Captain Anorak's Guide to Gaming
Toward the Supreme Fantasy Gameworld

As I sit down to write this (April 2004), I can tell it's going to be an essay that develops long and slow. I'm going to add to this one again and again as more thoughts come to me.

I've long had an idea in mind to write a fantasy gameworld that really makes sense from a deep level. If you've read my other essays you may have spotted this theme running through them: I keep going on about the need for things to make consistent sense, for things that exist to have a comprehensible origin, and for people's behaviour to be how it would really be in the situations depicted (consistency, the feeling of involvement, human inventiveness, building from the ground up, economics, magic, gods).

When this all comes together in my mind, it makes me long to write a fantasy RPG where the whole world and everything in it can be understood as originating from a set of sources fundamental to the world.

BASIC APPROACH: THE CLASSICAL RPG TRADITION

Most fantasy gameworlds seem to be basically like ours, with other interesting things added. Their basic physics is like ours. Many of the additional things are things that might have come to exist in our world: there might be horse-sized lizards used as riding animals, or humanoid felines. The processes of nature, the seasons, plant growth, animal feeding and reproduction, disease and weather are treated as being like they are in our world. Writers come up with a lot of interesting things to happen to people (formation of societies, natural disasters etc.) that are fundamentally like things that would happen according to our scientific understanding of our own world.

Supernatural elements like magic and gods are then tacked onto this: magic spells, gods and curses all exist but in parallel with the normal physical world.

This is a fine way of writing a fun gameworld to play games in and I'm not knocking it. It's just that I yearn for something deeper.

MY BASIC APPROACH: SUPERNATURAL RADICALISM

I would have the supernatural at the root of everything. By saying 'root' I mean not only the immediate cause, but the chain of causes all the way back to creation. For example, a superficial supernatural explanation of a phenomenon would be to say that disease is caused by disease spirits. A radical supernatural explanation would explain why these spirits exist - perhaps a god made them, in which case he should have an understandable reason for doing so.

These are my aims:

1. Everything that exists should have an explanation. This procedes from a set of root causes close to the creation of the world - either gods created the world and made it how it is, or the gods came into a largely formless world and shaped it. The consequences of this led to the world of men that we know.

2. Things are like in spiritual beliefs, mythology and fantasy stories. The gods take an active part in the world. Gods do things for reasons understandable to men. Good and bad fortune are caused by spiritual influences. Day and night, summer and winter, are the result of the waxing and waning of a life-giving sun god for spiritual reasons (maybe he battles with the demons of night and winter, bringing summer when he's winning and winter when he's losing).

3. The world is still recognisable as our own world. Trees grow, people are born, grow old and die, people need food to eat, human societies function as usual, and animals live in an ecosystem.

It is going to be very difficult to square up (3) with the other two. I could accept a world with a glowing sky rather than a sun, because that's really a superficial background thing. But to make a world close enough to ours I'd want to see an ecosystem: plants grow by taking up the life-giving power of the sun, then animals live by eating plants or other animals. Clearly they are stealing life from their food, whether that be life-force (spiritual) or chemical energy (physical). But why would any creator make a world like that? Who would a creator give us a need for food? Why not let all things simply exist without the need for food?

World-schemes have been invented before now that try to make a kind of sense in these terms:

TOLKIEN

Tolkien wrote a world that's like ours but fundamentally flows from a spiritual essence, the Song. In the beginning, Iluvatar (God) made the Ainur (Powers) and they all made a big song. During the song a vision rose to them of how a world would be. Then they looked and saw a raw, unformed world, and Iluvatar told them that it was their task to make it as in the Song. They set about doing this, but the rebellious Ainu Melkor (Satan) and those he seduced into his service wanted to rule the world with an iron grip. The faithful and rebellious Ainur fought over the world, creating lots of trouble for.

Everything that ever happened was a reflection of part of the Song, which had three themes. Iluvatar's first theme was the Elves (or perhaps more broadly beauty and joy). Melkor started the second theme, because he wanted to do something of his own that was utterly unlike Iluvatar's work: his theme became evil and suffering. Iluvatar responded with the third theme, which became Men. This represents Iluvatar's will that the world is specifically built for his children (Elves and Men) to dwell in.

This is really a non-explanation for the world. Presumably if Melkor had never rebelled and created his second theme, the Song with its one theme would have created an idyllic world for the elves to live in. But presumably this would have had animals living in an ecosystem and eating each other, and Elves would have needed to eat, unless the need to eat is a form of suffering and part of the second theme.

The wars between the faithful and rebellious Ainur created a lot of natural phenomena: Melkor deliberately made icy cold in the north. The faithful Ainur kept making lights to light up the world, and Melkor kept destroying them, so eventually they made the sun and moon, so high up that Melkor couldn't get at them. Sea storms are the anger of an Ainu of the sea who has a nasty temper.

But a lot of fundamental questions, like why the sun has to set, and why there are seasons, are left unanswered.

RANDOM THOUGHTS

Here follows a series of ideas in no particular order about how a supernatural world could work. Some of these ideas contain radical supernatural explanations while others are only superficial.

The Creation of the World - In the beginning there was only the Great Unknowable, vast and limitless. For unknowable reasons, it formed a 'bubble' within itself, which is the universe. The outside of the bubble is a barrier impenetrable to those within, known as the Ultimate Boundary. The nature of this universe is that it has three dimensions of space and one of time, giving six natural spatial directions (up, down, north, south, east, west). Fundamental features include a gravitational force operating in the down direction and a magnetic force running in the north-south direction. The universe is an ellipse, about a hundred thousand miles wide (north-south and east-west) and about a hundred miles high.

When first created, the world contained only raw stuff that was void and without form.

Matter, life and spirit - In the universe, there are two natures of stuff: matter and spirit. All matter has spirit. Where a the matter of rock is, there also is its spirit - this is quiescent spirit. Some matter is living, which has active or awakened spirit. An awakened spirit has a more controlling relationship with its matter: it is the guiding force of action.

Where many awakened spirits cohabit, they often infuse the local quiescent spirit with a special vitality, which is spread over a wide area. This leads to a larger form of awakened spirit, which is tied to the locality and has a close relatioinship with the smaller active spirits within it, somewhat like a hive-spirit. For instance, a river or forest might have such a local spirit which is bound to all the active spirits within it.

The Gods - Either the first gods were thrust into the world from outside by the Great Unknowable, or they formed spontaneously from the raw stuff of creation. The first gods wanted to order it in the manner of their liking. Perhaps they all agreed to begin with but then fell out later, or perhaps they started out disagreeing and did different things from the start. However it happened, the universe ended up with different groups of gods trying to make the world different ways. The contradictions they created led to the varying world of disorder and change that we know.

Groups include:
- The Strict Gods: Gods who want human civilisation and order to control the world. They teach law, kingship, obedience to authority, craft, agriculture and trade.
- The Beast Gods: Gods who want all life to live in a state of passionate animalistic vivacity, with animals (including man) warring and eating each other and mating wildly in an orgy of hot blood.
- The Cold Gods: Gods who regard all life and activity as unseemly and want everything to stop. Their aim is to reduce the temperature of the universe to zero so that nothing ever moves and there is no life.

Solid Ground - Early in creation the Cold Gods saw that the raw stuff of creation was mobile, which they regarded as unseemly, so they started turning it into an immobile form, rock. The other gods (at this early stage a single faction, the Warm Gods) didn't like this, so they stopped the Cold Gods from turning the whole universe to rock. What rock there was fell to the bottom of the universe, filling about half of it.

Other Elements - Water, air, the sun, the moon and other elements of nature formed. I don't know how yet.

Life - The Warm Gods created life. They started with simple things first like plants, marvelling at how a simple thing could make more of itself. Then they started making bigger and more complicated things, mobile animals and eventually animals with sentience and feelings. Some Warm Gods got really enthusiastic about this and created more and more passionate creatures that really enjoyed the animal pleasures of life, the fighting, slaying, feasting and mating. These became the Beast Gods.

Other Warm Gods, who were of more conservative temperament, thought that this was going a bit far and sought to curb the wildness of life. They became the Strict Gods. The developed animals that had a sense of order, wanting them to bring order to the world. These were men, or perhaps multiple humanoid species. But the other groups of gods were scheming away, trying to use this creation for their own purposes. The Beast Gods were always appealing to the animal nature of men, trying to turn them to the ways of the beast within them. The Cold Gods saw these reasoning beings as a tool for their own purposes: Man had a capacity for bringing order by the destruction of life, and the Cold Gods whispered to men that it was good to exterminate. Thus they hoped one day to end all this noise and chaos of life and bring the universe to the tranquility for which they thirsted.

The Three Worlds - Within the universe, there are three worlds, layered one above the other. At the top, far above the rock, is the Celestial or Upper World, mostly inhabited by gods. In the middle, on the top of the rock, is the Terrestrial or Middle World, the world of living men, in form like the surface of our earth. Below that within the rock is the Underworld. The spirits of dead mortals usually go to the Underworld; a lucky few may be drawn up to the Upper World by gods who favour them. There are deep caves in the surface of the earth which lead down via winding tunnels to the Underworld. Through these a mortal could descend into the Underworld to visit or even retrieve the spirit of one departed, and the spirits of the departed may return to the world of mortals. Of course there are all sorts of restrictions on this movement between worlds, and for the mortal at least there is a dange of not being able to get back.

Seasons - The Cold Gods keep trying to freeze the world. This is winter. The Warm Gods keep beating them back. This is summer. Are there regular cycles? If so, why?

Disease - The Cold Gods sought to exterminate life, so they invented killer spirits. But the Warm Gods struggled against them, and they could only make killer spirits of limited power. These are disease spirits. They attack living things (often in their limited power they can only attack a limited range of species). They also have only limited power to move, and so can only attack organisms that come close to their position. They can suck life-force from their victims to make themselves more powerful, but must spend this life-force in attacking and moving.

Magic can give people spiritual defences against disease spirits, and magical attacks can weaken or destroy them.