Changeling

Saturday, April 28, 2001 The Halifax Herald Limited

Changeling players

Twice a month, these people don the costumes and personas of medieval characters to work out some of their frustrations in the role-playing game Changeling


Ted Pritchard / Herald Photo
Robynn Scott holds a small crystal ball for her part in a role-playing game.


Ted Pritchard / Herald Photo
Director Gregory Paradis, left, gestures as he helps guide role players Tim Nickerson, Paul Cormier and Robynn Scott through a portion of the ongoing drama entitled Barony of Shining Waters.

By Stephanie Mitchell

ROBYNN SCOTT, 21, looks incredulous. Can Lord Halfdan and his fairy minions really cure her dying grandfather? Her round eyes grow bigger in her green-painted face as her character, Lilliana, asks if changelings can actually do that.

No, it's not a revival of an Edwardian drama. Scott and the other 12 characters acting in a lounge at Dalhousie University, are part of Changeling, an improvisational role-playing game.

Scott plays Lilliana, an 11-year-old who has just discovered she is part nature-spirit. On this spring Sunday, Scott has dressed her character in a brown cape and put a wreath of flowers on her head. Other characters wear an assortment of ribbons, broadcoats, medieval dresses and worn-out jeans.

Greg Paradis, the director of the game, explains that they are in costume for the characters they'll be acting out for the next three or four hours of improvisation.

Paradis, 24, says Changeling started as a tabletop board game, much like Dungeons and Dragons, but now people around the world use the Changeling structure to play a live improvised acting game.

The players meet every second Sunday in this concrete lounge at the top of the Life Sciences Centre and transform the room by putting shiny gold and turquoise cloths over the faded orange chairs. Today, the characters are attending a naming ceremony when they hear of Lilliana's ailing grandfather.

Mr. Paradis says the game company White Wolf came up with the initial concept of Changeling in the 1980s by blending Russian, Germanic and Celtic legends.

The game's changelings are dream creatures who are stranded on earth with humans who don't believe in them. The changelings are fighting against that disbelief. Paradis gives the changeling characters a basic storyline before the game begins and then the actors decide how their characters will respond to each other and solve problems.

Paradis says about 15 people regularly play Changeling in Halifax. He concedes the game seems to attract more men than women but five or six of the Changeling players are women.

Aimée Watson is one of them. The 22-year-old says, if anything, it's better to be a female player because the male characters are easier on her.

But, she says, not everyone reacts positively when she tells them she acts in role-playing games. (She also plays in Vampire, a live-action game similar to Changeling.)

"I've had a lot of people think I was crazy. (They say,) 'Oh, you're some blood-sucking freak and you worship demons.'

"No, I was raised Roman Catholic. I'm pretty happy. The rest of the week I'm a happy, smiley girl."

Paradis acknowledges there is a violent stigma that is often associated with role-playing games - but not for his game.

"There are no real weapons in the game, but there are systems to represent that. Because it is a heroic game, occasionally there are duels between people. If you need to determine who's better than who, each character has a template that determines whether one player's a better swordsman, one person's a better speaker - everybody does have limitations on their characters."

And, he says, if there's no other way to determine the winner, they stop the game and quickly play Paper, Rocks, Scissors.

Paradis says no players in his game have taken their characters too far.

"We keep reminding people it's just a game and these are your characters. Some people do take their characters really seriously and they take any attacks against their characters as attacks on them. But, through education, we manage to cut out a lot of that."

Paradis doesn't take any of his characters too seriously and he says the game actually makes him a better person.

"I'm very stress-free because of the fact that when I go to the game I get to blow a lot of stress by acting and having a good time. And we laugh a lot."

Paradis says directing the game is also good career preparation - he hopes to become an acting and English teacher.

He spends about nine hours preparing for the game: writing the script, e-mailing other Changeling directors around Canada and reviewing which characters have how many points.

He says the work is worth it.

"I love having the ability to assume a persona. Directing it basically gives me the enjoyment of seeing other people do the same thing."

Stephanie Mitchell is a Halifax freelance writer.

Visit the Barony of Dark Waters (Changeling) Web site at www.oocities.org/roseandcompass/kithain/index.html

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Most of the stuff on this page is copyright by White Wolf Publishing Inc. Used without express permission, and without any intent to challenge their rights to the material. Much of the artwork is copyright T. Diterlizzi. You should visit his gallery and support this fine artist. The purpose of this site is to provide support for a Live Action troupe who create improvisational stories through Changeling:the Dreaming.