not listed in the Icons list.
- UsePPosition string
- This variable specifies whether or not twm should honor
program-requested locations (given by the PPosition flag in the
WM_NORMAL_HINTS property) in the absence of a user-specified position. The
argument string may have one of three values: "off" (the
default) indicating that twm should ignore the program-supplied
position, "on" indicating that the position should be used, and
"non-zero" indicating that the position should used if it is other than
(0,0). The latter option is for working around a bug in older toolkits.
- WarpCursor [{ winlist }]
- This variable indicates that the pointer should be warped into windows
when they are deiconified. If the optional winlist is given, the
pointer will only be warped when those windows are deiconified.
- WindowRing { winlist }
- This variable specifies a list of windows along which the f.warpring
function cycles.
- WarpUnmapped
- This variable indicates that the f.warpto function should deiconify
any iconified windows it encounters. This is typically used to make a key
binding that will pop a particular window (such as _x_m_h), no matter where it
is. The default is for f.warpto to ignore iconified windows.
- XorValue number
- This variable specifies the value to use when drawing window outlines for
moving and resizing. This should be set to a value that will result in a
variety of of distinguishable colors when exclusive-or'ed with the contents of
the user's typical screen. Setting this variable to 1 often gives nice results
if adjacent colors in the default colormap are distinct. By default,
twm will attempt to cause temporary lines to appear at the opposite end
of the colormap from the graphics.
- Zoom [ count ]
- This variable indicates that outlines suggesting movement of a window to
and from its iconified state should be displayed whenever a window is iconified
or deiconified. The optional count argument specifies the number of
outlines to be drawn. The default count is 8.
The following variables must be set after the fonts have been assigned, so
it is usually best to put them at the end of the variables or beginning of the
bindings sections:
- DefaultFunction function
- This variable specifies the function to be executed when a key or button
event is received for which no binding is provided. This is typically bound to
f.nop, f.beep, or a menu containing window operations.
- WindowFunction function
- This variable specifies the function to execute when a window is selected
from the TwmWindows menu. If this variable is not set, the window will
be deiconified and raised.
BINDINGS
After the desired variables have been set, functions may be attached
titlebuttons and key and pointer buttons. Titlebuttons may be added from the
left or right side and appear in the titlebar from left-to-right according to
the order in which they are specified. Key and pointer button bindings may be
given in any order.
Titlebuttons specifications must include the name of the pixmap to use in
the button box and the function to be invoked when a pointer button is pressed
within them:
LeftTitleButton "bitmapname" = function
or
RightTitleButton "bitmapname" = function
The bitmapname may refer to one of the built-in bitmaps (which are
scaled to match TitleFont) by using the appropriate colon-prefixed name
described above.
Key and pointer button specifications must give the modifiers that must be
pressed, over which parts of the screen the pointer must be, and what function
is to be invoked. Keys are given as strings containing the appropriate keysym
name; buttons are given as the keywords Button1-Button5:
"FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names shift,
control, lock, meta, mod1, mod2,
mod3, mod4, or mod5 (which may be abbreviated as s,
c, l, m, m1, m2, m3, m4,
m5, respectively) separated by a vertical bar (|). Similarly, the
context is any combination of window, title, icon,
root, frame, iconmgr, their first letters (iconmgr
abbreviation is m), or all, separated by a vertical bar. The
function is any of the f. keywords described below. For example,
the default startup file contains the following bindings:
Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
A user who wanted to be able to manipulate windows from the keyboard could
use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
Twm provides many more window manipulation primitives than can be
conveniently stored in a titlebar, menu, or set of key bindings. Although a
small set of defaults are supplied (unless the NoDefaults is specified),
most users will want to have their most common operations bound to key and
button strokes. To do this, twm associates names with each of the
primitives and provides user-defined functions for building
higher level primitives and menus for interactively selecting among
groups of functions.
User-defined functions contain the name by which they are referenced
in calls to f.function and a list of other functions to execute. For
example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it appears
in the function specification.
In the descriptions below, if the function is said to operate on the
selected window, but is invoked from a root menu, the cursor will be changed
to the Select cursor and the next window to receive a button press will
be chosen:
- ! string
- This is an abbreviation for f.exec string.
- f.autoraise
- This function toggles whether or not the selected window is raised whenever
entered by the pointer. See the description of the variable AutoRaise.
- f.backiconmgr
- This function warps the pointer to the previous column in the current
icon manager, wrapping back to the previous row if necessary.
- f.beep
- This function sounds the keyboard bell.
- f.bottomzoom
- This function is similar to the f.fullzoom function, but resizes
the window to fill only the bottom half of the screen.
- f.circledown
- This function lowers the top-most window that occludes another window.
- f.circleup
- This function raises the bottom-most window that is occluded by another
window.
- f.colormap string
- This function rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS
property on the window) that twm will display when the pointer is in
this window. The argument string may have one of the following values:
"next", "prev", and "default". It should be noted here
that, in general, the installed colormap is determined by keyboard focus. A
pointer driven keyboard focus will install a private colormap upon entry of the
window owning the colormap. Using the click to type model, private colormaps
will not be installed until the user presses a mouse button on the target
window.
- f.deiconify
- This function deiconifies the selected window. If the window is not an
icon, this function does nothing.
- f.delete
- This function sends the WM_DELETE_WINDOW message to the selected window if
the client application has requested it through the WM_PROTOCOLS window
property. The application is supposed to respond to the message by removing
the indicated window. If the window has not requested WM_DELETE_WINDOW
messages, the keyboard bell will be rung indicating that the user should choose
an alternative method. Note this is very different from f.destroy. The intent
here is to delete a single window, not necessarily the entire application.
- f.deltastop
- This function allows a user-defined function to be aborted if the pointer
has been moved more than MoveDelta pixels. See the example definition
given for Function "move-or-raise" at the beginning of the
section.
- f.destroy
- This function instructs the X server to close the display connection of
the client that created the selected window. This should only be used as a
last resort for shutting down runaway clients. See also f.delete.
- f.downiconmgr
- This function warps the pointer to the next row in the current icon
manager, wrapping to the beginning of the next column if necessary.
- f.exec string
- This function passes the argument string to /bin/sh for execution.
In multiscreen mode, if string starts a new X client without giving a
display argument, the client will appear on the screen from which this function
was invoked.
- f.focus
- This function toggles the keyboard focus of the server to the selected
window, changing the focus rule from pointer-driven if necessary. If the
selected window already was focused, this function executes an f.unfocus.
- f.forcemove
- This function is like f.move except that it ignores the
DontMoveOff variable.
- f.forwiconmgr
- This function warps the pointer to the next column in the current icon
manager, wrapping to the beginning of the next row if necessary.
- f.fullzoom
- This function resizes the selected window to the full size of the display
or else restores the original size if the window was already zoomed.
- f.function string
- This function executes the user-defined function whose name is specified by
the argument string.
- f.hbzoom
- This function is a synonym for f.bottomzoom.
- f.hideiconmgr
- This function unmaps the current icon manager.
- f.horizoom
- This variable is similar to the f.zoom function except that the
selected window is resized to the full width of the display.
- f.htzoom
- This function is a synonym for f.topzoom.
- f.hzoom
- This function is a synonym for f.horizoom.
- f.iconify
- This function iconifies or deiconifies the selected window or icon,
respectively.
- f.identify
- This function displays a summary of the name and geometry of the selected
window. If the server supports the SYNC extension, the priority of the client
owning the window is also displayed. Clicking the pointer or pressing a key in
the window will dismiss it.
- f.lefticonmgr
- This function similar to f.backiconmgr except that wrapping does not
change rows.
- f.leftzoom
- This variable is similar to the f.bottomzoom function but causes the
selected window is only resized to the left half of the display.
- f.lower
- This function lowers the selected window.
- f.menu string
- This function invokes the menu specified by the argument string.
Cascaded menus may be built by nesting calls to f.menu.
- f.move
- This function drags an outline of the selected window (or the window itself
if the OpaqueMove variable is set) until the invoking pointer button is
released. Double clicking within the number of milliseconds given by
ConstrainedMoveTime warps the pointer to the center of the window and
constrains the move to be either horizontal or vertical depending on which grid
line is crossed. To abort a move, press another button before releasing the
first button.
- f.nexticonmgr
- This function warps the pointer to the next icon manager containing any
windows on the current or any succeeding screen.
- f.nop
- This function does nothing and is typically used with the
DefaultFunction or WindowFunction variables or to introduce blank
lines in menus.
- f.previconmgr
- This function warps the pointer to the previous icon manager containing
any windows on the current or preceding screens.
- f.priority string
- This function sets the priority of the client owning the selected window to
the numeric value of the argument string, which should be a signed
integer in double quotes (e.g. "999"). This function has an effect only if
the server supports the SYNC extension.
- f.quit
- This function causes twm to restore the window's borders and exit.
If twm is the first client invoked from xdm, this will result in
a server reset.
- f.raise
- This function raises the selected window.
- f.raiselower
- This function raises the selected window to the top of the stacking order
if it is occluded by any windows, otherwise the window will be lowered.
- f.refresh
- This function causes all windows to be refreshed.
- f.resize
- This function displays an outline of the selected window. Crossing a
border (or setting AutoRelativeResize) will cause the outline to begin
to rubber band until the invoking button is released. To abort a resize, press
another button before releasing the first button.
- f.restart
- This function kills and restarts twm.
- f.righticonmgr
- This function is similar to f.nexticonmgr except that wrapping does
not change rows.
- f.rightzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the right half of the display.
- f.saveyourself
- This function sends a WM_SAVEYOURSELF message to the selected window if it
has requested the message in its WM_PROTOCOLS window property. Clients that
accept this message are supposed to checkpoint all state associated with the
window and update the WM_COMMAND property as specified in the ICCCM. If the
selected window has not selected for this message, the keyboard bell will be
rung.
- f.showiconmgr
- This function maps the current icon manager.
- f.sorticonmgr
- This function sorts the entries in the current icon manager alphabetically.
See the variable SortIconManager.
- f.title
- This function provides a centered, unselectable item in a menu definition.
It should not be used in any other context.
- f.topzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the top half of the display.
- f.unfocus
- This function resets the focus back to pointer-driven. This should be
used when a focused window is no longer desired.
- f.upiconmgr
- This function warps the pointer to the previous row in the current icon
manager, wrapping to the last row in the same column if necessary.
- f.vlzoom
- This function is a synonym for f.leftzoom.
- f.vrzoom
- This function is a synonym for f.rightzoom.
- f.warpring string
- This function warps the pointer to the next or previous window (as
indicated by the argument string, which may be "next" or
"prev") specified in the WindowRing variable.
- f.warpto string
- This function warps the pointer to the window which has a name or class
that matches string. If the window is iconified, it will be deiconified
if the variable WarpUnmapped is set or else ignored.
- f.warptoiconmgr string
- This function warps the pointer to the icon manager entry associated with
the window containing the pointer in the icon manager specified by the argument
string. If string is empty (i.e. ""), the current icon manager
is chosen.
- f.warptoscreen string
- This function warps the pointer to the screen specified by the argument
string. String may be a number (e.g. "0" or "1"),
the word "next" (indicating the current screen plus 1, skipping over any
unmanaged screens), the word "back" (indicating the current screen minus
1, skipping over any unmanaged screens), or the word "prev" (indicating
the last screen visited.
- f.winrefresh
- This function is similar to the f.refresh function except that only
the selected window is refreshed.
- f.zoom
- This function is similar to the f.fullzoom function, except that the
only the height of the selected window is changed.
MENUS
Functions may be grouped and interactively selected using pop-up (when
bound to a pointer button) or pull-down (when associated with a titlebutton)
menus. Each menu specification contains the name of the menu as it will be
referred to by f.menu, optional default foreground and background colors,
the list of item names and the functions they should invoke, and optional
foreground and background colors for individual items:
Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"backn")] function1
string2 [ ("fore2":"backn")] function2
.
.
.
stringN [ ("foreN":"backN")] functionN
}
The menuname is case-sensitive. The optional deffore and
defback arguments specify the foreground and background colors used on
a color display to highlight menu entries. The string portion of each
menu entry will be the text which will appear in the menu. The optional
fore and back arguments specify the foreground and background
colors of the menu entry when the pointer is not in the entry. These colors
will only be used on a color display. The default is to use the colors
specified by the MenuForeground and MenuBackground variables.
The function portion of the menu entry is one of the functions,
including any user-defined functions, or additional menus.
There is a special menu named TwmWindows which contains the names of
all of the client and twm-supplied windows. Selecting an entry will
cause the WindowFunction to be executed on that window. If
WindowFunction hasn't been set, the window will be deiconified and
raised.
ICONS
Twm supports several different ways of manipulating iconified windows.
The common pixmap-and-text style may be laid out by hand or automatically
arranged as described by the IconRegion variable. In addition, a terse
grid of icon names, called an icon manager, provides a more efficient use of
screen space as well as the ability to navigate among windows from the
keyboard.
An icon manager is a window that contains names of selected or all windows
currently on the display. In addition to the window name, a small button using
the default iconify symbol will be displayed to the left of the name when the
window is iconified. By default, clicking on an entry in the icon manager
performs f.iconify. To change the actions taken in the icon manager,
use the the iconmgr context when specifying button and keyboard
bindings.
Moving the pointer into the icon manager also directs keyboard focus
to the indicated window (setting the focus explicitly or else sending
synthetic events NoTitleFocus is set). Using the f.upiconmgr,
f.downiconmgr f.lefticonmgr, and f.righticonmgr
functions, the input focus can be changed between windows directly from the
keyboard.
BUGS
The resource manager should have been used instead of all of the window
lists.
The IconRegion variable should take a list.
Double clicking very fast to get the constrained move function will
sometimes cause the window to move, even though the pointer is not
moved.
If IconifyByUnmapping is on and windows are listed in
IconManagerDontShow but not in DontIconifyByUnmapping, they may
be lost if they are iconified and no bindings to f.menu
"TwmWindows" or f.warpto are setup.
FILES
- $HOME/.twmrc.
- $HOME/.twmrc
- < XRoot >/lib/X11/twm/system.twmrc
ENVIRONMENT VARIABLES
- DISPLAY
- This variable is used to determine which X server to use. It is also set
during f.exec so that programs come up on the proper screen.
- HOME
- This variable is used as the prefix for files that begin with a tilde and
for locating the twm startup file.
SEE ALSO
X(1), Xserver(1), xdm(1), xrdb(1)
AUTHORS
Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consortium; Steve
Pitschke, Stardent Computer; Keith Packard, MIT X Consortium; Dave
Sternlicht, MIT X Consortium; Dave Payne, Apple Computer.
All graphics and content are Copyright 1999
Rique Ritardo Dot Com, San Antonio, TX. All rights reserved.