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Library of common functions -

To make programming easier there are some common functions that can be included in your program. To make your program use functions defined in other file you should use the INCLUDE directive followed by a file name. Compiler automatically searches for the file in the same folder where the source file is located, and if it cannot find the file there - it searches in Inc folder.

Currently you may not be able to fully understand the contents of the (located in Inc folder), but it's OK, since you only need to understand what it can do.

To use any of the functions in you should have the following line in the beginning of your source file:

include '' defines the following macros:

  • PUTC char - macro with 1 parameter, prints out an ASCII char at current cursor position.

  • GOTOXY col, row - macro with 2 parameters, sets cursor position.

  • PRINT string - macro with 1 parameter, prints out a string.

  • PRINTN string - macro with 1 parameter, prints out a string. The same as PRINT but automatically adds "carriage return" at the end of the string.

  • CURSOROFF - turns off the text cursor.

  • CURSORON - turns on the text cursor.

To use any of the above macros simply type its name somewhere in your code, and if required parameters, for example:


ORG    100h

PRINT 'Hello World!'

GOTOXY 10, 5

PUTC 65           ; 65 - is an ASCII code for 'A'

RET               ; return to operating system.
END               ; directive to stop the compiler.

When compiler process your source code it searches the file for declarations of the macros and replaces the macro names with real code. Generally macros are relatively small parts of code, frequent use of a macro may make your executable too big (procedures are better for size optimization). also defines the following procedures:

  • PRINT_STRING - procedure to print a null terminated string at current cursor position, receives address of string in DS:SI register. To use it declare: DEFINE_PRINT_STRING before END directive.

  • PTHIS - procedure to print a null terminated string at current cursor position (just as PRINT_STRING), but receives address of string from Stack. The ZERO TERMINATED string should be defined just after the CALL instruction. For example:

    db 'Hello World!', 0

    To use it declare: DEFINE_PTHIS before END directive.

  • GET_STRING - procedure to get a null terminated string from a user, the received string is written to buffer at DS:DI, buffer size should be in DX. Procedure stops the input when 'Enter' is pressed. To use it declare: DEFINE_GET_STRING before END directive.

  • CLEAR_SCREEN - procedure to clear the screen, (done by scrolling entire screen window), and set cursor position to top of it. To use it declare: DEFINE_CLEAR_SCREEN before END directive.

  • SCAN_NUM - procedure that gets the multi-digit SIGNED number from the keyboard, and stores the result in CX register. To use it declare: DEFINE_SCAN_NUM before END directive.

  • PRINT_NUM - procedure that prints a signed number in AX register. To use it declare: DEFINE_PRINT_NUM and DEFINE_PRINT_NUM_UNS before END directive.

  • PRINT_NUM_UNS - procedure that prints out an unsigned number in AX register. To use it declare: DEFINE_PRINT_NUM_UNS before END directive.

To use any of the above procedures you should first declare the function in the bottom of your file (but before END!!), and then use CALL instruction followed by a procedure name. For example:

include ''

ORG    100h

LEA    SI, msg1       ; ask for the number
CALL   print_string   ;
CALL   scan_num       ; get number in CX.

MOV    AX, CX         ; copy the number to AX.

; print the following string:
CALL   pthis
DB  13, 10, 'You have entered: ', 0

CALL   print_num      ; print number in AX.

RET                   ; return to operating system.

msg1   DB  'Enter the number: ', 0

DEFINE_PRINT_NUM_UNS  ; required for print_num.

END                   ; directive to stop the compiler.

First compiler processes the declarations (these are just regular the macros that are expanded to procedures). When compiler gets to CALL instruction it replaces the procedure name with the address of the code where the procedure is declared. When CALL instruction is executed control is transferred to procedure. This is quite useful, since even if you call the same procedure 100 times in your code you will still have relatively small executable size. Seems complicated, isn't it? That's ok, with the time you will learn more, currently it's required that you understand the basic principle.

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